Lines Matching refs:status
18053 /* Compilation status */
18054 glw::GLint status = GL_FALSE;
18090 /* Get compilation status */
18091 gl.getShaderiv(shader_id, GL_COMPILE_STATUS, &status);
18095 if (GL_TRUE != status)
18268 /* Link status */
18269 glw::GLint status = GL_FALSE;
18312 /* Get link status */
18313 gl.getProgramiv(m_program_object_id, GL_LINK_STATUS, &status);
18317 if (GL_TRUE != status)