Lines Matching refs:buffer
170 struct buffer
172 buffer(deqp::Context& context);
173 ~buffer();
532 virtual void prepareVertexBuffer(const Utils::program& program, Utils::buffer& buffer, Utils::vertexArray& vao);
591 void prepareBuffer(Utils::buffer& buffer, glw::GLuint color);
593 void prepareTexture(Utils::texture& texture, const Utils::buffer& buffer, Utils::TEXTURE_TYPES texture_type,
596 bool verifyBuffer(const Utils::buffer& buffer) const;
703 virtual void prepareVertexBuffer(const Utils::program& program, Utils::buffer& buffer, Utils::vertexArray& vao);
1187 virtual void prepareVertexBuffer(const Utils::program& program, Utils::buffer& buffer, Utils::vertexArray& vao);
1255 virtual void prepareVertexBuffer(const Utils::program& program, Utils::buffer& buffer, Utils::vertexArray& vao);
1464 virtual void prepareVertexBuffer(const Utils::program& program, Utils::buffer& buffer, Utils::vertexArray& vao);
1478 * Bind filled uniform buffer object to binding point 2.
1480 * Run shader program, validate uniform buffer contents in shader.
1496 * Validate contents of uniform buffer in all shader stages.
1518 Utils::buffer m_goku_buffer;
1519 Utils::buffer m_vegeta_buffer;
1520 Utils::buffer m_children_buffer;
1532 * Validate contents of uniform buffer in all shader stages.
1556 Utils::buffer m_goku_buffer;
1571 * Bind filled uniform buffer objects to binding points 2..16. Validate
1576 * Check if uniform buffer array elements automatically get subsequent
1603 Utils::buffer m_goku_00_buffer;
1604 Utils::buffer m_goku_01_buffer;
1605 Utils::buffer m_goku_02_buffer;
1606 Utils::buffer m_goku_03_buffer;
1607 Utils::buffer m_goku_04_buffer;
1608 Utils::buffer m_goku_05_buffer;
1609 Utils::buffer m_goku_06_buffer;
1610 Utils::buffer m_goku_07_buffer;
1611 Utils::buffer m_goku_08_buffer;
1612 Utils::buffer m_goku_09_buffer;
1613 Utils::buffer m_goku_10_buffer;
1614 Utils::buffer m_goku_11_buffer;
1615 Utils::buffer m_goku_12_buffer;
1616 Utils::buffer m_goku_13_buffer;
1623 * Create shader program, with uniform buffer interface declared without
1649 * Create a shader program with uniform buffer interface declared with
1675 Utils::buffer m_goku_buffer;
1822 Utils::buffer m_buffer;
1943 * Create a shader program with sampler uniform buffer declared with
2090 Utils::buffer m_goku_buffer;
2091 Utils::buffer m_vegeta_buffer;
2092 Utils::buffer m_trunks_buffer;
2220 * Create a shader program with image uniform buffer declared with
2628 virtual void prepareVertexBuffer(const Utils::program& program, Utils::buffer& buffer, Utils::vertexArray& vao);