Lines Matching defs:texel1

2990 		const unsigned char texel1[1] = { 255 };
2997 getR8PixelData(1, GL_UNSIGNED_BYTE, texel1[0]), getLuminance8OESPixelData(GL_UNSIGNED_BYTE, texel1[0]),
3005 getR8PixelData(1, GL_UNSIGNED_BYTE, texel1[0]), getR8PixelData(0, GL_UNSIGNED_BYTE, texel1[0]),
3014 const unsigned char texel1[2] = { 255, 127 };
3020 addEntryToConversionDatabase(getRG8PixelData(1, GL_UNSIGNED_BYTE, texel1[0], texel1[1]),
3021 getLuminance8OESPixelData(GL_UNSIGNED_BYTE, texel1[0]),
3031 getRG8PixelData(1, GL_UNSIGNED_BYTE, texel1[0], texel1[1]), getR8PixelData(0, GL_UNSIGNED_BYTE, texel1[0]),
3038 addEntryToConversionDatabase(getRG8PixelData(1, GL_UNSIGNED_BYTE, texel1[0], texel1[1]),
3039 getRG8PixelData(0, GL_UNSIGNED_BYTE, texel1[0], texel1[1]),
3051 const unsigned char texel1[3] = { 255, 127, 63 };
3057 addEntryToConversionDatabase(getRGB8PixelData(1, GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2]),
3058 getRGB8PixelData(0, GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2]),
3068 addEntryToConversionDatabase(getRGB8PixelData(1, GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2]),
3069 getLuminance8OESPixelData(GL_UNSIGNED_BYTE, texel1[0]),
3078 addEntryToConversionDatabase(getRGB8PixelData(1, GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2]),
3079 getR8PixelData(0, GL_UNSIGNED_BYTE, texel1[0]),
3088 addEntryToConversionDatabase(getRGB8PixelData(1, GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2]),
3089 getRG8PixelData(0, GL_UNSIGNED_BYTE, texel1[0], texel1[1]),
3759 const unsigned char texel1[4] = { 255, 127, 63, 0 };
3765 addEntryToConversionDatabase(getRGBA8PixelData(GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
3766 getRGBA8PixelData(GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
3776 addEntryToConversionDatabase(getRGBA8PixelData(GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
3777 getRGB8PixelData(0, GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2]),
3787 addEntryToConversionDatabase(getRGBA8PixelData(GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
3788 getLuminance8Alpha8OESPixelData(GL_UNSIGNED_BYTE, texel1[0], texel1[3]),
3798 addEntryToConversionDatabase(getRGBA8PixelData(GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
3799 getLuminance8OESPixelData(GL_UNSIGNED_BYTE, texel1[0]),
3808 addEntryToConversionDatabase(getRGBA8PixelData(GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
3809 getAlpha8OESPixelData(GL_UNSIGNED_BYTE, texel1[3]),
3818 addEntryToConversionDatabase(getRGBA8PixelData(GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
3819 getR8PixelData(0, GL_UNSIGNED_BYTE, texel1[0]),
3828 addEntryToConversionDatabase(getRGBA8PixelData(GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
3829 getRG8PixelData(0, GL_UNSIGNED_BYTE, texel1[0], texel1[1]),
3841 const unsigned short texel1[4] = { 1023, 682, 341, 3 };
3847 addEntryToConversionDatabase(getRGB10A2PixelData(GL_UNSIGNED_INT_2_10_10_10_REV, texel1[0], texel1[1],
3848 texel1[2], (unsigned char)texel1[3]),
3849 getRGB10A2PixelData(GL_UNSIGNED_INT_2_10_10_10_REV, texel1[0], texel1[1],
3850 texel1[2], (unsigned char)texel1[3]),
3868 const unsigned short texel1[4] = { 1023, 682, 341, 3 };
3875 getRGB10A2UIPixelData(1, GL_UNSIGNED_INT_2_10_10_10_REV, texel1[0], texel1[1], texel1[2], texel1[3]),
3876 getRGB10A2UIPixelData(0, GL_UNSIGNED_INT, texel1[0], texel1[1], texel1[2], texel1[3]),
3888 const unsigned char texel1[4] = { 255, 127, 63, 0 };
3895 getSRGB8Alpha8PixelData(GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
3896 getSRGB8PixelData(0, GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2]),
3906 getSRGB8Alpha8PixelData(GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
3907 getSRGB8Alpha8PixelData(GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
3919 const signed char texel1[1] = { 127 };
3925 addEntryToConversionDatabase(getR8IPixelData(1, GL_BYTE, texel1[0]), getR8IPixelData(0, GL_INT, texel1[0]),
3934 const unsigned char texel1[1] = { 255 };
3941 getR8UIPixelData(1, GL_UNSIGNED_BYTE, texel1[0]), getR8UIPixelData(0, GL_UNSIGNED_INT, texel1[0]),
3950 const signed short texel1[1] = { 32767 };
3956 addEntryToConversionDatabase(getR16IPixelData(1, GL_SHORT, texel1[0]), getR16IPixelData(0, GL_INT, texel1[0]),
3965 const unsigned short texel1[1] = { 65535 };
3972 getR16UIPixelData(1, GL_UNSIGNED_SHORT, texel1[0]), getR16UIPixelData(0, GL_UNSIGNED_INT, texel1[0]),
3981 const int texel1[1] = { 2147483647l };
3987 addEntryToConversionDatabase(getR32IPixelData(1, GL_INT, texel1[0]), getR32IPixelData(0, GL_INT, texel1[0]),
3996 const unsigned int texel1[1] = { 4294967295u };
4003 getR32UIPixelData(1, GL_UNSIGNED_INT, texel1[0]), getR32UIPixelData(0, GL_UNSIGNED_INT, texel1[0]),
4012 const signed char texel1[2] = { 127, 42 };
4019 getRG8IPixelData(1, GL_BYTE, texel1[0], texel1[1]), getR8IPixelData(0, GL_INT, texel1[0]),
4026 getRG8IPixelData(1, GL_BYTE, texel1[0], texel1[1]), getRG8IPixelData(0, GL_INT, texel1[0], texel1[1]),
4035 const unsigned char texel1[2] = { 255, 127 };
4041 addEntryToConversionDatabase(getRG8UIPixelData(1, GL_UNSIGNED_BYTE, texel1[0], texel1[1]),
4042 getR8UIPixelData(0, GL_UNSIGNED_INT, texel1[0]),
4051 addEntryToConversionDatabase(getRG8UIPixelData(1, GL_UNSIGNED_BYTE, texel1[0], texel1[1]),
4052 getRG8UIPixelData(0, GL_UNSIGNED_INT, texel1[0], texel1[1]),
4064 const short texel1[2] = { 32767, 10922 };
4071 getRG16IPixelData(1, GL_SHORT, texel1[0], texel1[1]), getR16IPixelData(0, GL_INT, texel1[0]),
4079 getRG16IPixelData(1, GL_SHORT, texel1[0], texel1[1]), getRG16IPixelData(0, GL_INT, texel1[0], texel1[1]),
4088 const unsigned short texel1[2] = { 65535, 43690 };
4094 addEntryToConversionDatabase(getRG16UIPixelData(1, GL_UNSIGNED_SHORT, texel1[0], texel1[1]),
4095 getR16UIPixelData(0, GL_UNSIGNED_INT, texel1[0]),
4104 addEntryToConversionDatabase(getRG16UIPixelData(1, GL_UNSIGNED_SHORT, texel1[0], texel1[1]),
4105 getRG16UIPixelData(0, GL_UNSIGNED_INT, texel1[0], texel1[1]),
4117 const int texel1[2] = { 2147483647, 715827883l };
4124 getRG32IPixelData(1, GL_INT, texel1[0], texel1[1]), getR32IPixelData(0, GL_INT, texel1[0]),
4132 getRG32IPixelData(1, GL_INT, texel1[0], texel1[1]), getRG32IPixelData(0, GL_INT, texel1[0], texel1[1]),
4141 const unsigned int texel1[2] = { 4294967295u, 2863311530u };
4147 addEntryToConversionDatabase(getRG32UIPixelData(1, GL_UNSIGNED_INT, texel1[0], texel1[1]),
4148 getR32UIPixelData(0, GL_UNSIGNED_INT, texel1[0]),
4157 addEntryToConversionDatabase(getRG32UIPixelData(1, GL_UNSIGNED_INT, texel1[0], texel1[1]),
4158 getRG32UIPixelData(0, GL_UNSIGNED_INT, texel1[0], texel1[1]),
4170 const signed char texel1[4] = { 127, 42, -43, -127 };
4176 addEntryToConversionDatabase(getRGBA8IPixelData(1, GL_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
4177 getR8IPixelData(0, GL_INT, texel1[0]),
4186 addEntryToConversionDatabase(getRGBA8IPixelData(1, GL_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
4187 getRG8IPixelData(0, GL_INT, texel1[0], texel1[1]),
4196 addEntryToConversionDatabase(getRGBA8IPixelData(1, GL_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
4197 getRGB8IPixelData(0, GL_INT, texel1[0], texel1[1], texel1[2]),
4207 addEntryToConversionDatabase(getRGBA8IPixelData(1, GL_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
4208 getRGBA8IPixelData(0, GL_INT, texel1[0], texel1[1], texel1[2], texel1[3]),
4220 const unsigned char texel1[4] = { 255, 127, 63, 0 };
4227 getRGBA8UIPixelData(1, GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
4228 getR8UIPixelData(0, GL_UNSIGNED_INT, texel1[0]),
4238 getRGBA8UIPixelData(1, GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
4239 getRG8UIPixelData(0, GL_UNSIGNED_INT, texel1[0], texel1[1]),
4249 getRGBA8UIPixelData(1, GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
4250 getRGB8UIPixelData(0, GL_UNSIGNED_INT, texel1[0], texel1[1], texel1[2]),
4260 getRGBA8UIPixelData(1, GL_UNSIGNED_BYTE, texel1[0], texel1[1], texel1[2], texel1[3]),
4261 getRGBA8UIPixelData(0, GL_UNSIGNED_INT, texel1[0], texel1[1], texel1[2], texel1[3]),
4273 const short texel1[4] = { 32767, 10922, -10923, -32767 };
4279 addEntryToConversionDatabase(getRGBA16IPixelData(1, GL_SHORT, texel1[0], texel1[1], texel1[2], texel1[3]),
4280 getR16IPixelData(0, GL_INT, texel1[0]),
4289 addEntryToConversionDatabase(getRGBA16IPixelData(1, GL_SHORT, texel1[0], texel1[1], texel1[2], texel1[3]),
4290 getRG16IPixelData(0, GL_INT, texel1[0], texel1[1]),
4299 addEntryToConversionDatabase(getRGBA16IPixelData(1, GL_SHORT, texel1[0], texel1[1], texel1[2], texel1[3]),
4300 getRGB16IPixelData(0, GL_INT, texel1[0], texel1[1], texel1[2]),
4310 addEntryToConversionDatabase(getRGBA16IPixelData(1, GL_SHORT, texel1[0], texel1[1], texel1[2], texel1[3]),
4311 getRGBA16IPixelData(0, GL_INT, texel1[0], texel1[1], texel1[2], texel1[3]),
4323 const unsigned short texel1[4] = { 65535, 43690, 21845, 0 };
4330 getRGBA16UIPixelData(1, GL_UNSIGNED_SHORT, texel1[0], texel1[1], texel1[2], texel1[3]),
4331 getR16UIPixelData(0, GL_UNSIGNED_INT, texel1[0]),
4341 getRGBA16UIPixelData(1, GL_UNSIGNED_SHORT, texel1[0], texel1[1], texel1[2], texel1[3]),
4342 getRG16UIPixelData(0, GL_UNSIGNED_INT, texel1[0], texel1[1]),
4352 getRGBA16UIPixelData(1, GL_UNSIGNED_SHORT, texel1[0], texel1[1], texel1[2], texel1[3]),
4353 getRGB16UIPixelData(0, GL_UNSIGNED_INT, texel1[0], texel1[1], texel1[2]),
4363 getRGBA16UIPixelData(1, GL_UNSIGNED_SHORT, texel1[0], texel1[1], texel1[2], texel1[3]),
4364 getRGBA16UIPixelData(0, GL_UNSIGNED_INT, texel1[0], texel1[1], texel1[2], texel1[3]),
4376 const int texel1[4] = { 2147483647, 715827883, -715827881, -2147483647 };
4382 addEntryToConversionDatabase(getRGBA32IPixelData(GL_INT, texel1[0], texel1[1], texel1[2], texel1[3]),
4383 getR32IPixelData(0, GL_INT, texel1[0]),
4392 addEntryToConversionDatabase(getRGBA32IPixelData(GL_INT, texel1[0], texel1[1], texel1[2], texel1[3]),
4393 getRG32IPixelData(0, GL_INT, texel1[0], texel1[1]),
4402 addEntryToConversionDatabase(getRGBA32IPixelData(GL_INT, texel1[0], texel1[1], texel1[2], texel1[3]),
4403 getRGB32IPixelData(0, GL_INT, texel1[0], texel1[1], texel1[2]),
4413 addEntryToConversionDatabase(getRGBA32IPixelData(GL_INT, texel1[0], texel1[1], texel1[2], texel1[3]),
4414 getRGBA32IPixelData(GL_INT, texel1[0], texel1[1], texel1[2], texel1[3]),
4426 const unsigned int texel1[4] = { 4294967295u, 2863311530u, 1431655765u, 0 };
4432 addEntryToConversionDatabase(getRGBA32UIPixelData(GL_UNSIGNED_INT, texel1[0], texel1[1], texel1[2], texel1[3]),
4433 getR32UIPixelData(0, GL_UNSIGNED_INT, texel1[0]),
4442 addEntryToConversionDatabase(getRGBA32UIPixelData(GL_UNSIGNED_INT, texel1[0], texel1[1], texel1[2], texel1[3]),
4443 getRG32UIPixelData(0, GL_UNSIGNED_INT, texel1[0], texel1[1]),
4453 addEntryToConversionDatabase(getRGBA32UIPixelData(GL_UNSIGNED_INT, texel1[0], texel1[1], texel1[2], texel1[3]),
4454 getRGB32UIPixelData(0, GL_UNSIGNED_INT, texel1[0], texel1[1], texel1[2]),
4464 addEntryToConversionDatabase(getRGBA32UIPixelData(GL_UNSIGNED_INT, texel1[0], texel1[1], texel1[2], texel1[3]),
4465 getRGBA32UIPixelData(GL_UNSIGNED_INT, texel1[0], texel1[1], texel1[2], texel1[3]),
4477 const float texel1[1] = { 1 };
4484 getR16FPixelData(1, GL_HALF_FLOAT, texel1[0]), getR16FPixelData(0, GL_HALF_FLOAT, texel1[0]),
4493 const float texel1[2] = { 1, 0 };
4500 getRG16FPixelData(1, GL_HALF_FLOAT, texel1[0], texel1[1]), getR16FPixelData(0, GL_HALF_FLOAT, texel1[0]),
4507 addEntryToConversionDatabase(getRG16FPixelData(1, GL_HALF_FLOAT, texel1[0], texel1[1]),
4508 getRG16FPixelData(0, GL_HALF_FLOAT, texel1[0], texel1[1]),
4520 const float texel1[1] = { 1 };
4526 addEntryToConversionDatabase(getR32FPixelData(1, GL_FLOAT, texel1[0]), getR32FPixelData(0, GL_FLOAT, texel1[0]),
4535 const float texel1[2] = { 1, 0 };
4542 getRG32FPixelData(1, GL_FLOAT, texel1[0], texel1[1]), getR32FPixelData(0, GL_FLOAT, texel1[0]),
4550 getRG32FPixelData(1, GL_FLOAT, texel1[0], texel1[1]), getRG32FPixelData(0, GL_FLOAT, texel1[0], texel1[1]),
4559 const float texel1[3] = { 1, 0, -1 };
4565 addEntryToConversionDatabase(getRGB16FPixelData(1, GL_HALF_FLOAT, texel1[0], texel1[1], texel1[2]),
4566 getR16FPixelData(0, GL_HALF_FLOAT, texel1[0]),
4575 addEntryToConversionDatabase(getRGB16FPixelData(1, GL_HALF_FLOAT, texel1[0], texel1[1], texel1[2]),
4576 getRG16FPixelData(0, GL_HALF_FLOAT, texel1[0], texel1[1]),
4586 addEntryToConversionDatabase(getRGB16FPixelData(1, GL_HALF_FLOAT, texel1[0], texel1[1], texel1[2]),
4587 getRGB16FPixelData(0, GL_HALF_FLOAT, texel1[0], texel1[1], texel1[2]),
4599 const float texel1[4] = { 1, 0, -1, 0.25f };
4605 addEntryToConversionDatabase(getRGBA16FPixelData(GL_HALF_FLOAT, texel1[0], texel1[1], texel1[2], texel1[3]),
4606 getR16FPixelData(0, GL_HALF_FLOAT, texel1[0]),
4615 addEntryToConversionDatabase(getRGBA16FPixelData(GL_HALF_FLOAT, texel1[0], texel1[1], texel1[2], texel1[3]),
4616 getRG16FPixelData(0, GL_HALF_FLOAT, texel1[0], texel1[1]),
4626 addEntryToConversionDatabase(getRGBA16FPixelData(GL_HALF_FLOAT, texel1[0], texel1[1], texel1[2], texel1[3]),
4627 getRGB16FPixelData(0, GL_HALF_FLOAT, texel1[0], texel1[1], texel1[2]),
4637 addEntryToConversionDatabase(getRGBA16FPixelData(GL_HALF_FLOAT, texel1[0], texel1[1], texel1[2], texel1[3]),
4638 getRGBA16FPixelData(GL_HALF_FLOAT, texel1[0], texel1[1], texel1[2], texel1[3]),
4650 const float texel1[3] = { 1, 0, -1 };
4657 getRGB32FPixelData(1, GL_FLOAT, texel1[0], texel1[1], texel1[2]), getR32FPixelData(0, GL_FLOAT, texel1[0]),
4664 addEntryToConversionDatabase(getRGB32FPixelData(1, GL_FLOAT, texel1[0], texel1[1], texel1[2]),
4665 getRG32FPixelData(0, GL_FLOAT, texel1[0], texel1[1]),
4674 addEntryToConversionDatabase(getRGB32FPixelData(1, GL_FLOAT, texel1[0], texel1[1], texel1[2]),
4675 getRGB32FPixelData(0, GL_FLOAT, texel1[0], texel1[1], texel1[2]),
4687 const float texel1[4] = { 1, 0, -1, 0.25f };
4693 addEntryToConversionDatabase(getRGBA32FPixelData(GL_FLOAT, texel1[0], texel1[1], texel1[2], texel1[3]),
4694 getR32FPixelData(0, GL_FLOAT, texel1[0]),
4703 addEntryToConversionDatabase(getRGBA32FPixelData(GL_FLOAT, texel1[0], texel1[1], texel1[2], texel1[3]),
4704 getRG32FPixelData(0, GL_FLOAT, texel1[0], texel1[1]),
4713 addEntryToConversionDatabase(getRGBA32FPixelData(GL_FLOAT, texel1[0], texel1[1], texel1[2], texel1[3]),
4714 getRGB32FPixelData(0, GL_FLOAT, texel1[0], texel1[1], texel1[2]),
4724 addEntryToConversionDatabase(getRGBA32FPixelData(GL_FLOAT, texel1[0], texel1[1], texel1[2], texel1[3]),
4725 getRGBA32FPixelData(GL_FLOAT, texel1[0], texel1[1], texel1[2], texel1[3]),