Lines Matching defs:shaders
170 namespace shaders
323 std::vector<GLuint> shaders(attached_shaders);
324 glGetAttachedShaders(program, attached_shaders, NULL, &shaders[0]);
330 glGetShaderiv(shaders[i], GL_SHADER_TYPE, reinterpret_cast<GLint*>(&type));
349 glGetShaderiv(shaders[i], GL_SHADER_SOURCE_LENGTH, &length);
353 glGetShaderSource(shaders[i], length, NULL, &source[0]);
358 glGetShaderiv(shaders[i], GL_INFO_LOG_LENGTH, &length);
362 glGetShaderInfoLog(shaders[i], length, NULL, &log[0]);
1992 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
2463 _program = CreateProgram(Vsh<api>(), "", shaders::fshSimple<api>(), false);
2832 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
2925 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3022 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3115 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3220 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3330 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3440 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3851 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
3962 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
4051 /* ES 3.2+ included geometry shaders into the core */
4056 /* ES 3.1 may be able to support geometry shaders via extensions */
4108 _program = CreateProgram(pointMode ? shaders::vshSimple_point<api>() : shaders::vshSimple<api>(), "",
4109 shaders::fshSimple<api>(), true);
4993 _program = CreateProgram(Vsh<api>(), "", shaders::fshSimple<api>(), false);
5570 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
5755 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
5838 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
5934 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6057 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6185 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6279 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6381 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6471 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6571 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6687 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
6815 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
7206 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
7321 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
7441 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
7540 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
7645 _program = CreateProgram(shaders::vshSimple<api>(), "", shaders::fshSimple<api>(), true);
7737 _program = CreateProgram(Vsh(), "", shaders::fshSimple<api>(), false);