Lines Matching refs:feedback_data

3731 	GLfloat* feedback_data = (GLfloat*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
3736 results[0].m_x = feedback_data[0];
3737 results[0].m_y = feedback_data[1];
3738 results[0].m_z = feedback_data[2];
3739 results[0].m_w = feedback_data[3];
3741 results[1].m_x = feedback_data[4];
3742 results[1].m_y = feedback_data[5];
3743 results[1].m_z = feedback_data[6];
3744 results[1].m_w = feedback_data[7];
3746 results[2].m_x = feedback_data[8];
3747 results[2].m_y = feedback_data[9];
3748 results[2].m_z = feedback_data[10];
3749 results[2].m_w = feedback_data[11];
3751 results[3].m_x = feedback_data[12];
3752 results[3].m_y = feedback_data[13];
3753 results[3].m_z = feedback_data[14];
3754 results[3].m_w = feedback_data[15];
3756 results[4].m_x = feedback_data[16];
3757 results[4].m_y = feedback_data[17];
3758 results[4].m_z = feedback_data[18];
3759 results[4].m_w = feedback_data[19];
4174 GLvoid* feedback_data = gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
4177 GLfloat* float_ptr = (GLfloat*)feedback_data;
4343 GLfloat* feedback_data = (GLfloat*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
4346 Utils::vec4<GLfloat> result(feedback_data[0], feedback_data[1], feedback_data[2], feedback_data[3]);
4880 GLvoid* feedback_data = (GLvoid*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
4885 GLfloat* float_data = (GLfloat*)feedback_data;
5348 GLint* feedback_data = (GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
5351 GLint result = feedback_data[0];
7763 GLuint* feedback_data = (GLuint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
7769 routine_1_result.m_x = feedback_data[0 + 0];
7770 routine_1_result.m_y = feedback_data[0 + 1];
7771 routine_1_result.m_z = feedback_data[0 + 2];
7772 routine_1_result.m_w = feedback_data[0 + 3];
7774 routine_2_result.m_x = feedback_data[4 + 0];
7775 routine_2_result.m_y = feedback_data[4 + 1];
7776 routine_2_result.m_z = feedback_data[4 + 2];
7777 routine_2_result.m_w = feedback_data[4 + 3];
7858 GLuint* feedback_data = (GLuint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
7864 routine_1_result.m_x = feedback_data[0 + 0];
7865 routine_1_result.m_y = feedback_data[0 + 1];
7866 routine_1_result.m_z = feedback_data[0 + 2];
7867 routine_1_result.m_w = feedback_data[0 + 3];
7869 routine_2_result.m_x = feedback_data[4 + 0];
7870 routine_2_result.m_y = feedback_data[4 + 1];
7871 routine_2_result.m_z = feedback_data[4 + 2];
7872 routine_2_result.m_w = feedback_data[4 + 3];