Lines Matching refs:deleteShader

612 		gl.deleteShader(m_compute_shader_id);
618 gl.deleteShader(m_fragment_shader_id);
624 gl.deleteShader(m_geometry_shader_id);
630 gl.deleteShader(m_tesselation_control_shader_id);
636 gl.deleteShader(m_tesselation_evaluation_shader_id);
642 gl.deleteShader(m_vertex_shader_id);
1852 gl.deleteShader(m_vs_id);
2171 gl.deleteShader(m_vs_id);
4961 gl.deleteShader(m_vs_id);
7976 gl.deleteShader(m_fs_ids[n_id]);
7990 gl.deleteShader(m_gs_ids[n_id]);
8016 gl.deleteShader(m_tc_ids[n_id]);
8030 gl.deleteShader(m_te_ids[n_id]);
8044 gl.deleteShader(m_vs_ids[n_id]);
8931 gl.deleteShader(m_fs_id);
8938 gl.deleteShader(m_gs_id);
8952 gl.deleteShader(m_tc_id);
8959 gl.deleteShader(m_te_id);
8987 gl.deleteShader(m_vs_id);
9420 gl.deleteShader(m_vs_id);
9887 gl.deleteShader(m_vs_id);
10338 gl.deleteShader(m_fs_id);
10345 gl.deleteShader(m_gs_id);
10352 gl.deleteShader(m_tc_id);
10359 gl.deleteShader(m_te_id);
10366 gl.deleteShader(m_vs_id);
10730 gl.deleteShader(m_so_id);
10801 gl.deleteShader(m_so_id);
11012 gl.deleteShader(m_so_id);
11252 gl.deleteShader(m_so_id);
11307 gl.deleteShader(m_fs_id);
11314 gl.deleteShader(m_gs_id);
11328 gl.deleteShader(m_tc_id);
11335 gl.deleteShader(m_te_id);
11342 gl.deleteShader(m_vs_id);
11689 gl.deleteShader(m_fs_id);
11696 gl.deleteShader(m_gs_id);
11710 gl.deleteShader(m_tc_id);
11717 gl.deleteShader(m_te_id);
11724 gl.deleteShader(m_vs_id);
12109 gl.deleteShader(m_vertex_shader_id);
12364 gl.deleteShader(m_fs_id);
12371 gl.deleteShader(m_gs_id);
12385 gl.deleteShader(m_tc_id);
12392 gl.deleteShader(m_te_id);
12399 gl.deleteShader(m_vs_id);
12744 gl.deleteShader(m_vs_id);
12945 gl.deleteShader(m_fs_id);
12952 gl.deleteShader(m_gs_id);
12966 gl.deleteShader(m_tc_id);
12973 gl.deleteShader(m_te_id);
12980 gl.deleteShader(m_vs_id);
13341 gl.deleteShader(m_vs_id);
13546 gl.deleteShader(m_vs_id);