Lines Matching refs:prop
1735 GLenum prop = GL_ACTIVE_VARIABLES;
1743 glGetProgramResourceiv(program, GL_UNIFORM_BLOCK, indicesUB["SimpleBlock"], 1, &prop, bufSize, &length, param);
1770 glGetProgramResourceiv(program, GL_UNIFORM_BLOCK, indicesUB["NotSoSimpleBlockk"], 1, &prop, bufSize, &length,
1976 GLenum prop = GL_ATOMIC_COUNTER_BUFFER_INDEX;
1980 glGetProgramResourceiv(program, GL_UNIFORM, indicesU["a"], 1, &prop, bufSize, &length, &res);
1983 glGetProgramResourceiv(program, GL_UNIFORM, indicesU["a"], 1, &prop, bufSize, &length, &res);
1988 glGetProgramResourceiv(program, GL_UNIFORM, indicesU["b"], 1, &prop, bufSize, &length, &res);
1991 glGetProgramResourceiv(program, GL_UNIFORM, indicesU["c"], 1, &prop, bufSize, &length, &res);
1994 glGetProgramResourceiv(program, GL_UNIFORM, indicesU["d"], 1, &prop, bufSize, &length, &res);
1997 glGetProgramResourceiv(program, GL_UNIFORM, indicesU["e"], 1, &prop, bufSize, &length, &res);
2005 glGetProgramResourceiv(program, GL_UNIFORM, indicesU["b"], 1, &prop, bufSize, &length, &res);
2026 glGetProgramResourceiv(program, GL_UNIFORM, indicesU["d"], 1, &prop, bufSize, &length, &res);
2187 GLenum prop = GL_COMPATIBLE_SUBROUTINES;
2194 glGetProgramResourceiv(program, GL_VERTEX_SUBROUTINE_UNIFORM, indicesU["a"], 1, &prop, bufSize, &length, param);
2796 GLenum prop = GL_NAME_LENGTH;
2797 glGetProgramResourceiv(program, GL_PROGRAM_INPUT, 0, 1, &prop, -100, &len, &res);
3142 GLenum prop = GL_ACTIVE_VARIABLES;
3150 glGetProgramResourceiv(program, GL_SHADER_STORAGE_BLOCK, indicesSSB["SimpleBuffer"], 1, &prop, bufSize, &length,
3179 glGetProgramResourceiv(program, GL_SHADER_STORAGE_BLOCK, indicesSSB["NotSoSimpleBuffer"], 1, &prop, bufSize,
3426 GLenum prop = GL_ARRAY_SIZE;
3429 glGetProgramResourceiv(program, GL_PROGRAM_OUTPUT, index, 1, &prop, 1, NULL, &res);
3602 GLenum prop = GL_TOP_LEVEL_ARRAY_STRIDE;
3605 glGetProgramResourceiv(program, GL_BUFFER_VARIABLE, indicesBV["a[0][0]"], 1, &prop, 1024, &len, &res);
4246 GLenum prop = GL_MATRIX_STRIDE;
4249 glGetProgramResourceiv(program, GL_UNIFORM, indicesU["a"], 1, &prop, 1024, &len, &res);
4254 << "ERROR: glGetProgramResourceiv, interface GL_UNIFORM, prop GL_MATRIX_STRIDE\n"
4257 prop = GL_OFFSET;
4258 glGetProgramResourceiv(program, GL_UNIFORM, indicesU["a"], 1, &prop, 1024, &len, &res);
4262 << tcu::TestLog::Message << "ERROR: glGetProgramResourceiv, interface GL_UNIFORM, prop GL_OFFSET\n"
4265 prop = GL_ARRAY_STRIDE;
4266 glGetProgramResourceiv(program, GL_UNIFORM, indicesU["b"], 1, &prop, 1024, &len, &res);
4271 << "ERROR: glGetProgramResourceiv, interface GL_UNIFORM, prop GL_ARRAY_STRIDE\n"