Lines Matching refs:status
1299 GLint status;
1300 glGetShaderiv(it->second, GL_COMPILE_STATUS, &status);
1305 Logger::Get()->writeCompileInfo("shader", "", status == GL_TRUE, infoLog);
1311 if (status != GL_TRUE)
1319 if (status)
1370 //query link status:
1373 GLint status;
1375 glGetProgramiv(programs[config].name, GL_LINK_STATUS, &status);
1378 Logger::Get()->writeCompileInfo("program", "", status == GL_TRUE, infoLog);
1382 if (status != GL_TRUE)
1390 if (status)