Lines Matching defs:m_vbo
286 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo;
293 glGenBuffers(1, &m_vbo);
303 glDeleteBuffers(1, &m_vbo);
331 glBindBuffer(GL_ARRAY_BUFFER, m_vbo);
340 glBindVertexBuffer(0, m_vbo, 0, 20);
473 GLuint m_vao, m_vbo;
479 glGenBuffers(1, &m_vbo);
487 glDeleteBuffers(1, &m_vbo);
497 glBindBuffer(GL_ARRAY_BUFFER, m_vbo);
504 glBindVertexBuffer(0, m_vbo, 0, 12);
520 GLuint m_vao, m_vbo;
526 glGenBuffers(1, &m_vbo);
534 glDeleteBuffers(1, &m_vbo);
544 glBindBuffer(GL_ARRAY_BUFFER, m_vbo);
559 glBindVertexBuffer(0, m_vbo, 0, 12);
582 GLuint m_vao, m_vbo;
588 glGenBuffers(1, &m_vbo);
596 glDeleteBuffers(1, &m_vbo);
606 glBindBuffer(GL_ARRAY_BUFFER, m_vbo);
630 glBindVertexBuffer(3, m_vbo, 0, 36);
649 GLuint m_vao, m_vbo[2];
655 glGenBuffers(2, m_vbo);
663 glDeleteBuffers(2, m_vbo);
673 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[0]);
699 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[1]);
720 glBindVertexBuffer(0, m_vbo[0], 0, 20);
721 glBindVertexBuffer(6, m_vbo[1], 8, 24);
744 GLuint m_vao, m_vbo;
750 glGenBuffers(1, &m_vbo);
758 glDeleteBuffers(1, &m_vbo);
769 glBindBuffer(GL_ARRAY_BUFFER, m_vbo);
882 glBindVertexBuffer(0, m_vbo, 0, kStride);
919 GLuint m_vao, m_vbo;
925 glGenBuffers(1, &m_vbo);
933 glDeleteBuffers(1, &m_vbo);
944 glBindBuffer(GL_ARRAY_BUFFER, m_vbo);
1045 glBindVertexBuffer(0, m_vbo, 0, kStride);
1076 GLuint m_vao, m_vbo[2];
1082 glGenBuffers(2, m_vbo);
1090 glDeleteBuffers(2, m_vbo);
1100 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[0]);
1107 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[1]);
1126 glBindVertexBuffer(0, m_vbo[0], 0, 12);
1127 glBindVertexBuffer(1, m_vbo[0], 4, 4);
1128 glBindVertexBuffer(7, m_vbo[1], 8, 16);
1129 glBindVertexBuffer(15, m_vbo[1], 12, 0);
1156 GLuint m_vao, m_vbo[2];
1162 glGenBuffers(2, m_vbo);
1170 glDeleteBuffers(2, m_vbo);
1180 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[0]);
1187 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[1]);
1206 glBindVertexBuffer(0, m_vbo[0], 0, 12);
1207 glBindVertexBuffer(1, m_vbo[0], 4, 4);
1208 glBindVertexBuffer(7, m_vbo[1], 8, 16);
1209 glBindVertexBuffer(15, m_vbo[1], 12, 0);
1235 GLuint m_vao, m_vbo[2];
1241 glGenBuffers(2, m_vbo);
1249 glDeleteBuffers(2, m_vbo);
1259 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[0]);
1264 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[1]);
1280 glBindVertexBuffer(0, m_vbo[0], 0, 16);
1281 glBindVertexBuffer(1, m_vbo[0], 0, 16);
1282 glBindVertexBuffer(3, m_vbo[1], 4, 8);
1309 GLuint m_vao, m_vbo;
1315 glGenBuffers(1, &m_vbo);
1323 glDeleteBuffers(1, &m_vbo);
1333 glBindBuffer(GL_ARRAY_BUFFER, m_vbo);
1345 glBindVertexBuffer(0, m_vbo, 0, 12);
1346 glBindVertexBuffer(3, m_vbo, 4, 8);
1372 GLuint m_vao, m_vbo[2];
1378 glGenBuffers(2, m_vbo);
1386 glDeleteBuffers(2, m_vbo);
1396 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[0]);
1401 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[1]);
1417 glBindVertexBuffer(0, m_vbo[0], 0, 16);
1418 glBindVertexBuffer(1, m_vbo[0], 0, 16);
1419 glBindVertexBuffer(2, m_vbo[1], 4, 8);
1445 GLuint m_vao, m_vbo;
1451 glGenBuffers(1, &m_vbo);
1459 glDeleteBuffers(1, &m_vbo);
1469 glBindBuffer(GL_ARRAY_BUFFER, m_vbo);
1477 glBindBuffer(GL_ARRAY_BUFFER, m_vbo);
1614 GLuint m_vao, m_vbo;
1620 glGenBuffers(1, &m_vbo);
1628 glDeleteBuffers(1, &m_vbo);
1640 glBindBuffer(GL_ARRAY_BUFFER, m_vbo);
1726 glBindVertexBuffer(0, m_vbo, 0, kStride);
1761 GLuint m_vao, m_vbo[2];
1767 glGenBuffers(2, m_vbo);
1775 glDeleteBuffers(2, m_vbo);
1786 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[0]);
1791 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[1]);
1806 glBindVertexBuffer(0, m_vbo[0], 0, 8);
1807 glBindVertexBuffer(2, m_vbo[0], 0, 12);
1808 glBindVertexBuffer(7, m_vbo[1], 4, 16);
1836 GLuint m_vao, m_vbo;
1842 glGenBuffers(1, &m_vbo);
1850 glDeleteBuffers(1, &m_vbo);
1861 glBindBuffer(GL_ARRAY_BUFFER, m_vbo);
1869 glBindBuffer(GL_ARRAY_BUFFER, m_vbo);
1988 GLuint m_vao, m_vbo;
1994 glGenBuffers(1, &m_vbo);
2002 glDeleteBuffers(1, &m_vbo);
2012 glBindBuffer(GL_ARRAY_BUFFER, m_vbo);
2032 glBindVertexBuffer(0, m_vbo, 0, 32);
2033 glBindVertexBuffer(2, m_vbo, 0, 16);
2034 glBindVertexBuffer(6, m_vbo, 16, 0);
2053 GLuint m_vao, m_vbo[2];
2059 glGenBuffers(2, m_vbo);
2067 glDeleteBuffers(2, m_vbo);
2077 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[0]);
2082 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[1]);
2098 glBindVertexBuffer(0, m_vbo[0], 0, 32);
2099 glBindVertexBuffer(1, m_vbo[0], 0, 32);
2100 glBindVertexBuffer(2, m_vbo[1], 8, 16);
2126 GLuint m_vao, m_vbo[2];
2131 glGenBuffers(2, m_vbo);
2138 glDeleteBuffers(2, m_vbo);
2144 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[0]);
2146 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[1]);
2311 glBindVertexBuffer(0, m_vbo[0], 1024, 128);
2343 glBindVertexBuffer(15, m_vbo[1], 16, 32);
2366 if (p != static_cast<GLint>(m_vbo[1]))
2370 << m_vbo[1] << tcu::TestLog::EndMessage;
2383 GLuint m_vao, m_vbo;
2388 glGenBuffers(1, &m_vbo);
2395 glDeleteBuffers(1, &m_vbo);
2629 GLuint m_vao, m_vbo[3];
2634 glGenBuffers(3, m_vbo);
2641 glDeleteBuffers(3, m_vbo);
2648 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[0]);
2650 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[1]);
2652 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[2]);
2738 va0.array_buffer_binding = m_vbo[0];
2739 vb0.buffer = m_vbo[0];
2742 glBindVertexBuffer(0, m_vbo[0], 2048, 128);
2750 va2.array_buffer_binding = m_vbo[2];
2751 vb2.buffer = m_vbo[2];
2754 glBindVertexBuffer(2, m_vbo[2], 64, 256);
2764 va2.array_buffer_binding = m_vbo[0];
2786 glBindVertexBuffer(15, m_vbo[1], 16, 32);
2787 va0.array_buffer_binding = m_vbo[1];
2788 va15.array_buffer_binding = m_vbo[1];
2789 vb15.buffer = m_vbo[1];
2813 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[2]);
2823 va0.array_buffer_binding = m_vbo[2];
2824 vb0.buffer = m_vbo[2];
2827 va2.array_buffer_binding = m_vbo[2];
2837 glBindVertexBuffer(0, m_vbo[1], 80, 24);
2838 vb0.buffer = m_vbo[1];
2841 va2.array_buffer_binding = m_vbo[1];
2842 va0.array_buffer_binding = m_vbo[1];
2955 GLuint m_vao[2], m_vbo[2], m_ebo[2], m_vsp, m_fsp, m_ppo;
2960 glGenBuffers(2, m_vbo);
2970 glDeleteBuffers(2, m_vbo);
3011 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[0]);
3033 glBindBuffer(GL_ARRAY_BUFFER, m_vbo[1]);
3097 glBindVertexBuffer(1, m_vbo[1], kOffset[1], kStride[1]);
3098 glBindVertexBuffer(8, m_vbo[0], kOffset[0], kStride[0]);
3109 glBindVertexBuffer(0, m_vbo[0], kOffset[0], kStride[0]);
3124 glBindVertexBuffer(0, m_vbo[1], kOffset[1], kStride[1]);
3141 glBindVertexBuffer(15, m_vbo[0], kOffset[0], kStride[0]);
3156 glBindVertexBuffer(7, m_vbo[0], kOffset[0], kStride[0]);
3157 glBindVertexBuffer(12, m_vbo[1], kOffset[1], kStride[1]);
3603 GLuint m_vsp, m_ppo, m_ssbo, m_vao, m_vbo;
3611 glGenBuffers(1, &m_vbo);
3622 glDeleteBuffers(1, &m_vbo);
3644 glBindBuffer(GL_ARRAY_BUFFER, m_vbo);
3664 glBindBuffer(GL_ARRAY_BUFFER, m_vbo);
3669 glBindVertexBuffer(0, m_vbo, 0, 2048);
3670 glBindVertexBuffer(3, m_vbo, 0, 2048);
3757 GLuint m_vao, m_vbo;
3762 glGenBuffers(1, &m_vbo);
3769 glDeleteBuffers(1, &m_vbo);
3775 glBindBuffer(GL_ARRAY_BUFFER, m_vbo);
3791 glBindVertexBuffer(p + 1, m_vbo, 0, 12);
3799 glBindVertexBuffer(0, m_vbo, -10, 12);
3806 glBindVertexBuffer(0, m_vbo, 0, -12);
3815 glBindVertexBuffer(0, m_vbo, 0, 12);
3832 GLuint m_vao, m_vbo;
3837 glGenBuffers(1, &m_vbo);
3844 glDeleteBuffers(1, &m_vbo);
3852 glBindBuffer(GL_ARRAY_BUFFER, m_vbo);