Lines Matching defs:prog
544 bool CheckUniform(GLuint prog, const GLchar* uniform_name, GLuint uniform_index, GLint uniform_type,
550 glGetUniformIndices(prog, 1, &uniform_name, &index);
566 glGetActiveUniformName(prog, uniform_index, sizeof(name), &length, name);
582 glGetActiveUniform(prog, uniform_index, sizeof(name), &length, &size, &type, name);
611 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_TYPE, ¶m);
618 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_SIZE, ¶m);
626 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_NAME_LENGTH, ¶m);
634 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_BLOCK_INDEX, ¶m);
641 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_OFFSET, ¶m);
649 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_ARRAY_STRIDE, ¶m);
657 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_MATRIX_STRIDE, ¶m);
665 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_IS_ROW_MAJOR, ¶m);
673 glGetActiveUniformsiv(prog, 1, &uniform_index, GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX, ¶m);