Lines Matching refs:glu
79 typedef function<void (const glu::ShaderProgram&, const glw::Functions&)> SetupUniformsFn;
97 static void initializeExpectedValue(const glu::ShaderProgram& program, const glw::Functions& gl, const deUint32 value);
98 static void initializeZeroValue(const glu::ShaderProgram& program, const glw::Functions& gl);
286 static void initializeExpectedValue(const glu::ShaderProgram& program, const glw::Functions& gl, const deUint32 value)
295 static void initializeZeroValue(const glu::ShaderProgram& program, const glw::Functions& gl)
361 const auto transferFormat = glu::getTransferFormat(textureFormat);
365 glu::ShaderProgram program(renderContext, glu::makeVtxFragSources(m_vertexShader, m_fragmentShader));
376 const std::vector<glu::VertexArrayBinding> vertexArrays =
378 glu::va::Float("vPosition", 2, positions.size(), 0, positions.data()),
390 glu::draw(renderContext, program.getProgram(),
392 glu::pr::TriangleStrip(static_cast<int>(indices.size()), indices.data()));