Lines Matching defs:compile
254 /* Create shader objects and compile */
260 compile(m_compute_shader_id, compute_shader_code);
268 compile(m_fragment_shader_id, fragment_shader_code);
276 compile(m_geometry_shader_id, geometry_shader_code);
284 compile(m_tesselation_control_shader_id, tesselation_control_shader_code);
292 compile(m_tesselation_evaluation_shader_id, tesselation_evaluation_shader_code);
300 compile(m_vertex_shader_id, vertex_shader_code);
330 void Utils::program::compile(glw::GLuint shader_id, const glw::GLchar* shader_code) const
368 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Failed to compile shader:\n"
372 TCU_FAIL("Failed to compile shader");
10380 * a compile-time or link-time error here.
10736 /** Verifies that broken shader (for user-specified shader stage) does not compile.
10781 /* Try to compile the shader */
10792 m_testCtx.getLog() << tcu::TestLog::Message << "The following shader was expected to fail to compile but was "
10994 "Verifies that a compile-time error is generated when arguments and "
11203 /* For each shader stage, we will be trying to compile a number of invalid shaders.
11206 * compiler correctly detects that all shaders we will be trying to compile are
11225 /* Try to compile the shader */
11278 "Verifies that a link- or compile-time error occurs when "
11660 "Verifies that a link- or compile-time error occurs if any shader in "
12336 : TestCase(context, "subroutine_wo_body", "Verifies that a compile- or link-time error occurs if a function "
12922 "a program will fail to compile or link if any shader or stage contains"
13316 "atomic and image functions. Verifies that compile- or link-time "