Lines Matching defs:update

2379 	buffer.update(m_width * sizeof(GLuint), &texture_data[0], GL_STATIC_DRAW);
2406 texture.update(m_width, m_height, m_depth, GL_RGBA, GL_UNSIGNED_BYTE, &texture_data[0]);
2967 texture.update(width, height, 0 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, &data[0]);
2997 buffer.update(data_size, data, GL_STATIC_DRAW);
3981 texture.update(width, height, 0 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, &data[0]);
6020 buffer.update(data_size, data, GL_STATIC_DRAW);
6421 buffer.update(data_size, data, GL_STATIC_DRAW);
7945 buffer.update(data_size, data, GL_STATIC_DRAW);
8217 m_goku_buffer.update(sizeof(goku_data), (GLvoid*)goku_data, GL_STATIC_DRAW);
8218 m_vegeta_buffer.update(sizeof(vegeta_data), (GLvoid*)vegeta_data, GL_STATIC_DRAW);
8219 m_children_buffer.update(sizeof(children_data), (GLvoid*)children_data, GL_STATIC_DRAW);
8512 m_goku_buffer.update(sizeof(goku_data), (GLvoid*)goku_data, GL_STATIC_DRAW);
8805 buffers[i]->update(sizeof(GLfloat) * 8, (GLvoid*)goku_data[i], GL_STATIC_DRAW);
9349 m_goku_buffer.update(sizeof(GLfloat) * 8, (GLvoid*)goku_data, GL_STATIC_DRAW);
10229 texture.update(width, height, depth, GL_RGBA, GL_UNSIGNED_BYTE, &texture_data[0]);
10234 m_buffer.update(texture_data.size(), &texture_data[0], GL_STATIC_DRAW);
10516 m_goku_texture.update(16, 16, 0 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, &texture_data[0]);
10802 textures[i]->update(16, 16, 0 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, &texture_data[0]);
11307 m_goku_texture.update(16, 16, 0 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, &texture_data[0]);
15473 buffer.update(data_size, data_ptr, GL_STATIC_DRAW);
17742 void Utils::buffer::update(glw::GLsizeiptr size, glw::GLvoid* data, glw::GLenum usage)
18710 void Utils::texture::update(glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format,