Lines Matching refs:m_x
3716 gl.uniform4f(input_data_location, expected_results[0].m_x, expected_results[0].m_y, expected_results[0].m_z,
3736 results[0].m_x = feedback_data[0];
3741 results[1].m_x = feedback_data[4];
3746 results[2].m_x = feedback_data[8];
3751 results[3].m_x = feedback_data[12];
3756 results[4].m_x = feedback_data[16];
4158 gl.uniform4f(m_uniform_locations[i], input_data[i].m_x, input_data[i].m_y, input_data[i].m_z,
4180 out_first_routine_result.m_x = float_ptr[0];
4186 out_second_routine_result.m_x = float_ptr[4];
4192 out_third_routine_result.m_x = float_ptr[8];
4199 out_fourth_routine_result.m_x = uint_ptr[0];
4329 gl.uniform4f(uniform_location, input_data.m_x, input_data.m_y, input_data.m_z, input_data.m_w);
4594 out.m_x = left.m_x + right.m_x;
4601 out.m_x = left.m_x * right.m_x;
4630 const GLuint dynamic_combination[4] = { combination[indices.m_x], combination[indices.m_y],
4695 const GLuint dynamic_combination[4] = { combination[indices.m_x], combination[indices.m_y],
4848 gl.uniform4f(m_uniform_locations[0], left.m_x, left.m_y, left.m_z, left.m_w);
4851 gl.uniform4f(m_uniform_locations[1], right.m_x, right.m_y, right.m_z, right.m_w);
4854 gl.uniform4ui(m_uniform_locations[2], indices.m_x, indices.m_y, indices.m_z, indices.m_w);
4888 vec4_results[i].m_x = float_data[i * 4 + 0];
7749 gl.uniform4ui(m_uniform_location, uni_input.m_x, uni_input.m_y, uni_input.m_z, uni_input.m_w);
7769 routine_1_result.m_x = feedback_data[0 + 0];
7774 routine_2_result.m_x = feedback_data[4 + 0];
7832 gl.uniform4ui(m_uniform_location, uni_input.m_x, uni_input.m_y, uni_input.m_z, uni_input.m_w);
7864 routine_1_result.m_x = feedback_data[0 + 0];
7869 routine_2_result.m_x = feedback_data[4 + 0];