Lines Matching refs:glBindBuffer
192 glBindBuffer(GL_ARRAY_BUFFER, *vbo);
194 glBindBuffer(GL_ARRAY_BUFFER, 0);
204 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, *ebo);
206 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
211 glBindBuffer(GL_ARRAY_BUFFER, *vbo);
216 glBindBuffer(GL_ARRAY_BUFFER, 0);
223 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, *ebo);
238 glBindBuffer(GL_ARRAY_BUFFER, *vbo);
240 glBindBuffer(GL_ARRAY_BUFFER, 0);
250 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, *ebo);
252 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
257 glBindBuffer(GL_ARRAY_BUFFER, *vbo);
262 glBindBuffer(GL_ARRAY_BUFFER, 0);
269 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, *ebo);
613 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, buffer);
620 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
624 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
643 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, name_);
644 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
959 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
961 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_);
971 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
978 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_buffer);
1003 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
1049 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, buffer_);
1051 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
1053 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, buffer_);
1062 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
1066 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, buffer_);
1082 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
1086 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, buffer_);
1095 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
1097 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, buffer_);
1113 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
1116 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, buffer_);
1133 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
1166 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, buffer.name());
1231 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, buffer_);
1244 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
1259 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
1467 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
1472 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
1478 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_buffer);
1489 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
1550 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_);
1552 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
1555 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_);
1563 glBindBuffer(GL_SHADER_STORAGE_BUFFER, storage_buffer_);
1565 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
1653 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_);
1655 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
1683 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_);
1803 glBindBuffer(GL_ARRAY_BUFFER, array_buffer_);
1805 glBindBuffer(GL_ARRAY_BUFFER, 0);
1809 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_[0]);
1811 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_[1]);
1813 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
1817 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buffer_[0]);
1819 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buffer_[1]);
1821 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, 0);
1824 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_[0]);
1830 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_[1]);
1839 glBindBuffer(GL_ARRAY_BUFFER, array_buffer_);
1841 glBindBuffer(GL_ARRAY_BUFFER, 0);
1860 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buffer_[0]);
1867 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, 0);
1869 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buffer_[1]);
1875 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, 0);
1967 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_);
1970 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
1974 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buffer_[0]);
1976 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buffer_[1]);
1978 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, 0);
2021 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buffer_[0]);
2031 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, 0);
2035 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buffer_[1]);
2044 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, 0);
2135 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_);
2137 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
2165 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_);
2181 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_);
2303 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_);
2305 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
2310 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
2333 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
2341 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
2350 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
2360 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
2369 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
2378 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
2388 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
2397 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
2406 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
2407 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
2476 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_);
2478 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
2495 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
2720 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_[i]);
2724 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
2728 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buffer_);
2730 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, 0);
2844 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_);
2846 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
2853 glBindBuffer(GL_UNIFORM_BUFFER, uniform_buffer_);
2855 glBindBuffer(GL_UNIFORM_BUFFER, 0);
2860 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
2874 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
2882 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
2883 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
2930 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, buffer);
3081 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_);
3083 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
3111 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_);
3334 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
3336 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, counter_buffer_);
3346 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
3353 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_buffer);
3378 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
3771 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, m_acbo);
3781 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
3783 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
3798 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
3865 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, m_acbo);
3875 glBindBuffer(GL_ATOMIC_COUNTER_BUFFER, 0);
3877 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
3892 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
3965 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
3971 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_buffer);
3981 glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);