Lines Matching refs:verifyError

328 	void verifyError(GLenum expected_error, const char* function_name, int line_number, bool& result);
414 verifyError(GL_INVALID_ENUM, message.str().c_str(), __LINE__, result);
418 verifyError(GL_NO_ERROR, "VertexAttribLPointer(..., GL_DOUBLE /* type */, ...)", __LINE__, result);
447 verifyError(GL_INVALID_OPERATION, message.str().c_str(), __LINE__, result);
475 verifyError(GL_INVALID_VALUE, "VertexAttribL1d(GL_MAX_VERTEX_ATTRIBS, ...)", __LINE__, result);
478 verifyError(GL_INVALID_VALUE, "VertexAttribL1d(GL_MAX_VERTEX_ATTRIBS + 1, ...)", __LINE__, result);
481 verifyError(GL_INVALID_VALUE, "VertexAttribL2d(GL_MAX_VERTEX_ATTRIBS, ...)", __LINE__, result);
484 verifyError(GL_INVALID_VALUE, "VertexAttribL2d(GL_MAX_VERTEX_ATTRIBS + 1, ...)", __LINE__, result);
487 verifyError(GL_INVALID_VALUE, "VertexAttribL3d(GL_MAX_VERTEX_ATTRIBS, ...)", __LINE__, result);
490 verifyError(GL_INVALID_VALUE, "VertexAttribL3d(GL_MAX_VERTEX_ATTRIBS + 1, ...)", __LINE__, result);
493 verifyError(GL_INVALID_VALUE, "VertexAttribL4d(GL_MAX_VERTEX_ATTRIBS, ...)", __LINE__, result);
496 verifyError(GL_INVALID_VALUE, "VertexAttribL4d(GL_MAX_VERTEX_ATTRIBS + 1, ...)", __LINE__, result);
499 verifyError(GL_INVALID_VALUE, "VertexAttribL1dv(GL_MAX_VERTEX_ATTRIBS, ...)", __LINE__, result);
502 verifyError(GL_INVALID_VALUE, "VertexAttribL1dv(GL_MAX_VERTEX_ATTRIBS + 1, ...)", __LINE__, result);
505 verifyError(GL_INVALID_VALUE, "VertexAttribL2dv(GL_MAX_VERTEX_ATTRIBS, ...)", __LINE__, result);
508 verifyError(GL_INVALID_VALUE, "VertexAttribL2dv(GL_MAX_VERTEX_ATTRIBS + 1, ...)", __LINE__, result);
511 verifyError(GL_INVALID_VALUE, "VertexAttribL3dv(GL_MAX_VERTEX_ATTRIBS, ...)", __LINE__, result);
514 verifyError(GL_INVALID_VALUE, "VertexAttribL3dv(GL_MAX_VERTEX_ATTRIBS + 1, ...)", __LINE__, result);
517 verifyError(GL_INVALID_VALUE, "VertexAttribL4dv(GL_MAX_VERTEX_ATTRIBS, ...)", __LINE__, result);
520 verifyError(GL_INVALID_VALUE, "VertexAttribL4dv(GL_MAX_VERTEX_ATTRIBS + 1, ...)", __LINE__, result);
523 verifyError(GL_INVALID_VALUE, "VertexAttribLPointer(GL_MAX_VERTEX_ATTRIBS, ...)", __LINE__, result);
526 verifyError(GL_INVALID_VALUE, "VertexAttribLPointer(GL_MAX_VERTEX_ATTRIBS + 1, ...)", __LINE__, result);
533 verifyError(GL_INVALID_VALUE, "VertexAttribLPointer(..., 0 /* size */, ...)", __LINE__, result);
536 verifyError(GL_INVALID_VALUE, "VertexAttribLPointer(..., 5 /* size */, ...)", __LINE__, result);
543 verifyError(GL_INVALID_VALUE, "VertexAttribLPointer(..., -1 /* stride */, ...)", __LINE__, result);
546 verifyError(GL_INVALID_VALUE, "VertexAttribLPointer(..., -4 /* stride */, ...)", __LINE__, result);
556 void ApiErrorsTest::verifyError(GLenum expected_error, const char* function_name, int line_number, bool& result)