Lines Matching refs:getIntegerv
888 gl().getIntegerv(GL_MAX_IMAGE_UNITS, &units);
892 gl().getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &units);
908 gl().getIntegerv(GL_MAX_VERTEX_IMAGE_UNIFORMS, &units);
911 gl().getIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &units);
923 gl().getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &units);
926 gl().getIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &units);
1995 gl().getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &units);
2007 gl().getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &units);
2010 gl().getIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &units);
2013 gl().getIntegerv(GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, &units);
2087 gl().getIntegerv(GL_MAX_IMAGE_UNITS, &units);
2098 gl().getIntegerv(GL_MAX_VERTEX_IMAGE_UNIFORMS, &units);
2101 gl().getIntegerv(GL_MAX_FRAGMENT_IMAGE_UNIFORMS, &units);
2104 gl().getIntegerv(GL_MAX_COMPUTE_IMAGE_UNIFORMS, &units);
2296 gl().getIntegerv(GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, &units);
2307 gl().getIntegerv(GL_MAX_FRAGMENT_ATOMIC_COUNTERS, &units);
2310 gl().getIntegerv(GL_MAX_VERTEX_ATOMIC_COUNTERS, &units);
2313 gl().getIntegerv(GL_MAX_COMPUTE_ATOMIC_COUNTERS, &units);
2418 gl().getIntegerv(GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, &max_bindings);
2422 gl().getIntegerv(GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, &max_bindings);
2426 gl().getIntegerv(GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS, &max_bindings);
3049 gl().getIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &units);
3061 gl().getIntegerv(GL_MAX_FRAGMENT_UNIFORM_BLOCKS, &units);
3064 gl().getIntegerv(GL_MAX_VERTEX_UNIFORM_BLOCKS, &units);
3067 gl().getIntegerv(GL_MAX_COMPUTE_UNIFORM_BLOCKS, &units);
3243 gl().getIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &units);
3254 gl().getIntegerv(GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, &units);
3257 gl().getIntegerv(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, &units);
3260 gl().getIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &units);