Lines Matching refs:parts
1495 * @param out_n_parts Number of source parts used by this test case
2486 * @param out_n_parts Number of source parts used by this test case
2859 /* Get memory for shader source parts */
3117 /** Decides if shader should consist of multiple parts for the current test case
3119 * @return true if test case requires multiple parts, false otherwise
3590 * @param out_n_parts Number of source parts used by this test case
18056 /* Source parts and lengths vectors */
18057 std::vector<const GLchar*> parts;
18062 parts.resize(source.m_parts.size());
18067 parts[i] = source.m_parts[i].m_code.c_str();
18083 gl.shaderSource(shader_id, static_cast<GLsizei>(source.m_parts.size()), &parts[0], lengths);