Lines Matching defs:prog_
1264 GLuint prog_;
1270 prog_ = 0;
1294 prog_ = CreateProgram(glsl_vs, NULL, NULL, NULL, glsl_fs, true);
1298 glGetProgramiv(prog_, GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, reinterpret_cast<GLint*>(&active_buffers));
1306 glGetActiveAtomicCounterBufferiv(prog_, 0, GL_ATOMIC_COUNTER_BUFFER_BINDING, &buffers_binding_index);
1309 glGetActiveAtomicCounterBufferiv(prog_, buffers_binding_index, GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE, &i);
1316 glGetActiveAtomicCounterBufferiv(prog_, buffers_binding_index, GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS,
1326 glGetActiveAtomicCounterBufferiv(prog_, buffers_binding_index,
1342 glGetActiveAtomicCounterBufferiv(prog_, buffers_binding_index,
1351 glGetActiveAtomicCounterBufferiv(prog_, buffers_binding_index,
1360 glGetActiveAtomicCounterBufferiv(prog_, buffers_binding_index,
1369 glGetActiveAtomicCounterBufferiv(prog_, buffers_binding_index,
1378 glGetActiveAtomicCounterBufferiv(prog_, buffers_binding_index,
1391 glGetProgramiv(prog_, GL_ACTIVE_UNIFORMS, reinterpret_cast<GLint*>(&active_uniforms));
1401 glGetActiveUniformName(prog_, index, sizeof(name), NULL, name);
1405 if (!CheckUniform(prog_, "ac_counter0", uniforms_name_index["ac_counter0"], GL_UNSIGNED_INT_ATOMIC_COUNTER, 1,
1408 if (!CheckUniform(prog_, "ac_counter1", uniforms_name_index["ac_counter1"], GL_UNSIGNED_INT_ATOMIC_COUNTER, 1,
1411 if (!CheckUniform(prog_, "ac_counter2", uniforms_name_index["ac_counter2"], GL_UNSIGNED_INT_ATOMIC_COUNTER, 1,
1414 if (!CheckUniform(prog_, "ac_counter3", uniforms_name_index["ac_counter3"], GL_UNSIGNED_INT_ATOMIC_COUNTER, 1,
1417 if (!CheckUniform(prog_, "ac_counter4", uniforms_name_index["ac_counter4"], GL_UNSIGNED_INT_ATOMIC_COUNTER, 1,
1420 if (!CheckUniform(prog_, "ac_counter5", uniforms_name_index["ac_counter5"], GL_UNSIGNED_INT_ATOMIC_COUNTER, 1,
1423 if (!CheckUniform(prog_, "ac_counter67[0]", uniforms_name_index["ac_counter67[0]"],
1439 glUseProgram(prog_);
1458 glDeleteProgram(prog_);
1489 GLuint prog_;
1495 prog_ = 0;
1508 prog_ = CreateProgram(src_vs, NULL, NULL, NULL, src_fs, true);
1528 glUseProgram(prog_);
1542 glDeleteProgram(prog_);
1576 GLuint prog_;
1583 prog_ = 0;
1599 prog_ = CreateProgram(src_vs, NULL, NULL, NULL, src_fs, true);
1644 glUseProgram(prog_);
1676 glDeleteProgram(prog_);
1711 GLuint prog_;
1719 prog_ = 0;
1741 prog_ = CreateProgram(src_vs, NULL, NULL, NULL, NULL, false);
1743 glTransformFeedbackVaryings(prog_, 2, xfb_var, GL_SEPARATE_ATTRIBS);
1744 LinkProgram(prog_);
1797 glUseProgram(prog_);
1830 glDeleteProgram(prog_);
1865 GLuint prog_;
1873 prog_ = 0;
1898 prog_ = CreateProgram(glsl_vs, NULL, NULL, glsl_gs, NULL, false);
1900 glTransformFeedbackVaryings(prog_, 2, xfb_var, GL_SEPARATE_ATTRIBS);
1901 LinkProgram(prog_);
1946 glUseProgram(prog_);
1979 glDeleteProgram(prog_);
2014 GLuint prog_;
2022 prog_ = 0;
2046 prog_ = CreateProgram(glsl_vs, NULL, glsl_tes, NULL, NULL, false);
2048 glTransformFeedbackVaryings(prog_, 2, xfb_var, GL_SEPARATE_ATTRIBS);
2049 LinkProgram(prog_);
2094 glUseProgram(prog_);
2129 glDeleteProgram(prog_);
2162 GLuint prog_;
2170 prog_ = 0;
2199 prog_ = CreateProgram(src_vs, NULL, NULL, NULL, src_fs, false);
2201 glTransformFeedbackVaryings(prog_, 2, xfb_var, GL_SEPARATE_ATTRIBS);
2202 LinkProgram(prog_);
2251 glUseProgram(prog_);
2290 glDeleteProgram(prog_);
2325 GLuint prog_, prog2_;
2332 prog_ = 0;
2350 prog_ = CreateProgram(src_vs, NULL, NULL, NULL, src_fs, true);
2396 glUseProgram(prog_);
2458 glDeleteProgram(prog_);
2491 GLuint prog_;
2498 prog_ = 0;
2520 prog_ = CreateProgram(src_vs, NULL, NULL, NULL, src_fs, true);
2558 glUseProgram(prog_);
2559 glUniform1i(glGetUniformLocation(prog_, "u_active_counters[0]"), 5);
2560 glUniform1i(glGetUniformLocation(prog_, "u_active_counters[1]"), 2);
2561 glUniform1i(glGetUniformLocation(prog_, "u_active_counters[2]"), 7);
2562 glUniform1i(glGetUniformLocation(prog_, "u_active_counters[3]"), 3);
2563 glUniform1i(glGetUniformLocation(prog_, "u_active_counters[4]"), 0);
2564 glUniform1i(glGetUniformLocation(prog_, "u_active_counters[5]"), 4);
2565 glUniform1i(glGetUniformLocation(prog_, "u_active_counters[6]"), 6);
2566 glUniform1i(glGetUniformLocation(prog_, "u_active_counters[7]"), 1);
2646 glDeleteProgram(prog_);
2677 GLuint prog_[8];
2704 memset(prog_, 0, sizeof(prog_));
2728 prog_[i] = CreateProgram(src_vs, NULL, NULL, NULL, src_fs, false);
2730 glTransformFeedbackVaryings(prog_[i], 1, &xfb_var, GL_SEPARATE_ATTRIBS);
2731 LinkProgram(prog_[i]);
2781 glUseProgram(prog_[i]);
2805 glDeleteProgram(prog_[i]);
2838 GLuint prog_;
2846 prog_ = 0;
2861 prog_ = CreateProgram(src_vs, NULL, NULL, NULL, src_fs, true);
2862 glUniformBlockBinding(prog_, glGetUniformBlockIndex(prog_, "Data"), 1);
2903 glUseProgram(prog_);
2928 glDeleteProgram(prog_);
2962 GLuint prog_;
2971 prog_ = 0;
2986 prog_ = CreateProgram(src_vs, NULL, NULL, NULL, src_fs, true);
3031 glUseProgram(prog_);
3057 glDeleteProgram(prog_);
3085 GLuint prog_;
3090 prog_ = 0;
3102 prog_ = CreateProgram(glsl_vs, NULL, NULL, NULL, glsl_fs, true);
3106 glGetActiveAtomicCounterBufferiv(prog_, 1, GL_ATOMIC_COUNTER_BUFFER_BINDING, &i);
3115 glGetActiveAtomicCounterBufferiv(prog_, 7, GL_ATOMIC_COUNTER_BUFFER_BINDING, &i);
3160 glDeleteProgram(prog_);
3189 GLuint prog_;
3193 prog_ = 0;
3207 prog_ = CreateProgram(glsl_vs, NULL, NULL, NULL, glsl_fs, false);
3210 glLinkProgram(prog_);
3211 glGetProgramiv(prog_, GL_LINK_STATUS, &status);
3225 glDeleteProgram(prog_);
3252 GLuint prog_;
3256 prog_ = 0;
3272 prog_ = glCreateProgram();
3275 glAttachShader(prog_, sh);
3290 glAttachShader(prog_, sh);
3297 glLinkProgram(prog_);
3298 glGetProgramiv(prog_, GL_LINK_STATUS, &status);
3311 glDeleteProgram(prog_);
3338 GLuint prog_;
3342 prog_ = 0;
3364 prog_ = glCreateProgram();
3367 glAttachShader(prog_, sh);
3382 glAttachShader(prog_, sh);
3389 glLinkProgram(prog_);
3390 glGetProgramiv(prog_, GL_LINK_STATUS, &status);
3403 glDeleteProgram(prog_);
3431 GLuint prog_;
3435 prog_ = 0;
3450 prog_ = glCreateProgram();
3453 glAttachShader(prog_, sh);
3468 glAttachShader(prog_, sh);
3475 glLinkProgram(prog_);
3476 glGetProgramiv(prog_, GL_LINK_STATUS, &status);
3489 glDeleteProgram(prog_);
3517 GLuint prog_;
3521 prog_ = 0;
3537 prog_ = glCreateProgram();
3540 glAttachShader(prog_, sh);
3555 glAttachShader(prog_, sh);
3562 glLinkProgram(prog_);
3563 glGetProgramiv(prog_, GL_LINK_STATUS, &status);
3576 glDeleteProgram(prog_);
3655 GLuint prog_;
3662 prog_ = 0;
3677 prog_ = CreateProgram(src_vs, NULL, NULL, NULL, src_fs, true);
3722 glUseProgram(prog_);
3754 glDeleteProgram(prog_);
3787 GLuint prog_;
3793 prog_ = 0;
3937 prog_ = CreateComputeProgram(glsl_cs);
3938 glLinkProgram(prog_);
3939 if (!CheckProgram(prog_))
3960 glUseProgram(prog_);
3994 glDeleteProgram(prog_);
4024 GLuint prog_;
4031 prog_ = 0;
4046 prog_ = CreateProgram(src_vs, NULL, NULL, NULL, src_fs, true);
4091 glUseProgram(prog_);
4130 glDeleteProgram(prog_);
4159 GLuint prog_;
4163 prog_ = 0;
4177 prog_ = glCreateProgram();
4180 glAttachShader(prog_, sh);
4195 glAttachShader(prog_, sh);
4202 glLinkProgram(prog_);
4203 glGetProgramiv(prog_, GL_LINK_STATUS, &status);
4216 glDeleteProgram(prog_);
4503 GLuint prog_;
4508 prog_ = 0;
4547 prog_ = CreateComputeProgram(glsl_cs);
4548 glLinkProgram(prog_);
4549 if (!CheckProgram(prog_))
4552 glUseProgram(prog_);
4562 glUniform1i(glGetUniformLocation(prog_, "m_vac"), m_vac);
4564 glUniform1i(glGetUniformLocation(prog_, "m_fac"), m_fac);
4566 glUniform1i(glGetUniformLocation(prog_, "m_csac"), m_csac);
4568 glUniform1i(glGetUniformLocation(prog_, "m_cac"), m_cac);
4570 glUniform1i(glGetUniformLocation(prog_, "m_abuf"), m_abuf);
4572 glUniform1i(glGetUniformLocation(prog_, "m_tcac"), m_tcac);
4574 glUniform1i(glGetUniformLocation(prog_, "m_teac"), m_teac);
4576 glUniform1i(glGetUniformLocation(prog_, "m_gac"), m_gac);
4605 glDeleteProgram(prog_);