Lines Matching refs:insert
690 Data const& data, Data const& insert, int offset, int bits,
696 m_data.in2Uvec4[i] = insert.inUvec4[i];
729 Data const& data, Data const& insert, int offset, int bits)
731 context, name, glslVersion, data, insert, offset, bits, 1,
741 Data const& data, Data const& insert, int offset, int bits)
743 context, name, glslVersion, data, insert, offset, bits, 2,
753 Data const& data, Data const& insert, int offset, int bits)
755 context, name, glslVersion, data, insert, offset, bits, 3,
765 Data const& data, Data const& insert, int offset, int bits)
766 : ShaderBitfieldOperationCaseBitfieldInsertUint(context, name, glslVersion, data, insert, offset, bits, 4,
776 Data const& data, Data const& insert, int offset, int bits,
782 m_data.in2Ivec4[i] = insert.inIvec4[i];
815 Data const& data, Data const& insert, int offset, int bits)
817 context, name, glslVersion, data, insert, offset, bits, 1,
827 Data const& data, Data const& insert, int offset, int bits)
829 context, name, glslVersion, data, insert, offset, bits, 2,
839 Data const& data, Data const& insert, int offset, int bits)
841 context, name, glslVersion, data, insert, offset, bits, 3,
851 Data const& data, Data const& insert, int offset, int bits)
852 : ShaderBitfieldOperationCaseBitfieldInsertInt(context, name, glslVersion, data, insert, offset, bits, 4,