Lines Matching defs:value
637 //color ref value
643 //uniform value
673 , value(_type, generator)
732 UniformValue value;
1048 uniform.value.streamValue(ret, arrayElement, column);
1056 uniform.value.streamValue(ret, arrayElement, column);
1064 uniform.value.streamValue(ret, arrayElement);
1448 glUniform1f(loc, *(GLfloat*)uniform.value.getPtr(arrayElem));
1451 glUniform2fv(loc, 1, (GLfloat*)uniform.value.getPtr(arrayElem));
1454 glUniform3fv(loc, 1, (GLfloat*)uniform.value.getPtr(arrayElem));
1457 glUniform4fv(loc, 1, (GLfloat*)uniform.value.getPtr(arrayElem));
1460 glUniformMatrix2fv(loc, 1, GL_FALSE, (GLfloat*)uniform.value.getPtr(arrayElem));
1463 glUniformMatrix3fv(loc, 1, GL_FALSE, (GLfloat*)uniform.value.getPtr(arrayElem));
1466 glUniformMatrix4fv(loc, 1, GL_FALSE, (GLfloat*)uniform.value.getPtr(arrayElem));
1469 glUniformMatrix2x3fv(loc, 1, GL_FALSE, (GLfloat*)uniform.value.getPtr(arrayElem));
1472 glUniformMatrix4x3fv(loc, 1, GL_FALSE, (GLfloat*)uniform.value.getPtr(arrayElem));
1475 glUniformMatrix2x4fv(loc, 1, GL_FALSE, (GLfloat*)uniform.value.getPtr(arrayElem));
1478 glUniformMatrix3x4fv(loc, 1, GL_FALSE, (GLfloat*)uniform.value.getPtr(arrayElem));
1481 glUniformMatrix3x2fv(loc, 1, GL_FALSE, (GLfloat*)uniform.value.getPtr(arrayElem));
1484 glUniformMatrix4x2fv(loc, 1, GL_FALSE, (GLfloat*)uniform.value.getPtr(arrayElem));
1488 glUniform1i(loc, *(GLint*)uniform.value.getPtr(arrayElem));
1491 glUniform2iv(loc, 1, (GLint*)uniform.value.getPtr(arrayElem));
1494 glUniform3iv(loc, 1, (GLint*)uniform.value.getPtr(arrayElem));
1497 glUniform4iv(loc, 1, (GLint*)uniform.value.getPtr(arrayElem));
1500 glUniform1ui(loc, *(GLuint*)uniform.value.getPtr(arrayElem));
1651 Query passes if returned value is unique in current program, matches
1652 explicit location (if passed in GLSL code) and is less than value of
1656 Query passes if returned value matches value returned from
1710 //Validate uniform location against explicit value
1728 << "\" location: expected positive value, got " << returned << ".";
1773 Query passes if returned value is unique in current program stage,
1775 value of GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS.
1779 Query passes if returned value matches value returned from
1824 //Validate uniform location against explicit value
1844 << "\" location: expected positive value, got " << returned << ".";
1887 Query passes if returned value is unique in current program stage,
1888 matches explicit index (if passed in GLSL code) and is less than value
1893 Query passes if returned value matches value returned from
1931 //Validate uniform location against explicit value
1950 Logger() << "Unexpected subroutine function \"" << name << "\" index: expected positive value, got "
2242 texUnits.push_back(uniforms[i].value.iValues[elem]);
2245 color[0] = static_cast<GLubyte>(255. * uniforms[i].value.fValues[4 * elem + 0] + 0.5);
2246 color[1] = static_cast<GLubyte>(255. * uniforms[i].value.fValues[4 * elem + 1] + 0.5);
2247 color[2] = static_cast<GLubyte>(255. * uniforms[i].value.fValues[4 * elem + 2] + 0.5);
2248 color[3] = static_cast<GLubyte>(255. * uniforms[i].value.fValues[4 * elem + 3] + 0.5);
2618 //Where X is substituted with value of GL_MAX_UNIFORM_LOCATIONS.
2821 //Where X is substituted with value of GL_MAX_UNIFORM_LOCATIONS.