Lines Matching refs:target

440 		GLenum		target			= GL_TEXTURE_2D;
444 glBindTexture(target, tex);
447 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0);
450 glTexSubImage2D(target, 0, 0, 0, csize, csize, format, tex_type, &pixels[0]);
451 glGenerateMipmap(target);
456 glTexSubImage2D(target, base_level, 22, 25, 2, 2, format, tex_type, data);
457 glTexSubImage2D(target, base_level, 16, 10, 1, 1, format, tex_type, data + 0);
458 glTexSubImage2D(target, base_level, 11, 2, 1, 1, format, tex_type, data + 1);
459 glTexSubImage2D(target, base_level, 24, 13, 1, 1, format, tex_type, data + 2);
460 glTexSubImage2D(target, base_level, 9, 14, 1, 1, format, tex_type, data + 3);
462 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
463 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
464 glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
473 GLenum target = GL_TEXTURE_2D;
477 glBindTexture(target, tex);
480 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0);
483 glTexSubImage2D(target, 0, 0, 0, csize, csize, format, tex_type, &pixels[0]);
484 glGenerateMipmap(target);
489 glTexSubImage2D(target, base_level, 22, 25, 2, 2, format, tex_type, data);
490 glTexSubImage2D(target, base_level, 16, 10, 1, 1, format, tex_type, data + 0);
491 glTexSubImage2D(target, base_level, 11, 2, 1, 1, format, tex_type, data + 1);
492 glTexSubImage2D(target, base_level, 24, 13, 1, 1, format, tex_type, data + 2);
493 glTexSubImage2D(target, base_level, 9, 14, 1, 1, format, tex_type, data + 3);
495 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
496 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
497 glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
506 GLenum target = GL_TEXTURE_2D;
510 glBindTexture(target, tex);
513 glTexImage2D(target, i, internal_format, size, size, 0, format, tex_type, 0);
516 glTexSubImage2D(target, 0, 0, 0, csize, csize, format, tex_type, &pixels[0]);
517 glGenerateMipmap(target);
521 glTexSubImage2D(target, base_level, 22, 25, 2, 2, format, tex_type, data);
522 glTexSubImage2D(target, base_level, 16, 10, 1, 1, format, tex_type, data + 0);
523 glTexSubImage2D(target, base_level, 11, 2, 1, 1, format, tex_type, data + 1);
524 glTexSubImage2D(target, base_level, 24, 13, 1, 1, format, tex_type, data + 2);
525 glTexSubImage2D(target, base_level, 9, 14, 1, 1, format, tex_type, data + 3);
527 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
528 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
529 glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
537 GLenum target = rect ? GL_TEXTURE_RECTANGLE : GL_TEXTURE_2D;
540 glBindTexture(target, tex);
545 glTexImage2D(target, i, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0);
550 glTexImage2D(target, 0, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0);
553 glTexSubImage2D(target, 0, 0, 0, csize, csize, GL_RGBA_INTEGER, GL_INT, &pixels[0]);
557 glTexSubImage2D(target, 0, 22, 25, 2, 2, GL_RGBA_INTEGER, GL_INT, data);
558 glTexSubImage2D(target, 0, 16, 10, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 0);
559 glTexSubImage2D(target, 0, 11, 2, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 1);
560 glTexSubImage2D(target, 0, 24, 13, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 2);
561 glTexSubImage2D(target, 0, 9, 14, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 3);
563 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
564 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
565 glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
566 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
567 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
831 GLenum target = rect ? GL_TEXTURE_RECTANGLE : GL_TEXTURE_2D;
834 glBindTexture(target, tex);
839 glTexImage2D(target, i, internal_format, size, size, 0, format, GL_FLOAT, 0);
844 glTexImage2D(target, 0, internal_format, size, size, 0, format, GL_FLOAT, 0);
847 glTexSubImage2D(target, 0, 0, 0, csize, csize, format, GL_FLOAT, &pixels[0]);
851 glGenerateMipmap(target);
857 glTexSubImage2D(target, base_level, 22, 25, 2, 2, format, GL_FLOAT, data);
858 glTexSubImage2D(target, base_level, 16, 10, 1, 1, format, GL_FLOAT, data + 0);
859 glTexSubImage2D(target, base_level, 11, 2, 1, 1, format, GL_FLOAT, data + 1);
860 glTexSubImage2D(target, base_level, 24, 13, 1, 1, format, GL_FLOAT, data + 2);
861 glTexSubImage2D(target, base_level, 9, 14, 1, 1, format, GL_FLOAT, data + 3);
863 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
864 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
865 glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
868 glTexParameteri(target, GL_TEXTURE_BASE_LEVEL, 1);