Lines Matching defs:const

87 		const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget();
93 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget();
97 long ValidateReadBuffer(const Vec4& expected)
99 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget();
135 GLuint CreateProgram(const char* src_vs, const char* src_fs, bool link)
137 const GLuint p = glCreateProgram();
162 GLuint CreateShaderProgram(GLenum type, GLsizei count, const GLchar** strings)
186 const float v[] = {
233 const float v[] = {
274 const char* GLenumToString(GLenum e)
449 bool CheckUniform(GLuint prog, const GLchar* uniform_name, GLuint uniform_index, GLint uniform_type,
464 const GLsizei uniform_length = static_cast<GLsizei>(strlen(uniform_name));
650 GLuint name() const
731 void Data(GLsizeiptr size, const void* data, GLenum usage)
820 GLuint CreateComputeProgram(const std::string& cs)
822 const GLuint p = glCreateProgram();
824 const char* const kGLSLVer = "#version 310 es\n";
828 const GLuint sh = glCreateShader(GL_COMPUTE_SHADER);
831 const char* const src[2] = { kGLSLVer, cs.c_str() };
942 const char* const glsl_cs = NL
1389 const char* glsl_cs =
1465 const unsigned int data[8] = { 20, 20, 20, 20, 20, 20, 20, 20 };
1537 const char* glsl_cs =
1641 const char* src_vs = "#version 310 es" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL
1644 const char* src_fs = "#version 310 es" NL "layout(location = 0) out uvec4 o_color[2];" NL
1658 const int s = 8;
1675 const GLenum draw_buffers[2] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 };
1782 const char* src_vs =
1789 const char* src_fs = "#version 310 es \n"
1796 const char* xfb_var[2] = { "o_atomic_inc", "o_atomic_dec" };
1801 const unsigned int array_buffer_data[32] = { 0 };
1948 const char* src_vs =
1954 const char* src_fs = "#version 310 es" NL "layout(location = 0) out uvec4 o_color[2];" NL
1960 const char* xfb_var[2] = { "o_atomic_inc", "o_atomic_dec" };
1981 const int s = 8;
1997 const GLenum draw_buffers[2] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 };
2120 const char* src_vs = "#version 310 es" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL
2122 const char* src_fs = "#version 310 es" NL "layout(location = 0) out uvec4 o_color[2];" NL
2126 const char* src_fs2 = "#version 310 es" NL "layout(location = 0) out uvec4 o_color[2];" NL
2140 const int s = 8;
2157 const GLenum draw_buffers[2] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 };
2279 const char* glsl_cs = NL
2707 const char* src_vs = vs_str.c_str();
2708 const char* src_fs = fs_str.c_str();
2710 const char* xfb_var = "o_atomic_value";
2733 const int s = 8;
2828 const char* glsl_cs =
2842 const unsigned int z = 0;
2996 const char* const glsl_cs = NL
3070 const char* src_vs = "#version 310 es" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL
3072 const char* src_fs = "#version 310 es" NL "layout(location = 0) out uvec4 o_color[2];" NL
3086 const int s = 8;
3103 const GLenum draw_buffers[2] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 };
3196 const char* const glsl_cs =
3253 const char* const glsl_cs =
3317 const char* const glsl_cs =
3433 const char* glsl_vs = "#version 310 es" NL "layout(location = 0) in vec4 i_vertex;" NL "void main() {" NL
3436 const char* glsl_fs1 =
3513 const char* const glsl_cs =
3569 const char* const glsl_cs =
3620 const char* glsl_fs1 = "#version 310 es" NL "layout(location = 0) out uvec4 o_color[4];"
3666 const char* glsl_fs = source.c_str();
3728 const char* const glsl_vs = "#version 310 es" NL "void main() {" NL "#ifdef GL_ES" NL
3730 const char* const glsl_fs =
3831 const char* const glsl_cs =
3925 const char* const glsl_cs = NL