Lines Matching refs:ptr
2712 ivec4* ptr = reinterpret_cast<ivec4*>(glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_WRITE_ONLY));
2713 if (!ptr)
2717 ptr[i * 2] = ivec4(0, 1, 2, 0);
2718 ptr[i * 2 + 1] = ivec4(0, 1, 2, 0);
2808 ivec4* ptr = reinterpret_cast<ivec4*>(
2810 if (!ptr)
2814 ptr[i * 2] = ivec4(0, 1, 2, 0);
2815 ptr[i * 2 + 1] = ivec4(0, 1, 2, 0);
2908 int* ptr = reinterpret_cast<int*>(glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_WRITE_ONLY));
2909 if (!ptr)
2911 *ptr++ = 0;
2912 *ptr++ = 7;
3010 int* ptr = reinterpret_cast<int*>(glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 8, GL_MAP_WRITE_BIT));
3011 if (!ptr)
3013 *ptr++ = 0;
3014 *ptr++ = 7;
6806 float* ptr = reinterpret_cast<float*>(glMapBuffer(GL_SHADER_STORAGE_BUFFER, GL_WRITE_ONLY));
6807 if (!ptr)
6809 *ptr++ = 0.0f;
6810 *ptr++ = 1.0f;
6811 *ptr++ = 0.0f;
6812 *ptr++ = 1.0f;
6813 *ptr++ = 0.0f;
6814 *ptr++ = 0.0f;
6815 *ptr++ = 0.0f;
6816 *ptr++ = 0.0f;
6846 ptr = reinterpret_cast<float*>(
6848 if (!ptr)
6850 *ptr++ = 1.0f;
6851 *ptr++ = 0.0f;
6852 *ptr++ = 1.0f;
6853 *ptr++ = 1.0f;