Lines Matching defs:offsetX

606 				float offsetX = -1.0f + rasterSizeX * static_cast<float>(j) + rasterSizeX / 2;
607 output.push_back(tcu::Vec4(offsetX, offsetY, 0.0f, 1.0f));
688 float offsetX = -1.0f + drawStepX * static_cast<float>(j);
690 output.push_back(tcu::Vec4(offsetX, offsetY, 0.0f, 1.0f));
691 output.push_back(tcu::Vec4(offsetX + drawStepX, offsetY, 0.0f, 1.0f));
692 output.push_back(tcu::Vec4(offsetX, offsetY + drawStepY, 0.0f, 1.0f));
694 output.push_back(tcu::Vec4(offsetX + drawStepX, offsetY, 0.0f, 1.0f));
695 output.push_back(tcu::Vec4(offsetX + drawStepX, offsetY + drawStepY, 0.0f, 1.0f));
696 output.push_back(tcu::Vec4(offsetX, offsetY + drawStepY, 0.0f, 1.0f));
719 float offsetX = -0.5f + jigX + sizeX * static_cast<float>(j);
721 output.push_back(tcu::Vec4(offsetX, offsetY, 0.0f, 1.0f));
722 output.push_back(tcu::Vec4(offsetX - sizeX, offsetY + sizeY, 0.0f, 1.0f));
723 output.push_back(tcu::Vec4(offsetX, offsetY + sizeY, 0.0f, 1.0f));
724 output.push_back(tcu::Vec4(offsetX + sizeX, offsetY + sizeY, 0.0f, 1.0f));
725 output.push_back(tcu::Vec4(offsetX + sizeX, offsetY, 0.0f, 1.0f));
726 output.push_back(tcu::Vec4(offsetX + sizeX, offsetY - sizeY, 0.0f, 1.0f));
728 output.push_back(tcu::Vec4(offsetX + sizeX, offsetY + sizeY, 0.0f, 1.0f));
729 output.push_back(tcu::Vec4(offsetX + 2 * sizeX, offsetY, 0.0f, 1.0f));
730 output.push_back(tcu::Vec4(offsetX + sizeX, offsetY, 0.0f, 1.0f));
731 output.push_back(tcu::Vec4(offsetX, offsetY, 0.0f, 1.0f));
732 output.push_back(tcu::Vec4(offsetX, offsetY + sizeY, 0.0f, 1.0f));
733 output.push_back(tcu::Vec4(offsetX, offsetY + 2 * sizeY, 0.0f, 1.0f));
753 float offsetX = -0.5f + jigX + sizeX * static_cast<float>(j);
755 output.push_back(tcu::Vec4(offsetX, offsetY, 0.0f, 1.0f));
756 output.push_back(tcu::Vec4(offsetX - sizeX, offsetY + sizeY, 0.0f, 1.0f));
757 output.push_back(tcu::Vec4(offsetX, offsetY + sizeY, 0.0f, 1.0f));
758 output.push_back(tcu::Vec4(offsetX + sizeX, offsetY - sizeY, 0.0f, 1.0f));
759 output.push_back(tcu::Vec4(offsetX + sizeX, offsetY, 0.0f, 1.0f));
760 output.push_back(tcu::Vec4(offsetX, offsetY + 2 * sizeY, 0.0f, 1.0f));
761 output.push_back(tcu::Vec4(offsetX + sizeX, offsetY + sizeY, 0.0f, 1.0f));
762 output.push_back(tcu::Vec4(offsetX + 2 * sizeX, offsetY - sizeY, 0.0f, 1.0f));
5436 " float offsetX = -1.0 + stepX * float(w) + stepX / 2.0; " NL
5439 " vertices[ arrayOffset ] = vec4(offsetX, offsetY, 0.0, 1.0);" NL