Lines Matching refs:tex3D
1597 GLuint tex3D = 0x1234;
1598 gl.genTextures(1, &tex3D);
1599 gl.bindTexture(GL_TEXTURE_3D, tex3D);
1605 callFramebufferTexture3D(-1, GL_COLOR_ATTACHMENT0, GL_TEXTURE_3D, tex3D, 0, 0);
1608 callFramebufferTexture3D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex3D, 0, 0);
1612 callFramebufferTexture3D(GL_FRAMEBUFFER, -1, GL_TEXTURE_3D, tex3D, 0, 0);
1617 callFramebufferTexture3D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_3D, tex3D, -1, 0);
1620 callFramebufferTexture3D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_3D, tex3D, maxSize, 0);
1629 callFramebufferTexture3D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, tex3D, 0, 0);
1631 callFramebufferTexture3D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, tex3D, 0, 0);
1633 gl.deleteTextures(1, &tex3D);