Lines Matching refs:fragment
792 * (vertex/tessellation control/tessellation evaluation/geometry/fragment).
808 * @param fs_body Body to use for the fragment shader. Can be an empty string.
823 * @param out_fs_id Deref will be used to store GL id of a generated fragment shader.
824 * Can be NULL in which case no fragment shader will be used for the
5370 "sampling, fragment output, fragment discard "
6695 /** Retrieves body of a fragment shader that should be used for the test.
7156 /* Configure fragment shader stage */
7336 * @param n_fs_id Index of the fragment shader used for the iteration;
7337 * @param n_fs_subroutine Index of the subroutine used in the fragment shader
8286 { m_po_ids[n_id], m_po_descriptors[n_id].fragment, m_fs_ids[n_id], GL_FRAGMENT_SHADER },
8414 out_shader_stages[4] = &m_po_descriptors[n_id].fragment;
8551 /* Change the fragment shader stage to a different one.
8776 DE_NULL, /* fragment shader stage slot */
9000 /** Retrieves body of a fragment shader that should be used by the test program.
10385 * should be called from fragment/geometry/tess control/
10422 /** Retrieves an offending fragment shader body.
10425 * will be called from fragment shader.
10805 /** Retrieves body of a broken fragment shader.
11396 /** Retrieves fragment shader body.
11779 /** Retrieves fragment shader body.
12452 /** Retrieves fragment shader body.
12986 /** Retrieves fragment shader that should be used for the purpose of the test.