Lines Matching defs:index

259 	virtual inline void VerifyGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index,
264 glGetProgramResourceName(program, programInterface, index, 1024, &len, name);
320 virtual inline void VerifyGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index,
327 glGetProgramResourceiv(program, programInterface, index, propCount, props, bufSize, &length, params);
333 << "\nCALL: glGetProgramResourceiv, with " << programInterface << ", " << index
344 << " at: " << i << "\nCALL: glGetProgramResourceiv, with " << programInterface << ", " << index
443 // can't test GetProgramResourceiv, need valid index
780 return "fragment shader with `out` location index different from 0 and a fallthrough vertex shader";
1190 return "fragment shader with different `out` variables fragment color index\n"
1197 "layout(location = 0, index = 1) out vec4 color; \n"
1750 << "Unexpected index found in active variables of SimpleBlock: " << param[i]
1778 << "Unexpected index found in active variables of NotSoSimpleBlockk: " << param[i]
2013 << "\nUnexpected index/length found in active variables of ATOMIC_COUNTER_BUFFER: " << param[i]
2034 << "\nUnexpected index/length found in active variables of ATOMIC_COUNTER_BUFFER: " << param2[i]
2201 << "\nUnexpected index/length found in active variables of GL_VERTEX_SUBROUTINE_UNIFORM: "
2780 << "Case 2: <index> is greater than the number of the active resources in GetProgramResourceName"
3158 << "Unexpected index found in active variables of SimpleBuffer: " << param[i]
3187 << "Unexpected index found in active variables of NotSoSimpleBuffer: " << param[i]
3425 GLuint index = glGetProgramResourceIndex(program, GL_PROGRAM_OUTPUT, "color");
3429 glGetProgramResourceiv(program, GL_PROGRAM_OUTPUT, index, 1, &prop, 1, NULL, &res);
4378 GLuint index = glGetProgramResourceIndex(program, GL_UNIFORM, "someLongName");
4381 glGetProgramResourceName(program, GL_UNIFORM, index, 0, NULL, NULL);
4382 glGetProgramResourceName(program, GL_UNIFORM, index, 0, NULL, buff);
4389 glGetProgramResourceName(program, GL_UNIFORM, index, 2, &length, buff);
4417 glGetProgramResourceiv(program, GL_UNIFORM, index, 13, props, 0, NULL, NULL);
4418 glGetProgramResourceiv(program, GL_UNIFORM, index, 13, props, 0, NULL, params);
4425 glGetProgramResourceiv(program, GL_UNIFORM, index, 13, props, 2, &length, params);
5108 addChild(new TestSubcase(m_context, "output-location-index", TestSubcase::Create<OutputLocationIndex>));
5111 addChild(new TestSubcase(m_context, "output-layout-index", TestSubcase::Create<OutputLayoutIndex>));