Lines Matching defs:string
41 #include <string.h>
261 /** Replace all occurance of <token> with <text> in <string>
263 * @param token Token string
265 * @param string String to work on
267 void replaceToken(const GLchar* token, const GLchar* text, std::string& string)
273 while ((token_position = string.find(token, 0)) != std::string::npos)
275 string.replace(token_position, token_length, text, text_length);
283 ShaderExtensionTestCase::ShaderExtensionTestCase(deqp::Context& context, const std::string extension)
303 std::string shader = st2_compute_extensionCheck;
599 GLint target, GLint verifyTarget, GLint format, GLint sample, const std::string outputBase, const std::string inputBase)
602 std::string prefix;
1085 std::string shader = st2_compute_textureFill;
1283 std::string shader = st2_compute_textureVerify;
1640 std::string vertexSource = st2_vertex_drawBuffer;
1641 std::string fragmentSource = st2_fragment_drawBuffer;
1906 std::string shader = st2_compute_textureVerify;
2058 std::string shader = st2_compute_atomicVerify;
2062 std::string dataType = (s.returnType == "ivec4" ? "int" : "uint");
2490 std::string funcName = funcToken.name;
2494 std::string inputType;
2495 std::string samplerSufix;
2576 funcName.find("Fetch", 0) == std::string::npos)
2591 if (funcName.find("Gather", 0) != std::string::npos)
2626 if (target == GL_TEXTURE_RECTANGLE || funcName.find("Fetch") != std::string::npos ||
2627 funcName.find("ImageLoad") != std::string::npos)
2635 if (format != GL_DEPTH_COMPONENT16 || funcName.find("Gather", 0) != std::string::npos)
2779 std::string shader = st2_compute_textureFill;
2918 std::string shader = st2_compute_lookupVerify;