Lines Matching defs:getRGBA16FPixelData
411 PixelData getRGBA16FPixelData(GLenum type, float red, float green, float blue, float alpha);
2753 PixelData ConversionDatabase::getRGBA16FPixelData(GLenum type, float red, float green, float blue, float alpha)
4605 addEntryToConversionDatabase(getRGBA16FPixelData(GL_HALF_FLOAT, texel1[0], texel1[1], texel1[2], texel1[3]),
4607 getRGBA16FPixelData(GL_HALF_FLOAT, texel2[0], texel2[1], texel2[2], texel2[3]),
4609 getRGBA16FPixelData(GL_HALF_FLOAT, texel3[0], texel3[1], texel3[2], texel3[3]),
4611 getRGBA16FPixelData(GL_HALF_FLOAT, texel4[0], texel4[1], texel4[2], texel4[3]),
4615 addEntryToConversionDatabase(getRGBA16FPixelData(GL_HALF_FLOAT, texel1[0], texel1[1], texel1[2], texel1[3]),
4617 getRGBA16FPixelData(GL_HALF_FLOAT, texel2[0], texel2[1], texel2[2], texel2[3]),
4619 getRGBA16FPixelData(GL_HALF_FLOAT, texel3[0], texel3[1], texel3[2], texel3[3]),
4621 getRGBA16FPixelData(GL_HALF_FLOAT, texel4[0], texel4[1], texel4[2], texel4[3]),
4626 addEntryToConversionDatabase(getRGBA16FPixelData(GL_HALF_FLOAT, texel1[0], texel1[1], texel1[2], texel1[3]),
4628 getRGBA16FPixelData(GL_HALF_FLOAT, texel2[0], texel2[1], texel2[2], texel2[3]),
4630 getRGBA16FPixelData(GL_HALF_FLOAT, texel3[0], texel3[1], texel3[2], texel3[3]),
4632 getRGBA16FPixelData(GL_HALF_FLOAT, texel4[0], texel4[1], texel4[2], texel4[3]),
4637 addEntryToConversionDatabase(getRGBA16FPixelData(GL_HALF_FLOAT, texel1[0], texel1[1], texel1[2], texel1[3]),
4638 getRGBA16FPixelData(GL_HALF_FLOAT, texel1[0], texel1[1], texel1[2], texel1[3]),
4639 getRGBA16FPixelData(GL_HALF_FLOAT, texel2[0], texel2[1], texel2[2], texel2[3]),
4640 getRGBA16FPixelData(GL_HALF_FLOAT, texel2[0], texel2[1], texel2[2], texel2[3]),
4641 getRGBA16FPixelData(GL_HALF_FLOAT, texel3[0], texel3[1], texel3[2], texel3[3]),
4642 getRGBA16FPixelData(GL_HALF_FLOAT, texel3[0], texel3[1], texel3[2], texel3[3]),
4643 getRGBA16FPixelData(GL_HALF_FLOAT, texel4[0], texel4[1], texel4[2], texel4[3]),
4644 getRGBA16FPixelData(GL_HALF_FLOAT, texel4[0], texel4[1], texel4[2], texel4[3]),