Lines Matching refs:code
665 * @param compute_shader Compute shader source code
666 * @param fragment_shader Fragment shader source code
667 * @param geometry_shader Geometry shader source code
668 * @param tesselation_control_shader Tesselation control shader source code
669 * @param tesselation_evaluation_shader Tesselation evaluation shader source code
670 * @param vertex_shader Vertex shader source code
842 * @param source Source code
935 /** Set shader's source code
939 * @param source Shader source code
943 const GLchar* code = source.c_str();
945 gl.shaderSource(id, 1 /* count */, &code, 0 /* lengths */);