Lines Matching refs:m_testedShader
43 : m_programRender(NULL), m_programCompute(NULL), m_testedShader(testedShader), m_specializationMap(specMap)
53 m_shaders[glu::SHADERTYPE_VERTEX].push_back(m_testedShader == glu::SHADERTYPE_VERTEX ? testedHeadPart : "");
63 m_shaders[glu::SHADERTYPE_VERTEX].push_back(m_testedShader == glu::SHADERTYPE_VERTEX ? testedContentPart :
71 m_shaders[glu::SHADERTYPE_FRAGMENT].push_back(m_testedShader == glu::SHADERTYPE_FRAGMENT ? testedHeadPart : "");
78 m_testedShader == glu::SHADERTYPE_FRAGMENT ? testedContentPart : " outColor = gsColor;\n");
86 m_testedShader == glu::SHADERTYPE_TESSELLATION_CONTROL ? testedHeadPart : "");
97 m_shaders[glu::SHADERTYPE_TESSELLATION_CONTROL].push_back(m_testedShader == glu::SHADERTYPE_TESSELLATION_CONTROL ?
111 m_testedShader == glu::SHADERTYPE_TESSELLATION_EVALUATION ? testedHeadPart : "");
123 m_testedShader == glu::SHADERTYPE_TESSELLATION_EVALUATION ? testedContentPart : " outColor = tcsColor[0];\n");
131 m_shaders[glu::SHADERTYPE_GEOMETRY].push_back(m_testedShader == glu::SHADERTYPE_GEOMETRY ? testedHeadPart : "");
143 m_testedShader == glu::SHADERTYPE_GEOMETRY ? testedContentPart : " outColor = tesColor[i];\n");
153 m_shaders[glu::SHADERTYPE_COMPUTE].push_back(m_testedShader == glu::SHADERTYPE_COMPUTE ? testedHeadPart : "");
160 m_shaders[glu::SHADERTYPE_COMPUTE].push_back(m_testedShader == glu::SHADERTYPE_COMPUTE ? testedContentPart : "");
316 if (m_testedShader == glu::SHADERTYPE_COMPUTE)