Lines Matching defs:format
55 GLenum format, GLenum type, const GLvoid* data);
260 * @param internal_format Internal format of texture
261 * @param format Format of data
268 GLenum format, GLenum type, const GLvoid* data)
281 gl.texImage2D(GL_TEXTURE_2D, 0 /* level */, internal_format, width, height, 0 /* border */, format, type, data);
610 << "Test failed. Case format: GL_DEPTH24_STENCIL8, channel: S"
618 << "Test failed. Case format: GL_DEPTH24_STENCIL8, channel: D"
626 << "Test failed. Case format: GL_DEPTH32F_STENCIL8, channel: S"
634 << "Test failed. Case format: GL_DEPTH32F_STENCIL8, channel: D"
816 GLenum format = 0;
827 format = GL_RED_INTEGER;
834 format = GL_RED;
849 Utils::createAndFill2DTexture(m_context, m_width, m_height, internal_format, format, type, &texture_data[0]);
939 * @param internal_format Internal format of texture
1000 * @param internal_format Internal format of texture
1076 * @param source_internal_format Internal format of source texture
1090 GLenum format = 0;
1098 format = GL_RED_INTEGER;
1104 format = GL_RED;
1127 gl.getTexImage(GL_TEXTURE_2D, 0 /* level */, format, type, &dst_texture_data[0]);
1201 /** Test given internal format and channel