Lines Matching defs:status
107 GLint status;
108 glGetProgramiv(program, GL_LINK_STATUS, &status);
110 if (status == GL_FALSE)
184 return status == GL_TRUE ? true : false;
370 bool status = true;
383 status = false;
398 status = false;
413 status = false;
428 status = false;
443 status = false;
458 status = false;
463 return status;
848 GLenum status = glClientWaitSync(gl_sync, 0, 100000000);
849 switch (status)
5345 GLint status;
5346 glGetShaderiv(sh, GL_COMPILE_STATUS, &status);
5349 if (status == GL_TRUE)
5763 GLint status;
5764 glGetProgramiv(m_program, GL_LINK_STATUS, &status);
5765 if (status == GL_TRUE)
5865 GLint status;
5866 glGetShaderiv(sh, GL_COMPILE_STATUS, &status);
5869 if (status == GL_TRUE)