Lines Matching defs:pixels
284 * @param pixels Buffer with image data
288 glw::GLenum type, const glw::GLvoid* pixels)
293 gl.texSubImage1D(target, level, x, width, format, type, pixels);
296 gl.texSubImage2D(target, level, x, y, width, depth, format, type, pixels);
300 gl.texSubImage2D(target, level, x, y, width, height, format, type, pixels);
303 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, x, y, width, height, format, type, pixels);
304 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, x, y, width, height, format, type, pixels);
305 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, x, y, width, height, format, type, pixels);
306 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, x, y, width, height, format, type, pixels);
307 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, x, y, width, height, format, type, pixels);
308 gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, x, y, width, height, format, type, pixels);
313 gl.texSubImage3D(target, level, x, y, z, width, height, depth, format, type, pixels);