Lines Matching defs:name
220 virtual inline void VerifyGetProgramResourceIndex(GLuint program, GLenum programInterface, const std::string& name,
223 GLuint res = glGetProgramResourceIndex(program, programInterface, name.c_str());
233 std::map<std::string, GLuint>& indices, const std::string& name,
236 GLuint res = glGetProgramResourceIndex(program, programInterface, name.c_str());
256 indices[name] = res;
262 GLchar name[1024] = { '\0' };
264 glGetProgramResourceName(program, programInterface, index, 1024, &len, name);
265 if (len <= 0 || len > 1023 || name[len - 1] == '\0')
273 else if (name != expected || name[len] != '\0')
275 m_context.getTestContext().getLog() << tcu::TestLog::Message << "ERROR: Got " << name << ", expected "
282 const std::string& name, GLint expected, long& error)
284 GLint res = glGetProgramResourceLocation(program, programInterface, name.c_str());
295 const std::string& name, long& error)
297 GLint res = glGetProgramResourceLocation(program, programInterface, name.c_str());
317 locations[name] = res;
351 const std::string& name, GLint expected, long& error)
353 GLint res = glGetProgramResourceLocationIndex(program, programInterface, name.c_str());
358 << programInterface << ", " << name << tcu::TestLog::EndMessage;
2753 GLchar name[100] = { '\0' };
2757 << tcu::TestLog::Message << "Case 1: <program> not a name of shader/program object"
2763 glGetProgramResourceName(1337u, GL_PROGRAM_INPUT, 0, 1024, &len, name);
2782 glGetProgramResourceName(program, GL_PROGRAM_INPUT, 3000, 1024, &len, name);
2838 GLchar name[100] = { '\0' };
2844 glGetProgramResourceIndex(program, GL_ATOMIC_COUNTER_BUFFER, name);
2846 glGetProgramResourceName(program, GL_ATOMIC_COUNTER_BUFFER, 0, 1024, &len, name);
2851 << tcu::TestLog::Message << "Case 2: <props> is not a property name supported by "
2900 GLchar name[100] = { '\0' };
2904 << tcu::TestLog::Message << "Case 1: <program> is the name of a shader object" << tcu::TestLog::EndMessage;
2909 glGetProgramResourceName(sh, GL_PROGRAM_INPUT, 0, 1024, &len, name);
3352 GLchar name[1024] = { '\0' };
3353 glGetProgramResourceName(program, GL_TRANSFORM_FEEDBACK_VARYING, i, 1024, &length, name);
3354 indices[name] = i;
3424 GLchar name[1024] = { '\0' };
3428 glGetProgramResourceName(program, GL_PROGRAM_OUTPUT, 0, 1024, NULL, name);
3432 if (name != expected)
3434 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Expected name: " << expected
3435 << ", got: " << name << tcu::TestLog::EndMessage;
4296 "name strings correctly.\n";