Lines Matching defs:NUM_TEXTURES
125 for (size_t i = 0; i < NUM_TEXTURES; ++i)
162 gl.genTextures(NUM_TEXTURES, m_tex);
163 for (GLuint i = 0; i < NUM_TEXTURES; ++i)
177 GLenum drawBuffers[NUM_TEXTURES];
178 for (GLuint i = 0; i < NUM_TEXTURES; ++i)
183 gl.drawBuffers(NUM_TEXTURES, drawBuffers);
211 gl.deleteTextures(NUM_TEXTURES, m_tex);
212 for (GLuint i = 0; i < NUM_TEXTURES; ++i)
358 for (GLuint i = 0; i < NUM_TEXTURES; ++i)
380 for (GLuint i = 0; i < NUM_TEXTURES; ++i)
428 for (GLuint i = 0; i < NUM_TEXTURES; ++i)
483 NUM_TEXTURES = 8,
494 GLuint m_tex[NUM_TEXTURES];
496 GLuint* m_reference[NUM_TEXTURES];
556 "#define NUM_TEXTURES 8\n"
559 "uniform usampler2D texInput[NUM_TEXTURES];\n"
560 "out uvec4 fragOutput[NUM_TEXTURES];\n"
570 " for (int i = 0; i < NUM_TEXTURES; ++i) {\n"
593 for (GLuint i = 0; i < NUM_TEXTURES; ++i)
800 "#define NUM_TEXTURES 8\n"
801 "uniform usampler2D texInput[NUM_TEXTURES];\n"
802 "out uvec4 fragOutput[NUM_TEXTURES];\n"
808 " for (int i = 0; i < NUM_TEXTURES; ++i) {\n"
820 for (GLuint i = 0; i < NUM_TEXTURES; ++i)