Lines Matching refs:ssb_buffer
3441 Buffer ssb_buffer;
3442 ssb_buffer.InitData(m_context, GL_SHADER_STORAGE_BUFFER, GL_DYNAMIC_COPY, buffer_size, 0 /* data */);
3444 ssb_buffer.BindBase(0);
3609 Buffer ssb_buffer;
3610 ssb_buffer.InitData(m_context, GL_SHADER_STORAGE_BUFFER, GL_DYNAMIC_COPY, sizeof(GLint), 0 /* data */);
3612 ssb_buffer.BindBase(0);
3804 Buffer ssb_buffer;
3805 ssb_buffer.InitData(m_context, GL_SHADER_STORAGE_BUFFER, GL_DYNAMIC_COPY, sizeof(GLuint), 0 /* data */);
3807 ssb_buffer.BindBase(0);
4060 Buffer ssb_buffer;
4061 ssb_buffer.InitData(m_context, GL_SHADER_STORAGE_BUFFER, GL_DYNAMIC_COPY, sizeof(GLuint), 0 /* data */);
4063 ssb_buffer.BindBase(0);
4275 Buffer ssb_buffer;
4276 ssb_buffer.InitData(m_context, GL_SHADER_STORAGE_BUFFER, GL_DYNAMIC_COPY, sizeof(GLuint), 0 /* data */);
4278 ssb_buffer.BindBase(0);