Lines Matching defs:prog
449 bool CheckUniform(GLuint prog, const GLchar* uniform_name, GLuint uniform_index, GLint uniform_type,
455 glGetUniformIndices(prog, 1, &uniform_name, &index);
471 glGetProgramResourceName(prog, GL_UNIFORM, uniform_index, sizeof(name), &length, name);
479 glGetActiveUniform(prog, uniform_index, sizeof(name), &length, &size, &type, name);
508 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_TYPE, ¶m);
515 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_SIZE, ¶m);
523 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_NAME_LENGTH, ¶m);
531 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_BLOCK_INDEX, ¶m);
538 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_OFFSET, ¶m);
546 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_ARRAY_STRIDE, ¶m);
554 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_MATRIX_STRIDE, ¶m);
562 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_IS_ROW_MAJOR, ¶m);