Lines Matching refs:_program

1992 		_program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
1993 if (!_program)
1997 glUseProgram(_program);
2095 if (_program)
2097 glDeleteProgram(_program);
2111 , _program(0)
2123 GLuint _program;
2155 _program = CreateProgram(Vsh<api>(), "", Fsh<api>(), true);
2156 if (!_program)
2160 glUseProgram(_program);
2301 if (_program)
2303 glDeleteProgram(_program);
2328 : _drawFunc(drawFunc), _drawSizeX(2), _drawSizeY(2), _vao(0), _vbo(0), _ebo(0), _program(0)
2339 GLuint _program;
2463 _program = CreateProgram(Vsh<api>(), "", shaders::fshSimple<api>(), false);
2466 glTransformFeedbackVaryings(_program, 1, varyings, GL_INTERLEAVED_ATTRIBS);
2467 glLinkProgram(_program);
2468 if (!CheckProgram(_program))
2472 glUseProgram(_program);
2589 if (_program)
2591 glDeleteProgram(_program);
2609 : _drawFunc(drawFunc), _drawSizeX(2), _drawSizeY(2), _vao(0), _vbo(0), _ebo(0), _xfbo(0), _program(0), _xfo(0)
2620 GLuint _program;
2832 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
2833 if (!_program)
2837 glUseProgram(_program);
2879 glDeleteProgram(_program);
2887 GLuint _program;
2925 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
2926 if (!_program)
2930 glUseProgram(_program);
2977 glDeleteProgram(_program);
2985 GLuint _program;
3022 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3023 if (!_program)
3027 glUseProgram(_program);
3070 glDeleteProgram(_program);
3078 GLuint _program;
3115 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3116 if (!_program)
3120 glUseProgram(_program);
3174 glDeleteProgram(_program);
3183 GLuint _program;
3220 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3221 if (!_program)
3225 glUseProgram(_program);
3284 glDeleteProgram(_program);
3293 GLuint _program;
3330 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3331 if (!_program)
3335 glUseProgram(_program);
3394 glDeleteProgram(_program);
3403 GLuint _program;
3440 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3441 if (!_program)
3445 glUseProgram(_program);
3500 glDeleteProgram(_program);
3509 GLuint _program;
3546 _program = CreateProgram(Vsh<api>(), "", Fsh<api>(), true);
3547 if (!_program)
3551 glUseProgram(_program);
3701 if (_program)
3703 glDeleteProgram(_program);
3730 : _drawFunc(drawFunc), _drawSizeX(2), _drawSizeY(2), _vao(0), _vbo(0), _ebo(0), _program(0)
3741 GLuint _program;
3851 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3852 if (!_program)
3856 glUseProgram(_program);
3916 glDeleteProgram(_program);
3925 GLuint _program;
3962 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3963 if (!_program)
3967 glUseProgram(_program);
4027 glDeleteProgram(_program);
4036 GLuint _program;
4108 _program = CreateProgram(pointMode ? shaders::vshSimple_point<api>() : shaders::vshSimple<api>(), "",
4110 if (!_program)
4114 glUseProgram(_program);
4237 glDeleteProgram(_program);
4252 , _program(0)
4265 GLuint _program;
4993 _program = CreateProgram(Vsh<api>(), "", shaders::fshSimple<api>(), false);
4995 glTransformFeedbackVaryings(_program, 1, varyings, GL_INTERLEAVED_ATTRIBS);
4996 glLinkProgram(_program);
4997 if (!CheckProgram(_program))
5001 glUseProgram(_program);
5010 glBindBufferBase(GL_UNIFORM_BUFFER, glGetUniformBlockIndex(_program, "BLOCK"), _ubo);
5124 if (_program)
5126 glDeleteProgram(_program);
5132 : _drawFunc(drawFunc), _program(0), _vao(0), _vbo(0), _ebo(0), _ubo(0), _bufferIndirect(0)
5138 GLuint _program;
5243 _program = CreateProgram(Vsh<api>(), "", Fsh<api>(), false);
5244 glBindAttribLocation(_program, 0, "in_coords");
5245 glBindAttribLocation(_program, 1, "in_colors");
5246 glLinkProgram(_program);
5247 if (!CheckProgram(_program))
5251 glUseProgram(_program);
5320 glUseProgram(_program);
5369 glDeleteProgram(_program);
5382 , _program(0)
5455 GLuint _program, _programCompute;
5570 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
5571 if (!_program)
5575 glUseProgram(_program);
5655 glDeleteProgram(_program);
5683 GLuint _program;
5755 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
5756 if (!_program)
5760 glUseProgram(_program);
5796 glDeleteProgram(_program);
5803 GLuint _program;
5838 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
5839 if (!_program)
5843 glUseProgram(_program);
5891 glDeleteProgram(_program);
5899 GLuint _program;
5934 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
5935 if (!_program)
5939 glUseProgram(_program);
6014 glDeleteProgram(_program);
6022 GLuint _program;
6057 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6058 if (!_program)
6062 glUseProgram(_program);
6141 glDeleteProgram(_program);
6150 GLuint _program;
6185 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6186 if (!_program)
6190 glUseProgram(_program);
6237 glDeleteProgram(_program);
6244 GLuint _program;
6279 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6280 if (!_program)
6284 glUseProgram(_program);
6338 glDeleteProgram(_program);
6346 GLuint _program;
6381 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6382 if (!_program)
6386 glUseProgram(_program);
6426 glDeleteProgram(_program);
6433 GLuint _program;
6471 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6472 if (!_program)
6476 glUseProgram(_program);
6528 glDeleteProgram(_program);
6536 GLuint _program;
6571 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6572 if (!_program)
6576 glUseProgram(_program);
6644 glDeleteProgram(_program);
6652 GLuint _program;
6687 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6688 if (!_program)
6692 glUseProgram(_program);
6771 glDeleteProgram(_program);
6780 GLuint _program;
6815 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6816 if (!_program)
6820 glUseProgram(_program);
6912 glDeleteProgram(_program);
6921 GLuint _program;
6958 _program = CreateProgram(Vsh(), Gsh(), Fsh(), true);
6959 if (!_program)
6963 glUseProgram(_program);
7010 glDeleteProgram(_program);
7035 GLuint _program;
7072 _program = CreateProgram(Vsh(), Gsh(), Fsh(), true);
7073 if (!_program)
7077 glUseProgram(_program);
7133 glDeleteProgram(_program);
7159 int _program;
7206 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
7207 if (!_program)
7211 glUseProgram(_program);
7272 glDeleteProgram(_program);
7280 GLuint _program;
7321 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
7322 if (!_program)
7326 glUseProgram(_program);
7397 glDeleteProgram(_program);
7406 GLuint _program;
7441 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
7442 if (!_program)
7446 glUseProgram(_program);
7497 glDeleteProgram(_program);
7505 GLuint _program;
7540 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
7541 if (!_program)
7545 glUseProgram(_program);
7607 glDeleteProgram(_program);
7616 GLuint _program;
7645 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
7646 if (!_program)
7650 glUseProgram(_program);
7695 glDeleteProgram(_program);
7704 GLuint _program;
7737 _program = CreateProgram(Vsh(), "", shaders::fshSimple<api>(), false);
7739 glTransformFeedbackVaryings(_program, 1, varyings, GL_INTERLEAVED_ATTRIBS);
7740 glLinkProgram(_program);
7741 if (!CheckProgram(_program))
7745 glUseProgram(_program);
7816 glDeleteProgram(_program);
7833 GLuint _program;