Lines Matching refs:expectedU
2183 GLint expectedU[] = { 2, 1, 2, glGetSubroutineUniformLocation(program, GL_VERTEX_SHADER, "a") };
2184 VerifyGetProgramResourceiv(program, GL_VERTEX_SUBROUTINE_UNIFORM, indicesU["a"], 4, propsU, 4, expectedU,
2236 GLint expectedU[] = { 2, 1, 1, glGetSubroutineUniformLocation(program, GL_TESS_CONTROL_SHADER, "a"),
2238 VerifyGetProgramResourceiv(program, GL_TESS_CONTROL_SUBROUTINE_UNIFORM, indicesTU["a"], 5, propsU, 5, expectedU,
2340 GLint expectedU[] = { 2, 1, 1, glGetSubroutineUniformLocation(program, GL_TESS_EVALUATION_SHADER, "a"),
2343 expectedU, error);
2401 GLint expectedU[] = { 2, 1, 1, glGetSubroutineUniformLocation(program, GL_GEOMETRY_SHADER, "a"),
2403 VerifyGetProgramResourceiv(program, GL_GEOMETRY_SUBROUTINE_UNIFORM, indicesTU["a"], 5, propsU, 5, expectedU,
2462 GLint expectedU[] = { 2, 1, 1, glGetSubroutineUniformLocation(program, GL_FRAGMENT_SHADER, "a"),
2464 VerifyGetProgramResourceiv(program, GL_FRAGMENT_SUBROUTINE_UNIFORM, indicesTU["a"], 5, propsU, 5, expectedU,
2697 GLint expectedU[] = { 2, 1, 2, glGetSubroutineUniformLocation(program, GL_COMPUTE_SHADER, "a") };
2698 VerifyGetProgramResourceiv(program, GL_COMPUTE_SUBROUTINE_UNIFORM, indicesTU["a"], 4, propsU, 4, expectedU,