Lines Matching defs:bindings
8693 GLint bindings;
8695 glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &bindings);
8698 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, bindings, 0);
8710 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, bindings, 0, 0, 0);
8746 GLint bindings;
8747 glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &bindings);
8760 glShaderStorageBlockBinding(p, 0, bindings);
8833 GLint bindings;
8834 glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &bindings);
8844 if (!Compile(Shader1(bindings)))
8848 if (!Compile(Shader2(bindings - 2)))