Lines Matching refs:glGetError

6873 		glGetError();
6878 GLU_EXPECT_NO_ERROR(glGetError(), "PixelStorei");
6882 GLU_EXPECT_NO_ERROR(glGetError(), "GenBuffers");
6885 GLU_EXPECT_NO_ERROR(glGetError(), "BindBuffer");
6888 GLU_EXPECT_NO_ERROR(glGetError(), "BufferData");
6892 GLU_EXPECT_NO_ERROR(glGetError(), "GenVertexArrays");
7016 GLU_EXPECT_NO_ERROR(glGetError(), "GetUniformLocation");
7024 GLU_EXPECT_NO_ERROR(glGetError(), "BindImageTexture");
7028 GLU_EXPECT_NO_ERROR(glGetError(), "Uniform1i");
7055 GLU_EXPECT_NO_ERROR(glGetError(), "BindTexture");
7058 GLU_EXPECT_NO_ERROR(glGetError(), "GetTexImage");
7062 GLU_EXPECT_NO_ERROR(glGetError(), "BindTexture");
7065 GLU_EXPECT_NO_ERROR(glGetError(), "GetTexImage");
7091 GLU_EXPECT_NO_ERROR(glGetError(), "UseProgram");
7095 GLU_EXPECT_NO_ERROR(glGetError(), "BindVertexArray");
7099 GLU_EXPECT_NO_ERROR(glGetError(), "BindBuffer");
7103 GLU_EXPECT_NO_ERROR(glGetError(), "GetAttribLocation");
7112 GLU_EXPECT_NO_ERROR(glGetError(), "VertexAttribPointer");
7115 GLU_EXPECT_NO_ERROR(glGetError(), "EnableVertexAttribArray");
7123 GLU_EXPECT_NO_ERROR(glGetError(), "DrawArrays");
7200 err = glGetError();
7208 err = glGetError();
7218 err = glGetError();
7229 err = glGetError();
7358 GLU_EXPECT_NO_ERROR(glGetError(), "GenBuffers");
7361 GLU_EXPECT_NO_ERROR(glGetError(), "BindBuffer");
7364 GLU_EXPECT_NO_ERROR(glGetError(), "BufferData");
7368 GLU_EXPECT_NO_ERROR(glGetError(), "GenVertexArrays");
7516 GLU_EXPECT_NO_ERROR(glGetError(), "GetUniformLocation");
7525 GLU_EXPECT_NO_ERROR(glGetError(), "BindImageTexture");
7529 GLU_EXPECT_NO_ERROR(glGetError(), "Uniform1i");
7594 GLU_EXPECT_NO_ERROR(glGetError(), "UseProgram");
7598 GLU_EXPECT_NO_ERROR(glGetError(), "BindVertexArray");
7602 GLU_EXPECT_NO_ERROR(glGetError(), "BindBuffer");
7606 GLU_EXPECT_NO_ERROR(glGetError(), "GetAttribLocation");
7615 GLU_EXPECT_NO_ERROR(glGetError(), "VertexAttribPointer");
7618 GLU_EXPECT_NO_ERROR(glGetError(), "EnableVertexAttribArray");
7627 GLU_EXPECT_NO_ERROR(glGetError(), "DrawArrays");
7733 err = glGetError();
7741 err = glGetError();
7772 err = glGetError();
7783 err = glGetError();
7816 GLU_EXPECT_NO_ERROR(glGetError(), "BindTexture");
7835 GLU_EXPECT_NO_ERROR(glGetError(), "GetTexImage");
8017 glGetError();
8036 GLU_EXPECT_NO_ERROR(glGetError(), "GenBuffers");
8039 GLU_EXPECT_NO_ERROR(glGetError(), "BindBuffer");
8042 GLU_EXPECT_NO_ERROR(glGetError(), "BufferData");
8046 GLU_EXPECT_NO_ERROR(glGetError(), "GenVertexArrays");
8179 GLU_EXPECT_NO_ERROR(glGetError(), "GetUniformLocation");
8187 GLU_EXPECT_NO_ERROR(glGetError(), "BindImageTexture");
8191 GLU_EXPECT_NO_ERROR(glGetError(), "Uniform1i");
8222 GLU_EXPECT_NO_ERROR(glGetError(), "BindTexture");
8225 GLU_EXPECT_NO_ERROR(glGetError(), "GetTexImage");
8268 GLU_EXPECT_NO_ERROR(glGetError(), "BindTexture");
8271 GLU_EXPECT_NO_ERROR(glGetError(), "GetTexImage");
8302 GLU_EXPECT_NO_ERROR(glGetError(), "UseProgram");
8306 GLU_EXPECT_NO_ERROR(glGetError(), "BindVertexArray");
8310 GLU_EXPECT_NO_ERROR(glGetError(), "BindBuffer");
8314 GLU_EXPECT_NO_ERROR(glGetError(), "GetAttribLocation");
8322 GLU_EXPECT_NO_ERROR(glGetError(), "VertexAttribPointer");
8325 GLU_EXPECT_NO_ERROR(glGetError(), "EnableVertexAttribArray");
8343 GLU_EXPECT_NO_ERROR(glGetError(), "DrawArrays");
8384 err = glGetError();
8392 err = glGetError();
8402 err = glGetError();
8413 err = glGetError();
8465 err = glGetError();
8473 err = glGetError();
8483 err = glGetError();
8494 err = glGetError();
8800 GLU_EXPECT_NO_ERROR(glGetError(), "GenVertexArrays");
8804 GLU_EXPECT_NO_ERROR(glGetError(), "BindVertexArray");
9290 GLenum error = glGetError();
9305 GLU_EXPECT_NO_ERROR(glGetError(), "GenTextures");
9309 error = glGetError();
9327 error = glGetError();
9338 error = glGetError();
9414 GLU_EXPECT_NO_ERROR(glGetError(), "GetIntegerv");
9605 GLU_EXPECT_NO_ERROR(glGetError(), "UseProgram");
9615 GLU_EXPECT_NO_ERROR(glGetError(), "BindImageTexture");
9626 GLU_EXPECT_NO_ERROR(glGetError(), "GetUniformLocation");
9636 GLU_EXPECT_NO_ERROR(glGetError(), "Uniform1i");
9641 GLU_EXPECT_NO_ERROR(glGetError(), "DrawArrays");
9649 GLU_EXPECT_NO_ERROR(glGetError(), "BindTexture");
9652 GLU_EXPECT_NO_ERROR(glGetError(), "GetTexImage");
10067 GLU_EXPECT_NO_ERROR(glGetError(), "BindImageTexture");
10106 GLU_EXPECT_NO_ERROR(glGetError(), "GenVertexArrays");
10110 GLU_EXPECT_NO_ERROR(glGetError(), "BindVertexArray");
10114 GLU_EXPECT_NO_ERROR(glGetError(), "ClearColor");
10214 GLU_EXPECT_NO_ERROR(glGetError(), "TexSubImage2D");
10224 GLU_EXPECT_NO_ERROR(glGetError(), "GenRenderbuffers");
10227 GLU_EXPECT_NO_ERROR(glGetError(), "GenRenderbuffers");
10231 GLU_EXPECT_NO_ERROR(glGetError(), "GenFramebuffers");
10234 GLU_EXPECT_NO_ERROR(glGetError(), "BindFramebuffer");
10238 GLU_EXPECT_NO_ERROR(glGetError(), "BindRenderbuffer");
10241 GLU_EXPECT_NO_ERROR(glGetError(), "RenderbufferStorage");
10245 GLU_EXPECT_NO_ERROR(glGetError(), "FramebufferRenderbuffer");
10249 GLU_EXPECT_NO_ERROR(glGetError(), "BindRenderbuffer");
10252 GLU_EXPECT_NO_ERROR(glGetError(), "RenderbufferStorage");
10257 GLU_EXPECT_NO_ERROR(glGetError(), "FramebufferRenderbuffer");
10266 GLU_EXPECT_NO_ERROR(glGetError(), "GenTextures");
10269 GLU_EXPECT_NO_ERROR(glGetError(), "BindTexture");
10272 GLU_EXPECT_NO_ERROR(glGetError(), "TexStorage2D");
10284 GLU_EXPECT_NO_ERROR(glGetError(), "GetTexImage");
10327 GLU_EXPECT_NO_ERROR(glGetError(), "GetUniformLocation");
10336 GLU_EXPECT_NO_ERROR(glGetError(), "GetUniformLocation");
10358 GLU_EXPECT_NO_ERROR(glGetError(), "glEnable");
10361 GLU_EXPECT_NO_ERROR(glGetError(), "ClearDepthf");
10366 GLU_EXPECT_NO_ERROR(glGetError(), "glUseProgram");
10369 GLU_EXPECT_NO_ERROR(glGetError(), "ClearStencil");
10372 GLU_EXPECT_NO_ERROR(glGetError(), "Clear");
10377 GLU_EXPECT_NO_ERROR(glGetError(), "StencilFunc");
10380 GLU_EXPECT_NO_ERROR(glGetError(), "Uniform1i");
10383 GLU_EXPECT_NO_ERROR(glGetError(), "Uniform1f");
10386 GLU_EXPECT_NO_ERROR(glGetError(), "DrawArrays");
10389 GLU_EXPECT_NO_ERROR(glGetError(), "MemoryBarrier");
10404 GLU_EXPECT_NO_ERROR(glGetError(), "ClearStencil");
10407 GLU_EXPECT_NO_ERROR(glGetError(), "Clear");
10412 GLU_EXPECT_NO_ERROR(glGetError(), "StencilFunc");
10415 GLU_EXPECT_NO_ERROR(glGetError(), "DrawArrays");
10418 GLU_EXPECT_NO_ERROR(glGetError(), "MemoryBarrier");
10434 GLU_EXPECT_NO_ERROR(glGetError(), "glUseProgram");
10437 GLU_EXPECT_NO_ERROR(glGetError(), "ClearStencil");
10440 GLU_EXPECT_NO_ERROR(glGetError(), "Clear");
10445 GLU_EXPECT_NO_ERROR(glGetError(), "StencilFunc");
10448 GLU_EXPECT_NO_ERROR(glGetError(), "Uniform1i");
10451 GLU_EXPECT_NO_ERROR(glGetError(), "Uniform1f");
10454 GLU_EXPECT_NO_ERROR(glGetError(), "DrawArrays");
10457 GLU_EXPECT_NO_ERROR(glGetError(), "MemoryBarrier");
10470 GLU_EXPECT_NO_ERROR(glGetError(), "Disable");
10485 GLU_EXPECT_NO_ERROR(glGetError(), "glEnable");
10488 GLU_EXPECT_NO_ERROR(glGetError(), "ClearDepthf");
10491 GLU_EXPECT_NO_ERROR(glGetError(), "ClearStencil");
10496 GLU_EXPECT_NO_ERROR(glGetError(), "glUseProgram");
10499 GLU_EXPECT_NO_ERROR(glGetError(), "Clear");
10504 GLU_EXPECT_NO_ERROR(glGetError(), "Uniform1i");
10507 GLU_EXPECT_NO_ERROR(glGetError(), "Uniform1f");
10510 GLU_EXPECT_NO_ERROR(glGetError(), "DrawArrays");
10513 GLU_EXPECT_NO_ERROR(glGetError(), "MemoryBarrier");
10528 GLU_EXPECT_NO_ERROR(glGetError(), "Clear");
10533 GLU_EXPECT_NO_ERROR(glGetError(), "Uniform1i");
10536 GLU_EXPECT_NO_ERROR(glGetError(), "Uniform1f");
10539 GLU_EXPECT_NO_ERROR(glGetError(), "DrawArrays");
10542 GLU_EXPECT_NO_ERROR(glGetError(), "MemoryBarrier");
10557 GLU_EXPECT_NO_ERROR(glGetError(), "glUseProgram");
10560 GLU_EXPECT_NO_ERROR(glGetError(), "Clear");
10565 GLU_EXPECT_NO_ERROR(glGetError(), "Uniform1i");
10568 GLU_EXPECT_NO_ERROR(glGetError(), "Uniform1f");
10571 GLU_EXPECT_NO_ERROR(glGetError(), "DrawArrays");
10574 GLU_EXPECT_NO_ERROR(glGetError(), "MemoryBarrier");
10587 GLU_EXPECT_NO_ERROR(glGetError(), "Disable");
10621 if (glGetError() != GL_INVALID_VALUE)
10629 if (glGetError() != GL_INVALID_VALUE)
10640 if (glGetError() != GL_INVALID_VALUE)
10649 if (glGetError() != GL_INVALID_VALUE)
10659 if (glGetError() != GL_INVALID_OPERATION)
10668 if (glGetError() != GL_INVALID_OPERATION)
10681 if (glGetError() != GL_INVALID_VALUE)
10690 if (glGetError() != GL_INVALID_VALUE)
10702 if (glGetError() != GL_INVALID_VALUE)
10712 if (glGetError() != GL_INVALID_VALUE)
10722 if (glGetError() != GL_INVALID_OPERATION)
10731 if (glGetError() != GL_INVALID_OPERATION)
10764 if (glGetError() != GL_INVALID_VALUE)
10774 if (glGetError() != GL_INVALID_VALUE)
10784 if (glGetError() != GL_INVALID_VALUE)
11575 GLU_EXPECT_NO_ERROR(glGetError(), "GetIntegerv");