Lines Matching refs:result
130 bool result = true;
143 result = true;
146 result = false;
153 result = false;
158 result = false;
164 result = false;
170 result = false;
176 result = false;
182 result = false;
188 result = false;
195 return result;
206 const GLchar* result = 0;
210 result = "";
213 result = "const";
216 result = "in";
219 result = "out";
222 result = "inout";
225 result = "uniform";
228 result = "patch";
231 result = "centroid";
234 result = "sample";
237 result = "flat";
240 result = "noperspective";
243 result = "smooth";
246 result = "layout (location = LOC_VALUE)";
249 result = "lowp";
252 result = "mediump";
255 result = "highp";
258 result = "precise";
261 result = "invariant";
267 return result;
317 qualifierSet result;
342 result.push_back(qualifier);
345 return result;
356 const GLchar* result = 0;
361 result = "imageBuffer";
364 result = "image2D";
367 result = "image2DRect";
370 result = "image2DArray";
373 result = "image3D";
376 result = "imageCube";
379 result = "image1D";
382 result = "image1DArray";
388 return result;
399 GLuint result = 0;
404 result = 1;
407 result = 2;
410 result = 2;
413 result = 3;
416 result = 3;
419 result = 3;
422 result = 1;
425 result = 2;
431 return result;
442 const GLchar* result = 0;
447 result = "samplerBuffer";
450 result = "sampler2D";
453 result = "sampler2DRect";
456 result = "sampler2DArray";
459 result = "sampler3D";
462 result = "samplerCube";
465 result = "sampler1D";
468 result = "sampler1DArray";
474 return result;
485 GLenum result = 0;
490 result = GL_TEXTURE_BUFFER;
493 result = GL_TEXTURE_2D;
496 result = GL_TEXTURE_RECTANGLE;
499 result = GL_TEXTURE_2D_ARRAY;
502 result = GL_TEXTURE_3D;
505 result = GL_TEXTURE_CUBE_MAP;
508 result = GL_TEXTURE_1D;
511 result = GL_TEXTURE_1D_ARRAY;
517 return result;
528 const GLchar* result = 0;
533 result = "buffer";
536 result = "2D";
539 result = "2D rectangle";
542 result = "2D array";
545 result = "3D";
548 result = "cube";
551 result = "1D";
554 result = "1D array";
560 return result;
571 bool result = false;
577 result = true;
581 result = false;
587 return result;
598 const GLchar* result = 0;
603 result = "compute";
606 result = "vertex";
609 result = "tesselation control";
612 result = "tesselation evaluation";
615 result = "geomtery";
618 result = "fragment";
624 return result;
655 const GLchar* result = 0;
665 result = float_lut[n_columns - 1][n_rows - 1];
668 result = double_lut[n_columns - 1][n_rows - 1];
671 result = int_lut[n_rows - 1];
674 result = uint_lut[n_rows - 1];
680 return result;
692 uniformNdv result = 0;
697 result = gl.uniform1dv;
700 result = gl.uniform2dv;
703 result = gl.uniform3dv;
706 result = gl.uniform4dv;
712 return result;
724 uniformNfv result = 0;
729 result = gl.uniform1fv;
732 result = gl.uniform2fv;
735 result = gl.uniform3fv;
738 result = gl.uniform4fv;
744 return result;
756 uniformNiv result = 0;
761 result = gl.uniform1iv;
764 result = gl.uniform2iv;
767 result = gl.uniform3iv;
770 result = gl.uniform4iv;
776 return result;
788 uniformNuiv result = 0;
793 result = gl.uniform1uiv;
796 result = gl.uniform2uiv;
799 result = gl.uniform3uiv;
802 result = gl.uniform4uiv;
808 return result;
820 uniformMatrixNdv result = 0;
828 result = gl.uniformMatrix2dv;
831 result = gl.uniformMatrix2x3dv;
834 result = gl.uniformMatrix2x4dv;
844 result = gl.uniformMatrix3x2dv;
847 result = gl.uniformMatrix3dv;
850 result = gl.uniformMatrix3x4dv;
860 result = gl.uniformMatrix4x2dv;
863 result = gl.uniformMatrix4x3dv;
866 result = gl.uniformMatrix4dv;
876 return result;
888 uniformMatrixNfv result = 0;
896 result = gl.uniformMatrix2fv;
899 result = gl.uniformMatrix2x3fv;
902 result = gl.uniformMatrix2x4fv;
912 result = gl.uniformMatrix3x2fv;
915 result = gl.uniformMatrix3fv;
918 result = gl.uniformMatrix3x4fv;
928 result = gl.uniformMatrix4x2fv;
931 result = gl.uniformMatrix4x3fv;
934 result = gl.uniformMatrix4fv;
944 return result;
1093 VARIABLE_FLAVOUR result;
1097 result = BASIC;
1106 result = ARRAY;
1110 result = BASIC;
1116 result = ARRAY;
1120 result = BASIC;
1126 result = BASIC;
1130 result = INDEXED_BY_INVOCATION_ID;
1135 result = BASIC;
1142 return result;
1305 const GLchar* result = 0;
1310 result = (const GLchar*)two_bytes;
1313 result = (const GLchar*)three_bytes;
1316 result = (const GLchar*)four_bytes;
1319 result = (const GLchar*)five_bytes;
1322 result = (const GLchar*)six_bytes;
1325 result = (const GLchar*)redundant_bytes;
1328 result = "";
1334 return result;
1479 /* Set result */
1553 const GLchar* result = "";
1558 result = stage_layout_geometry;
1561 result = stage_layout_tess_ctrl;
1564 result = stage_layout_tess_eval;
1572 return result;
1590 const GLchar* result = "";
1594 result = version_430;
1598 result = version_400;
1602 result = version_420;
1605 return result;
1653 bool result = true;
1699 result = false;
1707 return result;
1804 /* Return result of verification */
1863 /* Return result of verification */
2039 bool result = true;
2119 /* Return result of verification */
2120 result = checkResults(color_tex);
2125 return result;
2137 bool result = true;
2231 /* Return result of verification */
2232 result = checkResults(color_tex);
2237 return result;
2641 " vec4 result = vec4(0, 0VECTOR_VARIABLE_INITIALIZER_CASE, 0, 1);\n"
2645 " result = vecTYPE_CASE4(VECTOR_VARIABLE_INITIALIZER_CASE0, 1, 0, 1);\n"
2649 " result = vec4(coordinates.xy, sampled_color.rg);\n"
2652 " SET_RESULT(result);"
2712 " vec4 result = vec4(0, 0VECTOR_VARIABLE_INITIALIZER_CASE, 0, 1);\n"
2716 " result = vecTYPE_CASE4(VECTOR_VARIABLE_INITIALIZER_CASE0, 1, 0, 1);\n"
2720 " result = vec4(coordinates.xy, sampled_color.rg);\n"
2727 static const GLchar* store_results_template = " SET_RESULT(result);\n"
2730 static const GLchar* store_results_tcs_template = " SET_RESULT(result);\n"
2739 static const GLchar* store_results_fs_template = " SET_RESULT(result);\n";
2742 " SET_RESULT(result);\n"
2746 " SET_RESULT(result);\n"
2750 " SET_RESULT(result);\n"
2754 " SET_RESULT(result);\n"
3020 const GLchar* result = 0;
3024 result = "just before assignment operator";
3027 result = "just after assignment operator";
3030 result = "inside vector variable initializer";
3033 result = "inside function name";
3036 result = "inside type name";
3039 result = "inside variable name";
3042 result = "inside preprocessor token";
3045 result = "between preprocessor token";
3048 result = "inside comment";
3051 result = "just before null terminating source";
3054 result = "as last character in source string, without null termination";
3057 result = "just before null terminating part of source";
3060 result = "just before last character in part of source";
3063 result = "as last character in part string, without null termination";
3066 result = "just before last character in part string, without null termination";
3070 result = "nowhere at all. This is debug!";
3074 return result;
3095 std::string result;
3111 result.append(selected_string);
3114 return result;
3123 bool result;
3139 result = false;
3145 result = true;
3149 return result;
3160 const GLchar* result = 0;
3164 result = "unix";
3168 result = "dos";
3171 return result;
3182 const GLchar* result = 0;
3186 result = "single";
3190 result = "multiple";
3193 return result;
3302 bool result;
3319 result = false;
3324 result = true;
3328 return result;
3396 " vec4 result = vec4(1, 0, 0, 1);\n"
3400 " result = vec4(0, 1, 0, 1);\n"
3403 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
3417 " vec4 result = vec4(1, 0, 0, 1);\n"
3422 " result = vec4(0, 1, 0, 1);\n"
3425 " fs_out_result = result;\n"
3442 " vec4 result = vec4(1, 0, 0, 1);\n"
3447 " result = vec4(0, 1, 0, 1);\n"
3450 " gs_fs_result = result;\n"
3453 " gs_fs_result = result;\n"
3456 " gs_fs_result = result;\n"
3459 " gs_fs_result = result;\n"
3477 " vec4 result = vec4(1, 0, 0, 1);\n"
3482 " result = vec4(0, 1, 0, 1);\n"
3485 " tcs_tes_result[gl_InvocationID] = result;\n"
3508 " vec4 result = vec4(1, 0, 0, 1);\n"
3513 " result = vec4(0, 1, 0, 1);\n"
3516 " tes_gs_result = result;\n"
3528 " vec4 result = vec4(1, 0, 0, 1);\n"
3532 " result = vec4(0, 1, 0, 1);\n"
3535 " vs_tcs_result = result;\n"
3679 " #define SET_REPREPROCESSOR_CASESULT(XX) result = XX\n"
3681 " #define SET_RESULT(XX) result = XX\n"
3687 " vec4 result = vec4(1, 0, 0, 1);\n"
3694 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
3711 " #define SET_REPREPROCESSOR_CASESULT(XX) result = XX\n"
3713 " #define SET_RESULT(XX) result = XX\n"
3718 " vec4 result = vec4(1, 0, 0, 1);\n"
3726 " fs_out_result = result;\n"
3746 " #define SET_REPREPROCESSOR_CASESULT(XX) result = XX\n"
3748 " #define SET_RESULT(XX) result = XX\n"
3753 " vec4 result = vec4(1, 0, 0, 1);\n"
3762 " gs_fs_result = result;\n"
3766 " gs_fs_result = result;\n"
3770 " gs_fs_result = result;\n"
3774 " gs_fs_result = result;\n"
3794 " #define SET_REPREPROCESSOR_CASESULT(XX) result = XX\n"
3796 " #define SET_RESULT(XX) result = XX\n"
3801 " vec4 result = vec4(1, 0, 0, 1);\n"
3809 " tcs_tes_result[gl_InvocationID] = result;\n"
3834 " #define SET_REPREPROCESSOR_CASESULT(XX) result = XX\n"
3836 " #define SET_RESULT(XX) result = XX\n"
3841 " vec4 result = vec4(1, 0, 0, 1);\n"
3849 " tes_gs_result = result;\n"
3864 " #define SET_REPREPROCESSOR_CASESULT(XX) result = XX\n"
3866 " #define SET_RESULT(XX) result = XX\n"
3871 " vec4 result = vec4(1, 0, 0, 1);\n"
3878 " vs_tcs_result = result;\n"
3992 const GLchar* result = 0;
3997 result = "in comment";
4000 result = "in preprocessor";
4003 result = "just before null";
4006 result = "as last character";
4009 result = "nowhere. This is debug!";
4015 return result;
4131 "#define SET_RESULT(XX) result = XX\n"
4135 " vec4 result = vec4(1, 0, 0, 1);\n"
4144 " gs_fs_result = result;\n"
4148 " gs_fs_result = result;\n"
4152 " gs_fs_result = result;\n"
4156 " gs_fs_result = result;\n"
4345 " result = vec4(1, 0, 0, 1);\n"
4361 " vec4 result = vec4(0, 1, 0, 1);\n"
4365 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
4380 " vec4 result = vec4(0, 1, 0, 1);\n"
4385 " result = vec4(1, 0, 0, 1);\n"
4388 " fs_out_result = result;\n"
4406 " vec4 result = vec4(0, 1, 0, 1);\n"
4411 " result = vec4(1, 0, 0, 1);\n"
4414 " gs_fs_result = result;\n"
4417 " gs_fs_result = result;\n"
4420 " gs_fs_result = result;\n"
4423 " gs_fs_result = result;\n"
4443 " vec4 result = vec4(0, 1, 0, 1);\n"
4448 " result = vec4(1, 0, 0, 1);\n"
4451 " tcs_tes_result[gl_InvocationID] = result;\n"
4475 " vec4 result = vec4(0, 1, 0, 1);\n"
4480 " result = vec4(1, 0, 0, 1);\n"
4483 " tes_gs_result = result;\n"
4497 " vec4 result = vec4(0, 1, 0, 1);\n"
4501 " vs_tcs_result = result;\n"
4663 std::string result;
4669 result.append("1, ");
4673 result.append("1");
4677 return result;
4748 " result = vec4(1, 0, 0, 1);\n"
4764 " vec4 result = vec4(0, 1, 0, 1);\n"
4768 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
4783 " vec4 result = vec4(0, 1, 0, 1);\n"
4788 " result = vec4(1, 0, 0, 1);\n"
4791 " fs_out_result = result;\n"
4809 " vec4 result = vec4(0, 1, 0, 1);\n"
4814 " result = vec4(1, 0, 0, 1);\n"
4817 " gs_fs_result = result;\n"
4820 " gs_fs_result = result;\n"
4823 " gs_fs_result = result;\n"
4826 " gs_fs_result = result;\n"
4846 " vec4 result = vec4(0, 1, 0, 1);\n"
4851 " result = vec4(1, 0, 0, 1);\n"
4854 " tcs_tes_result[gl_InvocationID] = result;\n"
4878 " vec4 result = vec4(0, 1, 0, 1);\n"
4883 " result = vec4(1, 0, 0, 1);\n"
4886 " tes_gs_result = result;\n"
4900 " vec4 result = vec4(0, 1, 0, 1);\n"
4904 " vs_tcs_result = result;\n"
4961 std::string result;
4967 result.append("1, ");
4971 result.append("1");
4975 return result;
5044 " result = vec4(1, 0, 0, 1);\n"
5061 " vec4 result = vec4(0, 1, 0, 1);\n"
5065 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
5081 " vec4 result = vec4(0, 1, 0, 1);\n"
5086 " result = vec4(1, 0, 0, 1);\n"
5089 " fs_out_result = result;\n"
5108 " vec4 result = vec4(0, 1, 0, 1);\n"
5113 " result = vec4(1, 0, 0, 1);\n"
5116 " gs_fs_result = result;\n"
5119 " gs_fs_result = result;\n"
5122 " gs_fs_result = result;\n"
5125 " gs_fs_result = result;\n"
5146 " vec4 result = vec4(0, 1, 0, 1);\n"
5151 " result = vec4(1, 0, 0, 1);\n"
5154 " tcs_tes_result[gl_InvocationID] = result;\n"
5179 " vec4 result = vec4(0, 1, 0, 1);\n"
5184 " result = vec4(1, 0, 0, 1);\n"
5187 " tes_gs_result = result;\n"
5202 " vec4 result = vec4(0, 1, 0, 1);\n"
5206 " vs_tcs_result = result;\n"
5325 " result = vec4(1, 0, 0, 1);\n"
5338 " vec4 result = vec4(0, 1, 0, 1);\n"
5342 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
5354 " vec4 result = vec4(0, 1, 0, 1);\n"
5359 " result = vec4(1, 0, 0, 1);\n"
5362 " fs_out_result = result;\n"
5377 " vec4 result = vec4(0, 1, 0, 1);\n"
5382 " result = vec4(1, 0, 0, 1);\n"
5385 " gs_fs_result = result;\n"
5388 " gs_fs_result = result;\n"
5391 " gs_fs_result = result;\n"
5394 " gs_fs_result = result;\n"
5411 " vec4 result = vec4(0, 1, 0, 1);\n"
5416 " result = vec4(1, 0, 0, 1);\n"
5419 " tcs_tes_result[gl_InvocationID] = result;\n"
5440 " vec4 result = vec4(0, 1, 0, 1);\n"
5445 " result = vec4(1, 0, 0, 1);\n"
5448 " tes_gs_result = result;\n"
5459 " vec4 result = vec4(0, 1, 0, 1);\n"
5463 " vs_tcs_result = result;\n"
5548 " result = vec4(1, 0, 0, 1);\n"
5561 " vec4 result = vec4(0, 1, 0, 1);\n"
5565 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
5577 " vec4 result = vec4(0, 1, 0, 1);\n"
5582 " result = vec4(1, 0, 0, 1);\n"
5585 " fs_out_result = result;\n"
5600 " vec4 result = vec4(0, 1, 0, 1);\n"
5605 " result = vec4(1, 0, 0, 1);\n"
5608 " gs_fs_result = result;\n"
5611 " gs_fs_result = result;\n"
5614 " gs_fs_result = result;\n"
5617 " gs_fs_result = result;\n"
5634 " vec4 result = vec4(0, 1, 0, 1);\n"
5639 " result = vec4(1, 0, 0, 1);\n"
5642 " tcs_tes_result[gl_InvocationID] = result;\n"
5663 " vec4 result = vec4(0, 1, 0, 1);\n"
5668 " result = vec4(1, 0, 0, 1);\n"
5671 " tes_gs_result = result;\n"
5682 " vec4 result = vec4(0, 1, 0, 1);\n"
5686 " vs_tcs_result = result;\n"
5787 " result = INPUT_VARIABLE_NAME;\n"
5800 " vec4 result = vec4(0, 1, 0, 1);\n"
5805 " result = vec4(1, 0, 0, 1);\n"
5808 " fs_out_result = result;\n"
5826 " vec4 result = vec4(0, 1, 0, 1);\n"
5831 " result = vec4(1, 0, 0, 1);\n"
5834 " gs_fs_result = result;\n"
5838 " gs_fs_result = result;\n"
5842 " gs_fs_result = result;\n"
5846 " gs_fs_result = result;\n"
5866 " vec4 result = vec4(0, 1, 0, 1);\n"
5871 " result = vec4(1, 0, 0, 1);\n"
5874 " tcs_tes_result[gl_InvocationID] = result;\n"
5898 " vec4 result = vec4(0, 1, 0, 1);\n"
5903 " result = vec4(1, 0, 0, 1);\n"
5906 " tes_gs_result = result;\n"
5920 " vec4 result = vec4(0, 1, 0, 1);\n"
5924 " vs_tcs_result = result;\n"
6154 " result = INPUT_VARIABLE_NAME;\n"
6169 " vec4 result = vec4(0, 1, 0, 1);\n"
6174 " result = vec4(1, 0, 0, 1);\n"
6177 " fs_out_result = result;\n"
6199 " vec4 result = vec4(0, 1, 0, 1);\n"
6204 " result = vec4(1, 0, 0, 1);\n"
6207 " gs_fs_result = result;\n"
6211 " gs_fs_result = result;\n"
6215 " gs_fs_result = result;\n"
6219 " gs_fs_result = result;\n"
6243 " vec4 result = vec4(0, 1, 0, 1);\n"
6248 " result = vec4(1, 0, 0, 1);\n"
6251 " tcs_tes_result[gl_InvocationID] = result;\n"
6279 " vec4 result = vec4(0, 1, 0, 1);\n"
6284 " result = vec4(1, 0, 0, 1);\n"
6287 " tes_gs_result = result;\n"
6303 " vec4 result = vec4(0, 1, 0, 1);\n"
6307 " vs_tcs_result = result;\n"
6539 " result = VARIABLE_NAME;\n"
6554 " vec4 result = vec4(0, 1, 0, 1);\n"
6559 " result = vec4(1, 0, 0, 1);\n"
6562 " fs_out_result = result;\n"
6579 " vec4 result = vec4(0, 1, 0, 1);\n"
6584 " result = vec4(1, 0, 0, 1);\n"
6587 " gs_fs_result = result;\n"
6590 " gs_fs_result = result;\n"
6593 " gs_fs_result = result;\n"
6596 " gs_fs_result = result;\n"
6615 " vec4 result = vec4(0, 1, 0, 1);\n"
6620 " result = vec4(1, 0, 0, 1);\n"
6623 " tcs_tes_result[gl_InvocationID] = result;\n"
6646 " vec4 result = vec4(0, 1, 0, 1);\n"
6651 " result = vec4(1, 0, 0, 1);\n"
6654 " tes_gs_result = result;\n"
6667 " vec4 result = vec4(0, 1, 0, 1);\n"
6671 " vs_tcs_result = result;\n"
6856 " result = VARIABLE_NAME;\n"
6875 " vec4 result = vec4(0, 1, 0, 1);\n"
6880 " result = vec4(1, 0, 0, 1);\n"
6883 " fs_out_result = result;\n"
6901 " vec4 result = vec4(0, 1, 0, 1);\n"
6906 " result = vec4(1, 0, 0, 1);\n"
6909 " gs_fs_result = result;\n"
6912 " gs_fs_result = result;\n"
6915 " gs_fs_result = result;\n"
6918 " gs_fs_result = result;\n"
6938 " vec4 result = vec4(0, 1, 0, 1);\n"
6943 " result = vec4(1, 0, 0, 1);\n"
6946 " tcs_tes_result[gl_InvocationID] = result;\n"
6970 " vec4 result = vec4(0, 1, 0, 1);\n"
6975 " result = vec4(1, 0, 0, 1);\n"
6978 " tes_gs_result = result;\n"
6992 " vec4 result = vec4(0, 1, 0, 1);\n"
6996 " vs_tcs_result = result;\n"
7171 " result = VARIABLE_NAME;\n"
7190 " vec4 result = vec4(0, 1, 0, 1);\n"
7195 " result = vec4(1, 0, 0, 1);\n"
7198 " fs_out_result = result;\n"
7216 " vec4 result = vec4(0, 1, 0, 1);\n"
7221 " result = vec4(1, 0, 0, 1);\n"
7224 " gs_fs_result = result;\n"
7227 " gs_fs_result = result;\n"
7230 " gs_fs_result = result;\n"
7233 " gs_fs_result = result;\n"
7253 " vec4 result = vec4(0, 1, 0, 1);\n"
7258 " result = vec4(1, 0, 0, 1);\n"
7261 " tcs_tes_result[gl_InvocationID] = result;\n"
7285 " vec4 result = vec4(0, 1, 0, 1);\n"
7290 " result = vec4(1, 0, 0, 1);\n"
7293 " tes_gs_result = result;\n"
7307 " vec4 result = vec4(0, 1, 0, 1);\n"
7311 " vs_tcs_result = result;\n"
7495 " result = VARIABLE_NAME;\n"
7514 " vec4 result = vec4(0, 1, 0, 1);\n"
7519 " result = vec4(1, 0, 0, 1);\n"
7522 " fs_out_result = result;\n"
7540 " vec4 result = vec4(0, 1, 0, 1);\n"
7545 " result = vec4(1, 0, 0, 1);\n"
7548 " gs_fs_result = result;\n"
7551 " gs_fs_result = result;\n"
7554 " gs_fs_result = result;\n"
7557 " gs_fs_result = result;\n"
7577 " vec4 result = vec4(0, 1, 0, 1);\n"
7582 " result = vec4(1, 0, 0, 1);\n"
7585 " tcs_tes_result[gl_InvocationID] = result;\n"
7609 " vec4 result = vec4(0, 1, 0, 1);\n"
7614 " result = vec4(1, 0, 0, 1);\n"
7617 " tes_gs_result = result;\n"
7631 " vec4 result = vec4(0, 1, 0, 1);\n"
7635 " vs_tcs_result = result;\n"
7777 " vec4 result = vec4(0, 1, 0, 1);\n"
7781 " result = vec4(1, 0, 0, 1);\n"
7784 " fs_out_result = result;\n"
7799 " vec4 result = vec4(0, 1, 0, 1);\n"
7803 " result = vec4(1, 0, 0, 1);\n"
7806 " gs_fs_result = result;\n"
7809 " gs_fs_result = result;\n"
7812 " gs_fs_result = result;\n"
7815 " gs_fs_result = result;\n"
7831 " vec4 result = vec4(0, 1, 0, 1);\n"
7835 " result = vec4(1, 0, 0, 1);\n"
7838 " tcs_tes_result[gl_InvocationID] = result;\n"
7859 " vec4 result = vec4(0, 1, 0, 1);\n"
7863 " result = vec4(1, 0, 0, 1);\n"
7866 " tes_gs_result = result;\n"
7877 " vec4 result = in_vs_test;\n"
7879 " vs_tcs_result = result;\n"
8000 " result = vec4(1, 0, 0, 1);\n"
8016 " vec4 result = vec4(0, 1, 0, 1);\n"
8020 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
8035 " vec4 result = vec4(0, 1, 0, 1);\n"
8040 " result = vec4(1, 0, 0, 1);\n"
8043 " fs_out_result = result;\n"
8061 " vec4 result = vec4(0, 1, 0, 1);\n"
8066 " result = vec4(1, 0, 0, 1);\n"
8069 " gs_fs_result = result;\n"
8072 " gs_fs_result = result;\n"
8075 " gs_fs_result = result;\n"
8078 " gs_fs_result = result;\n"
8098 " vec4 result = vec4(0, 1, 0, 1);\n"
8103 " result = vec4(1, 0, 0, 1);\n"
8106 " tcs_tes_result[gl_InvocationID] = result;\n"
8130 " vec4 result = vec4(0, 1, 0, 1);\n"
8135 " result = vec4(1, 0, 0, 1);\n"
8138 " tes_gs_result = result;\n"
8152 " vec4 result = vec4(0, 1, 0, 1);\n"
8156 " vs_tcs_result = result;\n"
8308 " result = vec4(1, 0, 0, 1);\n"
8322 " vec4 result = vec4(0, 1, 0, 1);\n"
8326 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
8339 " vec4 result = vec4(0, 1, 0, 1);\n"
8344 " result = vec4(1, 0, 0, 1);\n"
8347 " fs_out_result = result;\n"
8363 " vec4 result = vec4(0, 1, 0, 1);\n"
8368 " result = vec4(1, 0, 0, 1);\n"
8371 " gs_fs_result = result;\n"
8374 " gs_fs_result = result;\n"
8377 " gs_fs_result = result;\n"
8380 " gs_fs_result = result;\n"
8398 " vec4 result = vec4(0, 1, 0, 1);\n"
8403 " result = vec4(1, 0, 0, 1);\n"
8406 " tcs_tes_result[gl_InvocationID] = result;\n"
8428 " vec4 result = vec4(0, 1, 0, 1);\n"
8433 " result = vec4(1, 0, 0, 1);\n"
8436 " tes_gs_result = result;\n"
8448 " vec4 result = vec4(0, 1, 0, 1);\n"
8452 " vs_tcs_result = result;\n"
8593 " result = vec4(1, 0, 0, 1);\n"
8607 " vec4 result = vec4(0, 1, 0, 1);\n"
8611 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
8624 " vec4 result = vec4(0, 1, 0, 1);\n"
8629 " result = vec4(1, 0, 0, 1);\n"
8632 " fs_out_result = result;\n"
8648 " vec4 result = vec4(0, 1, 0, 1);\n"
8653 " result = vec4(1, 0, 0, 1);\n"
8656 " gs_fs_result = result;\n"
8659 " gs_fs_result = result;\n"
8662 " gs_fs_result = result;\n"
8665 " gs_fs_result = result;\n"
8683 " vec4 result = vec4(0, 1, 0, 1);\n"
8688 " result = vec4(1, 0, 0, 1);\n"
8691 " tcs_tes_result[gl_InvocationID] = result;\n"
8713 " vec4 result = vec4(0, 1, 0, 1);\n"
8718 " result = vec4(1, 0, 0, 1);\n"
8721 " tes_gs_result = result;\n"
8733 " vec4 result = vec4(0, 1, 0, 1);\n"
8737 " vs_tcs_result = result;\n"
8914 " result = vec4(1, 0, 0, 1);\n"
8928 " vec4 result = vec4(0, 1, 0, 1);\n"
8932 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
8945 " vec4 result = vec4(0, 1, 0, 1);\n"
8950 " result = vec4(1, 0, 0, 1);\n"
8953 " fs_out_result = result;\n"
8969 " vec4 result = vec4(0, 1, 0, 1);\n"
8974 " result = vec4(1, 0, 0, 1);\n"
8977 " gs_fs_result = result;\n"
8980 " gs_fs_result = result;\n"
8983 " gs_fs_result = result;\n"
8986 " gs_fs_result = result;\n"
9004 " vec4 result = vec4(0, 1, 0, 1);\n"
9009 " result = vec4(1, 0, 0, 1);\n"
9012 " tcs_tes_result[gl_InvocationID] = result;\n"
9034 " vec4 result = vec4(0, 1, 0, 1);\n"
9039 " result = vec4(1, 0, 0, 1);\n"
9042 " tes_gs_result = result;\n"
9054 " vec4 result = vec4(0, 1, 0, 1);\n"
9058 " vs_tcs_result = result;\n"
9128 " result = vec4(1, 0, 0, 1);\n"
9142 " vec4 result = vec4(0, 1, 0, 1);\n"
9146 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
9159 " vec4 result = vec4(0, 1, 0, 1);\n"
9164 " result = vec4(1, 0, 0, 1);\n"
9167 " fs_out_result = result;\n"
9183 " vec4 result = vec4(0, 1, 0, 1);\n"
9188 " result = vec4(1, 0, 0, 1);\n"
9191 " gs_fs_result = result;\n"
9194 " gs_fs_result = result;\n"
9197 " gs_fs_result = result;\n"
9200 " gs_fs_result = result;\n"
9218 " vec4 result = vec4(0, 1, 0, 1);\n"
9223 " result = vec4(1, 0, 0, 1);\n"
9226 " tcs_tes_result[gl_InvocationID] = result;\n"
9248 " vec4 result = vec4(0, 1, 0, 1);\n"
9253 " result = vec4(1, 0, 0, 1);\n"
9256 " tes_gs_result = result;\n"
9268 " vec4 result = vec4(0, 1, 0, 1);\n"
9272 " vs_tcs_result = result;\n"
9384 " result = vec4(1, 0, 0, 1);\n"
9400 " vec4 result = vec4(0, 1, 0, 1);\n"
9404 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
9417 " vec4 result = vec4(0, 1, 0, 1);\n"
9422 " result = vec4(1, 0, 0, 1);\n"
9425 " fs_out_result = result;\n"
9441 " vec4 result = vec4(0, 1, 0, 1);\n"
9446 " result = vec4(1, 0, 0, 1);\n"
9449 " gs_fs_result = result;\n"
9452 " gs_fs_result = result;\n"
9455 " gs_fs_result = result;\n"
9458 " gs_fs_result = result;\n"
9476 " vec4 result = vec4(0, 1, 0, 1);\n"
9481 " result = vec4(1, 0, 0, 1);\n"
9484 " tcs_tes_result[gl_InvocationID] = result;\n"
9506 " vec4 result = vec4(0, 1, 0, 1);\n"
9511 " result = vec4(1, 0, 0, 1);\n"
9514 " tes_gs_result = result;\n"
9526 " vec4 result = vec4(0, 1, 0, 1);\n"
9530 " vs_tcs_result = result;\n"
9619 " result = vec4(1, 0, 0, 1);\n"
9638 " vec4 result = vec4(0, 1, 0, 1);\n"
9642 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
9655 " vec4 result = vec4(0, 1, 0, 1);\n"
9660 " result = vec4(1, 0, 0, 1);\n"
9663 " fs_out_result = result;\n"
9679 " vec4 result = vec4(0, 1, 0, 1);\n"
9684 " result = vec4(1, 0, 0, 1);\n"
9687 " gs_fs_result = result;\n"
9690 " gs_fs_result = result;\n"
9693 " gs_fs_result = result;\n"
9696 " gs_fs_result = result;\n"
9714 " vec4 result = vec4(0, 1, 0, 1);\n"
9719 " result = vec4(1, 0, 0, 1);\n"
9722 " tcs_tes_result[gl_InvocationID] = result;\n"
9744 " vec4 result = vec4(0, 1, 0, 1);\n"
9749 " result = vec4(1, 0, 0, 1);\n"
9752 " tes_gs_result = result;\n"
9764 " vec4 result = vec4(0, 1, 0, 1);\n"
9768 " vs_tcs_result = result;\n"
9925 " result = vec4(1, 0, 0, 1);\n"
9941 " vec4 result = vec4(0, 1, 0, 1);\n"
9945 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
9960 " vec4 result = vec4(0, 1, 0, 1);\n"
9965 " result = vec4(1, 0, 0, 1);\n"
9968 " fs_out_result = result;\n"
9986 " vec4 result = vec4(0, 1, 0, 1);\n"
9991 " result = vec4(1, 0, 0, 1);\n"
9994 " gs_fs_result = result;\n"
9997 " gs_fs_result = result;\n"
10000 " gs_fs_result = result;\n"
10003 " gs_fs_result = result;\n"
10023 " vec4 result = vec4(0, 1, 0, 1);\n"
10028 " result = vec4(1, 0, 0, 1);\n"
10031 " tcs_tes_result[gl_InvocationID] = result;\n"
10055 " vec4 result = vec4(0, 1, 0, 1);\n"
10060 " result = vec4(1, 0, 0, 1);\n"
10063 " tes_gs_result = result;\n"
10077 " vec4 result = vec4(0, 1, 0, 1);\n"
10081 " vs_tcs_result = result;\n"
10304 " result = vec4(1, 0, 0, 1);\n"
10318 " vec4 result = vec4(0, 1, 0, 1);\n"
10322 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
10335 " vec4 result = vec4(0, 1, 0, 1);\n"
10340 " result = vec4(1, 0, 0, 1);\n"
10343 " fs_out_result = result;\n"
10359 " vec4 result = vec4(0, 1, 0, 1);\n"
10364 " result = vec4(1, 0, 0, 1);\n"
10367 " gs_fs_result = result;\n"
10370 " gs_fs_result = result;\n"
10373 " gs_fs_result = result;\n"
10376 " gs_fs_result = result;\n"
10394 " vec4 result = vec4(0, 1, 0, 1);\n"
10399 " result = vec4(1, 0, 0, 1);\n"
10402 " tcs_tes_result[gl_InvocationID] = result;\n"
10424 " vec4 result = vec4(0, 1, 0, 1);\n"
10429 " result = vec4(1, 0, 0, 1);\n"
10432 " tes_gs_result = result;\n"
10444 " vec4 result = vec4(0, 1, 0, 1);\n"
10448 " vs_tcs_result = result;\n"
10578 " result = vec4(1, 0, 0, 1);\n"
10592 " vec4 result = vec4(0, 1, 0, 1);\n"
10596 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
10609 " vec4 result = vec4(0, 1, 0, 1);\n"
10614 " result = vec4(1, 0, 0, 1);\n"
10617 " fs_out_result = result;\n"
10633 " vec4 result = vec4(0, 1, 0, 1);\n"
10638 " result = vec4(1, 0, 0, 1);\n"
10641 " gs_fs_result = result;\n"
10644 " gs_fs_result = result;\n"
10647 " gs_fs_result = result;\n"
10650 " gs_fs_result = result;\n"
10668 " vec4 result = vec4(0, 1, 0, 1);\n"
10673 " result = vec4(1, 0, 0, 1);\n"
10676 " tcs_tes_result[gl_InvocationID] = result;\n"
10698 " vec4 result = vec4(0, 1, 0, 1);\n"
10703 " result = vec4(1, 0, 0, 1);\n"
10706 " tes_gs_result = result;\n"
10718 " vec4 result = vec4(0, 1, 0, 1);\n"
10722 " vs_tcs_result = result;\n"
10870 " result = vec4(1, 0, 0, 1);\n"
10884 " vec4 result = vec4(0, 1, 0, 1);\n"
10888 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
10901 " vec4 result = vec4(0, 1, 0, 1);\n"
10906 " result = vec4(1, 0, 0, 1);\n"
10909 " fs_out_result = result;\n"
10925 " vec4 result = vec4(0, 1, 0, 1);\n"
10930 " result = vec4(1, 0, 0, 1);\n"
10933 " gs_fs_result = result;\n"
10936 " gs_fs_result = result;\n"
10939 " gs_fs_result = result;\n"
10942 " gs_fs_result = result;\n"
10960 " vec4 result = vec4(0, 1, 0, 1);\n"
10965 " result = vec4(1, 0, 0, 1);\n"
10968 " tcs_tes_result[gl_InvocationID] = result;\n"
10990 " vec4 result = vec4(0, 1, 0, 1);\n"
10995 " result = vec4(1, 0, 0, 1);\n"
10998 " tes_gs_result = result;\n"
11010 " vec4 result = vec4(0, 1, 0, 1);\n"
11014 " vs_tcs_result = result;\n"
11081 " result = vec4(1, 0, 0, 1);\n"
11095 " vec4 result = vec4(0, 1, 0, 1);\n"
11099 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
11112 " vec4 result = vec4(0, 1, 0, 1);\n"
11117 " result = vec4(1, 0, 0, 1);\n"
11120 " fs_out_result = result;\n"
11136 " vec4 result = vec4(0, 1, 0, 1);\n"
11141 " result = vec4(1, 0, 0, 1);\n"
11144 " gs_fs_result = result;\n"
11147 " gs_fs_result = result;\n"
11150 " gs_fs_result = result;\n"
11153 " gs_fs_result = result;\n"
11171 " vec4 result = vec4(0, 1, 0, 1);\n"
11176 " result = vec4(1, 0, 0, 1);\n"
11179 " tcs_tes_result[gl_InvocationID] = result;\n"
11201 " vec4 result = vec4(0, 1, 0, 1);\n"
11206 " result = vec4(1, 0, 0, 1);\n"
11209 " tes_gs_result = result;\n"
11221 " vec4 result = vec4(0, 1, 0, 1);\n"
11225 " vs_tcs_result = result;\n"
11374 " result = vec4(1, 0, 0, 1);\n"
11388 " vec4 result = vec4(0, 1, 0, 1);\n"
11392 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
11405 " vec4 result = vec4(0, 1, 0, 1);\n"
11410 " result = vec4(1, 0, 0, 1);\n"
11413 " fs_out_result = result;\n"
11429 " vec4 result = vec4(0, 1, 0, 1);\n"
11434 " result = vec4(1, 0, 0, 1);\n"
11437 " gs_fs_result = result;\n"
11440 " gs_fs_result = result;\n"
11443 " gs_fs_result = result;\n"
11446 " gs_fs_result = result;\n"
11464 " vec4 result = vec4(0, 1, 0, 1);\n"
11469 " result = vec4(1, 0, 0, 1);\n"
11472 " tcs_tes_result[gl_InvocationID] = result;\n"
11494 " vec4 result = vec4(0, 1, 0, 1);\n"
11499 " result = vec4(1, 0, 0, 1);\n"
11502 " tes_gs_result = result;\n"
11514 " vec4 result = vec4(0, 1, 0, 1);\n"
11518 " vs_tcs_result = result;\n"
11687 " result = goku_color;\n"
11688 " //result = vec4(1, 0, 0, 1);\n"
11705 " vec4 result = vec4(0, 1, 0, 1);\n"
11711 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
11727 " vec4 result = vec4(0, 1, 0, 1);\n"
11732 " result = vec4(1, 0, 0, 1);\n"
11735 " fs_out_result = result;\n"
11756 " vec4 result = vec4(0, 1, 0, 1);\n"
11763 " result = vec4(1, 0, 0, 1);\n"
11766 " gs_fs_result = result;\n"
11769 " gs_fs_result = result;\n"
11772 " gs_fs_result = result;\n"
11775 " gs_fs_result = result;\n"
11798 " vec4 result = vec4(0, 1, 0, 1);\n"
11805 " result = vec4(1, 0, 0, 1);\n"
11808 " tcs_tes_result[gl_InvocationID] = result;\n"
11835 " vec4 result = vec4(0, 1, 0, 1);\n"
11842 " result = vec4(1, 0, 0, 1);\n"
11845 " tes_gs_result = result;\n"
11862 " vec4 result = vec4(0, 1, 0, 1);\n"
11868 " vs_tcs_result = result;\n"
12068 " result = vec4(1, 0, 0, 1);\n"
12083 " vec4 result = vec4(0, 1, 0, 1);\n"
12087 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
12101 " vec4 result = vec4(0, 1, 0, 1);\n"
12106 " result = vec4(1, 0, 0, 1);\n"
12109 " fs_out_result = result;\n"
12128 " vec4 result = vec4(0, 1, 0, 1);\n"
12135 " result = vec4(1, 0, 0, 1);\n"
12138 " gs_fs_result = result;\n"
12141 " gs_fs_result = result;\n"
12144 " gs_fs_result = result;\n"
12147 " gs_fs_result = result;\n"
12168 " vec4 result = vec4(0, 1, 0, 1);\n"
12175 " result = vec4(1, 0, 0, 1);\n"
12178 " tcs_tes_result[gl_InvocationID] = result;\n"
12203 " vec4 result = vec4(0, 1, 0, 1);\n"
12210 " result = vec4(1, 0, 0, 1);\n"
12213 " tes_gs_result = result;\n"
12228 " vec4 result = vec4(0, 1, 0, 1);\n"
12234 " vs_tcs_result = result;\n"
12364 " result = vec4(1, 0, 0, 1);\n"
12379 " vec4 result = vec4(0, 1, 0, 1);\n"
12383 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
12397 " vec4 result = vec4(0, 1, 0, 1);\n"
12402 " result = vec4(1, 0, 0, 1);\n"
12405 " fs_out_result = result;\n"
12424 " vec4 result = vec4(0, 1, 0, 1);\n"
12431 " result = vec4(1, 0, 0, 1);\n"
12434 " gs_fs_result = result;\n"
12437 " gs_fs_result = result;\n"
12440 " gs_fs_result = result;\n"
12443 " gs_fs_result = result;\n"
12464 " vec4 result = vec4(0, 1, 0, 1);\n"
12471 " result = vec4(1, 0, 0, 1);\n"
12474 " tcs_tes_result[gl_InvocationID] = result;\n"
12499 " vec4 result = vec4(0, 1, 0, 1);\n"
12506 " result = vec4(1, 0, 0, 1);\n"
12509 " tes_gs_result = result;\n"
12524 " vec4 result = vec4(0, 1, 0, 1);\n"
12530 " vs_tcs_result = result;\n"
12665 " result = vec4(1, 0, 0, 1);\n"
12680 " vec4 result = vec4(0, 1, 0, 1);\n"
12684 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
12698 " vec4 result = vec4(0, 1, 0, 1);\n"
12703 " result = vec4(1, 0, 0, 1);\n"
12706 " fs_out_result = result;\n"
12725 " vec4 result = vec4(0, 1, 0, 1);\n"
12732 " result = vec4(1, 0, 0, 1);\n"
12735 " gs_fs_result = result;\n"
12738 " gs_fs_result = result;\n"
12741 " gs_fs_result = result;\n"
12744 " gs_fs_result = result;\n"
12765 " vec4 result = vec4(0, 1, 0, 1);\n"
12772 " result = vec4(1, 0, 0, 1);\n"
12775 " tcs_tes_result[gl_InvocationID] = result;\n"
12800 " vec4 result = vec4(0, 1, 0, 1);\n"
12807 " result = vec4(1, 0, 0, 1);\n"
12810 " tes_gs_result = result;\n"
12825 " vec4 result = vec4(0, 1, 0, 1);\n"
12831 " vs_tcs_result = result;\n"
12902 " result = vec4(1, 0, 0, 1);\n"
12917 " vec4 result = vec4(0, 1, 0, 1);\n"
12921 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
12935 " vec4 result = vec4(0, 1, 0, 1);\n"
12940 " result = vec4(1, 0, 0, 1);\n"
12943 " fs_out_result = result;\n"
12962 " vec4 result = vec4(0, 1, 0, 1);\n"
12969 " result = vec4(1, 0, 0, 1);\n"
12972 " gs_fs_result = result;\n"
12975 " gs_fs_result = result;\n"
12978 " gs_fs_result = result;\n"
12981 " gs_fs_result = result;\n"
13002 " vec4 result = vec4(0, 1, 0, 1);\n"
13009 " result = vec4(1, 0, 0, 1);\n"
13012 " tcs_tes_result[gl_InvocationID] = result;\n"
13037 " vec4 result = vec4(0, 1, 0, 1);\n"
13044 " result = vec4(1, 0, 0, 1);\n"
13047 " tes_gs_result = result;\n"
13062 " vec4 result = vec4(0, 1, 0, 1);\n"
13068 " vs_tcs_result = result;\n"
13206 " result = vec4(1, 0, 0, 1);\n"
13221 " vec4 result = vec4(0, 1, 0, 1);\n"
13225 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
13239 " vec4 result = vec4(0, 1, 0, 1);\n"
13244 " result = vec4(1, 0, 0, 1);\n"
13247 " fs_out_result = result;\n"
13264 " vec4 result = vec4(0, 1, 0, 1);\n"
13269 " result = vec4(1, 0, 0, 1);\n"
13272 " gs_fs_result = result;\n"
13275 " gs_fs_result = result;\n"
13278 " gs_fs_result = result;\n"
13281 " gs_fs_result = result;\n"
13300 " vec4 result = vec4(0, 1, 0, 1);\n"
13305 " result = vec4(1, 0, 0, 1);\n"
13308 " tcs_tes_result[gl_InvocationID] = result;\n"
13331 " vec4 result = vec4(0, 1, 0, 1);\n"
13336 " result = vec4(1, 0, 0, 1);\n"
13339 " tes_gs_result = result;\n"
13352 " vec4 result = vec4(0, 1, 0, 1);\n"
13356 " vs_tcs_result = result;\n"
13495 " result = vec4(1, 0, 0, 1);\n"
13510 " vec4 result = vec4(0, 1, 0, 1);\n"
13514 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
13529 " vec4 result = vec4(0, 1, 0, 1);\n"
13534 " result = vec4(1, 0, 0, 1);\n"
13537 " fs_out_result = result;\n"
13555 " vec4 result = vec4(0, 1, 0, 1);\n"
13560 " result = vec4(1, 0, 0, 1);\n"
13563 " gs_fs_result = result;\n"
13566 " gs_fs_result = result;\n"
13569 " gs_fs_result = result;\n"
13572 " gs_fs_result = result;\n"
13592 " vec4 result = vec4(0, 1, 0, 1);\n"
13597 " result = vec4(1, 0, 0, 1);\n"
13600 " tcs_tes_result[gl_InvocationID] = result;\n"
13624 " vec4 result = vec4(0, 1, 0, 1);\n"
13629 " result = vec4(1, 0, 0, 1);\n"
13632 " tes_gs_result = result;\n"
13646 " vec4 result = vec4(0, 1, 0, 1);\n"
13650 " vs_tcs_result = result;\n"
14557 std::string result;
14561 result.append(getVectorConstructor(col, size));
14565 result.append(", ");
14569 return result;
14581 std::string result;
14585 result.append(getVectorInitializer(col, size));
14589 result.append(", ");
14593 return result;
14607 std::string result;
14609 result.append(type_name);
14610 result.append("(");
14611 result.append(getVectorValues(column, size));
14612 result.append(")");
14614 return result;
14626 std::string result;
14628 result.append("{");
14629 result.append(getVectorValues(column, size));
14630 result.append("}");
14632 return result;
14795 " result = vec4(1, 0, 0, 1);\n"
14809 " vec4 result = vec4(0, 1, 0, 1);\n"
14813 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
14826 " vec4 result = vec4(0, 1, 0, 1);\n"
14831 " result = vec4(1, 0, 0, 1);\n"
14834 " fs_out_result = result;\n"
14850 " vec4 result = vec4(0, 1, 0, 1);\n"
14855 " result = vec4(1, 0, 0, 1);\n"
14858 " gs_fs_result = result;\n"
14861 " gs_fs_result = result;\n"
14864 " gs_fs_result = result;\n"
14867 " gs_fs_result = result;\n"
14885 " vec4 result = vec4(0, 1, 0, 1);\n"
14890 " result = vec4(1, 0, 0, 1);\n"
14893 " tcs_tes_result[gl_InvocationID] = result;\n"
14915 " vec4 result = vec4(0, 1, 0, 1);\n"
14920 " result = vec4(1, 0, 0, 1);\n"
14923 " tes_gs_result = result;\n"
14935 " vec4 result = vec4(0, 1, 0, 1);\n"
14939 " vs_tcs_result = result;\n"
15652 std::string result;
15654 result.append("{ ");
15658 result.append(getVectorInitializer(Utils::FLOAT, n_rows));
15662 result.append(", ");
15666 result.append(" }");
15668 return result;
15680 std::string result;
15698 result.append("{");
15702 result.append(value);
15706 result.append(", ");
15710 result.append("}");
15712 return result;
15790 " result = vec4(1, 0, 0, 1);\n"
15811 " vec4 result = vec4(0, 1, 0, 1);\n"
15816 " result = vec4(1, 0, 0, 1);\n"
15819 " fs_out_result = result;\n"
15845 " vec4 result = vec4(0, 1, 0, 1);\n"
15850 " result = vec4(1, 0, 0, 1);\n"
15853 " gs_fs_result = result;\n"
15857 " gs_fs_result = result;\n"
15861 " gs_fs_result = result;\n"
15865 " gs_fs_result = result;\n"
15894 " vec4 result = vec4(0, 1, 0, 1);\n"
15899 " result = vec4(1, 0, 0, 1);\n"
15902 " tcs_tes_result[gl_InvocationID] = result;\n"
15935 " vec4 result = vec4(0, 1, 0, 1);\n"
15940 " result = vec4(1, 0, 0, 1);\n"
15943 " tes_gs_result = result;\n"
15964 " vec4 result = vec4(0, 1, 0, 1);\n"
15968 " vs_tcs_result = result;\n"
16138 " result = vec4(1, 0, 0, 1);\n"
16156 " vec4 result = vec4(0, 1, 0, 1);\n"
16160 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
16291 " result = vec4(1, 0, 0, 1);\n"
16307 " vec4 result = vec4(0, 1, 0, 1);\n"
16311 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
16326 " vec4 result = vec4(0, 1, 0, 1);\n"
16331 " result = vec4(1, 0, 0, 1);\n"
16334 " fs_out_result = result;\n"
16350 " vec4 result = vec4(0, 1, 0, 1);\n"
16355 " result = vec4(1, 0, 0, 1);\n"
16358 " gs_fs_result = result;\n"
16361 " gs_fs_result = result;\n"
16364 " gs_fs_result = result;\n"
16367 " gs_fs_result = result;\n"
16386 " vec4 result = vec4(0, 1, 0, 1);\n"
16391 " result = vec4(1, 0, 0, 1);\n"
16394 " tcs_tes_result[gl_InvocationID] = result;\n"
16416 " vec4 result = vec4(0, 1, 0, 1);\n"
16421 " result = vec4(1, 0, 0, 1);\n"
16424 " tes_gs_result = result;\n"
16436 " vec4 result = vec4(0, 1, 0, 1);\n"
16440 " vs_tcs_result = result;\n"
16553 " bool result = true;\n"
16562 " result = false;\n"
16565 " return result;\n"
16600 " result = vec4(1, 0, 0, 1);\n"
16620 " vec4 result = vec4(0, 1, 0, 1);\n"
16624 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
16645 " vec4 result = vec4(0, 1, 0, 1);\n"
16650 " result = vec4(1, 0, 0, 1);\n"
16653 " fs_out_result = result;\n"
16675 " vec4 result = vec4(0, 1, 0, 1);\n"
16680 " result = vec4(1, 0, 0, 1);\n"
16683 " gs_fs_result = result;\n"
16686 " gs_fs_result = result;\n"
16689 " gs_fs_result = result;\n"
16692 " gs_fs_result = result;\n"
16716 " vec4 result = vec4(0, 1, 0, 1);\n"
16721 " result = vec4(1, 0, 0, 1);\n"
16724 " tcs_tes_result[gl_InvocationID] = result;\n"
16752 " vec4 result = vec4(0, 1, 0, 1);\n"
16757 " result = vec4(1, 0, 0, 1);\n"
16760 " tes_gs_result = result;\n"
16778 " vec4 result = vec4(0, 1, 0, 1);\n"
16782 " vs_tcs_result = result;\n"
16894 " result = vec4(1, 0, 0, 1);\n"
16900 " result = vec4(1, 0, 0, 1);\n"
16906 " result = vec4(1, 0, 0, 1);\n"
16912 " result = vec4(1, 0, 0, 1);\n"
16918 " result = vec4(1, 0, 0, 1);\n"
16924 " result = vec4(1, 0, 0, 1);\n"
16930 " result = vec4(1, 0, 0, 1);\n"
16944 " vec4 result = vec4(0, 1, 0, 1);\n"
16948 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
16963 " vec4 result = vec4(0, 1, 0, 1);\n"
16968 " result = vec4(1, 0, 0, 1);\n"
16971 " fs_out_result = result;\n"
16987 " vec4 result = vec4(0, 1, 0, 1);\n"
16992 " result = vec4(1, 0, 0, 1);\n"
16995 " gs_fs_result = result;\n"
16998 " gs_fs_result = result;\n"
17001 " gs_fs_result = result;\n"
17004 " gs_fs_result = result;\n"
17022 " vec4 result = vec4(0, 1, 0, 1);\n"
17027 " result = vec4(1, 0, 0, 1);\n"
17030 " tcs_tes_result[gl_InvocationID] = result;\n"
17052 " vec4 result = vec4(0, 1, 0, 1);\n"
17057 " result = vec4(1, 0, 0, 1);\n"
17060 " tes_gs_result = result;\n"
17072 " vec4 result = vec4(0, 1, 0, 1);\n"
17076 " vs_tcs_result = result;\n"
17171 " result = vec4(1, 0, 0, 1);\n"
17184 " vec4 result = vec4(0, 1, 0, 1);\n"
17188 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
17201 " vec4 result = vec4(0, 1, 0, 1);\n"
17206 " result = vec4(1, 0, 0, 1);\n"
17209 " fs_out_result = result;\n"
17225 " vec4 result = vec4(0, 1, 0, 1);\n"
17230 " result = vec4(1, 0, 0, 1);\n"
17233 " gs_fs_result = result;\n"
17236 " gs_fs_result = result;\n"
17239 " gs_fs_result = result;\n"
17242 " gs_fs_result = result;\n"
17260 " vec4 result = vec4(0, 1, 0, 1);\n"
17265 " result = vec4(1, 0, 0, 1);\n"
17268 " tcs_tes_result[gl_InvocationID] = result;\n"
17290 " vec4 result = vec4(0, 1, 0, 1);\n"
17295 " result = vec4(1, 0, 0, 1);\n"
17298 " tes_gs_result = result;\n"
17310 " vec4 result = vec4(0, 1, 0, 1);\n"
17314 " vs_tcs_result = result;\n"
17447 " result = vec4(1, 0, 0, 1);\n"
17454 " result = vec4(1, 0, 0, 1);\n"
17467 " vec4 result = vec4(0, 1, 0, 1);\n"
17471 " imageStore(uni_image, ivec2(gl_GlobalInvocationID.xy), result);\n"
17484 " vec4 result = vec4(0, 1, 0, 1);\n"
17489 " result = vec4(1, 0, 0, 1);\n"
17492 " fs_out_result = result;\n"
17508 " vec4 result = vec4(0, 1, 0, 1);\n"
17513 " result = vec4(1, 0, 0, 1);\n"
17516 " gs_fs_result = result;\n"
17519 " gs_fs_result = result;\n"
17522 " gs_fs_result = result;\n"
17525 " gs_fs_result = result;\n"
17543 " vec4 result = vec4(0, 1, 0, 1);\n"
17548 " result = vec4(1, 0, 0, 1);\n"
17551 " tcs_tes_result[gl_InvocationID] = result;\n"
17573 " vec4 result = vec4(0, 1, 0, 1);\n"
17578 " result = vec4(1, 0, 0, 1);\n"
17581 " tes_gs_result = result;\n"
17593 " vec4 result = vec4(0, 1, 0, 1);\n"
17597 " vs_tcs_result = result;\n"
17716 void* result = gl.mapBuffer(m_target, access);
17719 return result;
18227 GLint result;
18229 gl.getUniformiv(m_program_object_id, location, &result);
18232 return result;