Lines Matching refs:use
8 * you may not use this file except in compliance with the License.
650 void Utils::program::use() const
802 * @param vs_body Body to use for the vertex shader. Can be an empty string.
803 * @param tc_body Body to use for the tessellation control shader. Can be
805 * @param te_body Body to use for the tessellation evaluation shader. Can be
807 * @param gs_body Body to use for the geometry shader. Can be an empty string.
808 * @param fs_body Body to use for the fragment shader. Can be an empty string.
809 * @param xfb_varyings An array of names of varyings to use for XFB. Can be NULL.
971 * @param variable_type Variable type to use for the query.
1052 * @param variable_type Variable type to use for the query.
1128 * @param variable_type GLSL variable type to use for the query.
1230 * @param shader_stage Shader stage to use for the query.
1267 * @param shader_stage_glenum Shader stage to use for the query.
1408 * @param base_variable_type Base variable type to use for the query.
1561 * @param variable_type Variable type to use for the query.
2232 /* Boolean varyings are not supported by OpenGL. Instead, we use ints to output
2530 /* Generate VAO to use for the draw calls */
2946 program.use();
3967 program.use();
4306 program.use();
4528 program.use();
5032 /* Set up a buffer object we will use to hold XFB data */
5071 /* Issue a draw call to make use of the three subroutine uniforms that we've defined */
5250 program.use();
5653 program.use();
6048 program.use();
6234 program.use();
6461 program.use();
7080 /* Generate a texture object. We will use the base mip-map as a render-target */
7090 /* Generate and configure a FBO we will use for the draw call */
7639 program.use();
8374 TEST_CASE_SWITCH_TO_DIFFERENT_PROGRAM_OBJECT, /* makes the verification routine use program object descriptor */
8386 TEST_CASE_SWITCH_TO_DIFFERENT_PROGRAM_PIPELINE_OBJECT, /* makes the verification routine use pipeline object descriptor */
8769 * @param n_id Index of the program/pipeline object to use for the verification
10738 * @param shader_stage Shader stage to use for the test.
11025 * @param shader_stage Shader stage to use for the query.
13315 "Tries to use subroutine uniforms in invalid way in sampling, "
13521 "Verifies that it is not allowed to use subroutine type for "