Lines Matching defs:status
190 GLint status;
191 glGetProgramiv(program, GL_LINK_STATUS, &status);
193 if (status == GL_FALSE)
271 return status == GL_TRUE ? true : false;
424 bool status = true;
438 status = false;
443 if (!status)
448 //return status;
461 status = false;
466 if (!status)
471 //return status;
484 status = false;
489 if (!status)
494 //return status;
507 status = false;
512 if (!status)
517 //return status;
530 status = false;
535 if (!status)
540 //return status;
553 status = false;
558 if (!status)
563 //return status;
571 return status;
763 bool status = true;
767 status = false;
769 status = false;
771 status = false;
773 status = false;
775 if (!status)
785 status = false;
787 status = false;
789 status = false;
791 status = false;
793 if (!status)
800 return status;
852 bool status = true;
854 status = false;
856 status = false;
858 status = false;
860 status = false;
862 status = false;
864 if (!status)
869 return status;
886 bool status = true;
888 status = false;
890 status = false;
892 status = false;
894 status = false;
896 status = false;
898 if (!status)
903 return status;
1309 bool status = true;
1317 status = false;
1320 if (!status)
1378 bool status = true;
1387 status = false;
1391 if (!status)
3116 bool status = true;
3132 status = false;
3136 if (!status)
3196 bool status = true;
3213 status = false;
3218 if (!status)
3839 bool status = true;
3847 status = false;
3850 if (!status)
3917 bool status = true;
3925 status = false;
3929 if (!status)
4215 bool status = true;
4231 status = false;
4235 if (!status)
4302 bool status = true;
4320 status = false;
4325 if (!status)
4631 bool status = true;
4639 status = false;
4642 if (!status)
4711 bool status = true;
4719 status = false;
4723 if (!status)
5276 GLint status;
5277 glGetProgramiv(program, GL_LINK_STATUS, &status);
5279 return (status == GL_TRUE);
6326 bool status = true;
6405 status = false;
6417 status = false;
6461 status = false;
6473 status = false;
6477 if (status)
6676 bool status = true;
6724 status = false;
6745 status = false;
6749 if (!status)
6890 bool status = true;
6932 status = false;
6957 status = false;
6960 if (status)
7855 bool status = true;
7860 status = false;
7866 status = false;
7872 status = false;
7878 status = false;
7884 status = false;
7886 if (!status)
8133 bool status = true;
8145 status = false;
8152 status = false;
8168 status = false;
8180 status = false;
8185 if (!status)
8625 bool status = true;
8667 status = false;
8671 if (status)
8928 GLint status;
8929 glGetShaderiv(sh, GL_COMPILE_STATUS, &status);
8932 if (status == GL_TRUE)
8993 GLint status;
8994 glGetShaderiv(sh, GL_COMPILE_STATUS, &status);
8995 if (status == GL_FALSE)
9012 GLint status;
9013 glGetShaderiv(sh, GL_COMPILE_STATUS, &status);
9014 if (status == GL_FALSE)
9030 GLint status;
9031 glGetProgramiv(p, GL_LINK_STATUS, &status);
9034 if (status == GL_TRUE)