Lines Matching refs:faces
737 const GLenum faces[6] = { GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
747 glTexImage2D(faces[j], i, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0);
753 glTexSubImage2D(faces[j], 0, 0, 0, csize, csize, GL_RGBA_INTEGER, GL_INT, &pixels[0]);
760 glTexSubImage2D(faces[j], 0, 22, 25, 2, 2, GL_RGBA_INTEGER, GL_INT, data);
761 glTexSubImage2D(faces[j], 0, 16, 10, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 0);
762 glTexSubImage2D(faces[j], 0, 11, 2, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 1);
763 glTexSubImage2D(faces[j], 0, 24, 13, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 2);
764 glTexSubImage2D(faces[j], 0, 9, 14, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 3);
781 const GLenum faces[6] = { GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
791 glTexImage2D(faces[j], i, internal_format, size, size, 0, format, GL_FLOAT, 0);
797 glTexSubImage2D(faces[j], 0, 0, 0, csize, csize, format, GL_FLOAT, &pixels[0]);
813 glTexSubImage2D(faces[j], 0, 22, 25, 2, 2, format, GL_FLOAT, packedData);
814 glTexSubImage2D(faces[j], 0, 16, 10, 1, 1, format, GL_FLOAT, data + 0);
815 glTexSubImage2D(faces[j], 0, 11, 2, 1, 1, format, GL_FLOAT, data + 1);
816 glTexSubImage2D(faces[j], 0, 24, 13, 1, 1, format, GL_FLOAT, data + 2);
817 glTexSubImage2D(faces[j], 0, 9, 14, 1, 1, format, GL_FLOAT, data + 3);