Lines Matching defs:status_comp
3278 GLint status_comp;
3279 glGetShaderiv(sh, GL_COMPILE_STATUS, &status_comp);
3280 if (status_comp != GL_TRUE)
3293 glGetShaderiv(sh, GL_COMPILE_STATUS, &status_comp);
3299 if (status_comp == GL_TRUE && status == GL_TRUE)
3370 GLint status_comp;
3371 glGetShaderiv(sh, GL_COMPILE_STATUS, &status_comp);
3372 if (status_comp != GL_TRUE)
3385 glGetShaderiv(sh, GL_COMPILE_STATUS, &status_comp);
3391 if (status_comp == GL_TRUE && status == GL_TRUE)
3456 GLint status_comp;
3457 glGetShaderiv(sh, GL_COMPILE_STATUS, &status_comp);
3458 if (status_comp != GL_TRUE)
3471 glGetShaderiv(sh, GL_COMPILE_STATUS, &status_comp);
3477 if (status_comp == GL_TRUE && status == GL_TRUE)
3543 GLint status_comp;
3544 glGetShaderiv(sh, GL_COMPILE_STATUS, &status_comp);
3545 if (status_comp != GL_TRUE)
3558 glGetShaderiv(sh, GL_COMPILE_STATUS, &status_comp);
3564 if (status_comp == GL_TRUE && status == GL_TRUE)
3612 GLint status_comp;
3613 glGetShaderiv(sh, GL_COMPILE_STATUS, &status_comp);
3616 if (status_comp == GL_TRUE)
4183 GLint status_comp;
4184 glGetShaderiv(sh, GL_COMPILE_STATUS, &status_comp);
4185 if (status_comp != GL_TRUE)
4198 glGetShaderiv(sh, GL_COMPILE_STATUS, &status_comp);
4204 if (status_comp == GL_TRUE && status == GL_TRUE)
4249 GLint status_comp;
4250 glGetShaderiv(sh, GL_COMPILE_STATUS, &status_comp);
4253 if (status_comp == GL_TRUE)