Lines Matching defs:target
68 * @param target <target> parameter
73 void Utils::buffer::bindRange(glw::GLenum target, glw::GLuint index, glw::GLintptr offset, glw::GLsizeiptr size)
77 gl.bindBufferRange(target, index, m_id, offset, size);
94 * @param target <target> parameter
99 void Utils::buffer::update(glw::GLenum target, glw::GLsizeiptr size, glw::GLvoid* data, glw::GLenum usage)
103 gl.bindBuffer(target, m_id);
106 gl.bufferData(target, size, data, usage);
7080 /* Generate a texture object. We will use the base mip-map as a render-target */