Lines Matching defs:ShaderBallotBaseTestCase
40 ShaderBallotBaseTestCase::ShaderPipeline::ShaderPipeline(glu::ShaderType testedShader,
176 ShaderBallotBaseTestCase::ShaderPipeline::~ShaderPipeline()
194 const char* const* ShaderBallotBaseTestCase::ShaderPipeline::getShaderParts(glu::ShaderType shaderType) const
199 unsigned int ShaderBallotBaseTestCase::ShaderPipeline::getShaderPartsCount(glu::ShaderType shaderType) const
204 void ShaderBallotBaseTestCase::ShaderPipeline::renderQuad(deqp::Context& context)
224 void ShaderBallotBaseTestCase::ShaderPipeline::executeComputeShader(deqp::Context& context)
307 void ShaderBallotBaseTestCase::ShaderPipeline::use(deqp::Context& context)
314 void ShaderBallotBaseTestCase::ShaderPipeline::test(deqp::Context& context)
326 void ShaderBallotBaseTestCase::createShaderPrograms(ShaderPipeline& pipeline)
368 ShaderBallotBaseTestCase::~ShaderBallotBaseTestCase()
376 bool ShaderBallotBaseTestCase::validateScreenPixels(deqp::Context& context, tcu::Vec4 desiredColor,
413 if (!ShaderBallotBaseTestCase::validateColor(color, ignoredColor))
416 if (!ShaderBallotBaseTestCase::validateColor(color, desiredColor))
429 bool ShaderBallotBaseTestCase::validateScreenPixelsSameColor(deqp::Context& context, tcu::Vec4 ignoredColor)
448 return ShaderBallotBaseTestCase::validateScreenPixels(context, desiredColor, ignoredColor);
451 bool ShaderBallotBaseTestCase::validateColor(tcu::Vec4 testedColor, tcu::Vec4 desiredColor)
465 : ShaderBallotBaseTestCase(context, "ShaderBallotAvailability",
526 : ShaderBallotBaseTestCase(context, "ShaderBallotBitmasks",
592 bool validationResult = ShaderBallotBaseTestCase::validateScreenPixels(
606 : ShaderBallotBaseTestCase(context, "ShaderBallotFunctionBallot",
668 bool validationResult = ShaderBallotBaseTestCase::validateScreenPixels(
682 : ShaderBallotBaseTestCase(context, "ShaderBallotFunctionRead",
745 ShaderBallotBaseTestCase::validateScreenPixelsSameColor(m_context, tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f));